Stamcro.
Do a 1vsX with a stamdk(kenta), magcro, or something not metapod if you want to impress someone. Stamdems and stamcros are to carried to impress anyone even if the player is good.
BaiterOfZergs wrote: »
Urzigurumash wrote: »BaiterOfZergs wrote: »
See what I wrote above about Balorgh with Corrosive vs Goliath. Also frankly for me the strongest point of Necro vs DK for 1vX type situations is how strong Deaden Pain / Necrotic Potency is when there's a bunch of corpses around. I think DK is still capable of stronger comebacks from bad situations however.
BaiterOfZergs wrote: »Necro is the only class I haven’t played before so personally I can’t speak on differences. I’ve played stamdk and it was one of the easier stam classes to pickup as a noob to a class. I believe they actually got a indirect buff this update.
Stamnecro, stamwarden and stamdk is in my opinion the top 3 easier stam 1vx specs. Stam nb is in a category of its own. Then stam sorc and stamplar is very debatable when it comes to where they fall in.
Those top 3 are all good for the same reason; they cover every area when they’re properly built.
Stamcro.
Do a 1vsX with a stamdk(kenta), magcro, or something not metapod if you want to impress someone. Stamdems and stamcros are to carried to impress anyone even if the player is good.
Ariades_swe wrote: »Stamcro.
Do a 1vsX with a stamdk(kenta), magcro, or something not metapod if you want to impress someone. Stamdems and stamcros are to carried to impress anyone even if the player is good.
Lol stamdk is easymode as well compared to the truly bad classes.
Maybe not as easy as a stamblade, stamden or magsorc solo open world but they're extremely good at punishing noobs by being defensive until ulti up then leap/execute.
And in a 1v1 or duels properly built they're definitively in top 3.
Stamcro still up there but they lost a bit of their offensive capabilities.
Templars, especially stamplars and the rest of the magclasses, theyr'e hardmode compared to the meta heavy armor stamdk with malacath.
Urzigurumash wrote: »Ariades_swe wrote: »Stamcro.
Do a 1vsX with a stamdk(kenta), magcro, or something not metapod if you want to impress someone. Stamdems and stamcros are to carried to impress anyone even if the player is good.
Lol stamdk is easymode as well compared to the truly bad classes.
Maybe not as easy as a stamblade, stamden or magsorc solo open world but they're extremely good at punishing noobs by being defensive until ulti up then leap/execute.
And in a 1v1 or duels properly built they're definitively in top 3.
Stamcro still up there but they lost a bit of their offensive capabilities.
Templars, especially stamplars and the rest of the magclasses, theyr'e hardmode compared to the meta heavy armor stamdk with malacath.
I strongly disagree with this about StamDKs in dueling, I haven't seen it, but this might strongly depend on the server / dueling area. MagPlars still regularly delete StamDKs in a duel, like they always have, in my experience.
Ariades_swe wrote: »But as you say it might be a platform/server thing.
Urzigurumash wrote: »Ariades_swe wrote: »But as you say it might be a platform/server thing.
Well I'm thinking in terms of prior patches, maybe things are different now, we're only a few days into it on Xbox.
Regardless StamPlar seems to need something. Maybe a Mythic specifically tailored to let them be better melee brawlers, or something like that.
No good 1vx-ing stamdk would use Green Dragon Blood. Unless its some lame broken high health build people are fondly running these days.
No good 1vx-ing stamdk would use Green Dragon Blood. Unless its some lame broken high health build people are fondly running these days.
Ahh yes the good ol zoom zoom days. Those were fun times. Yeah that would be the only reason to use GDB as far as I know, but now with the duration of those pots gutted I see absolutely no reason to run GDB. As you said, the heal is doodoowater.No good 1vx-ing stamdk would use Green Dragon Blood. Unless its some lame broken high health build people are fondly running these days.
It was worthwhile during the speed patch for Maj Fort/Endurance while speed + health per second pots were full duration, but the heal has always been bad.. still is.
I dont understand your response. Youre basically saying the same thing I said. What am I missing here? Why the objection?Urzigurumash wrote: »No good 1vx-ing stamdk would use Green Dragon Blood. Unless its some lame broken high health build people are fondly running these days.
Did you look at the build the OP has on? How much playtime do you have in this gear setup on StamDK? I don't know why you wouldn't slot GDB with >30k health CP / >25k health No CP. As for whether that's optimal for "1vXing" on StamDK in CP Cyro, probably not, a Nord in 5 medium is probably better than anything in 5 heavy. The simple rule that I think has always been applicable for StamDK is 5 heavy = use GDB, 5 medium = don't use GDB. However I could see why somebody just dislikes GDB altogether, but it's quite strong if you know how to use it well. I was speaking more to the efficacy of the exhibited gear setup on various classes than I was optimal 1vX setups.
I dont understand your response. Youre basically saying the same thing I said. What am I missing here? Why the objection?
Ah yeah makes senseUrzigurumash wrote: »I dont understand your response. Youre basically saying the same thing I said. What am I missing here? Why the objection?
I thought you were responding to my comment about how GDB makes this build better for DK than other classes. My point I guess was that for using this sort of build to 1vX having an HP-scaled heal is really helpful, in response to other person commenting that they thought DK was better than Necro for this sort of thing. I think they're both good, they're pretty close really, if you're using this build. GDB also has 5% HP Regen (passive) and Minor Vitality, and being able to start an engagement with Major Fortitude / Endurance and save the Tri-Pot for when you need the resources is pretty handy. Regardless in 5 medium it's usually not worth the "Health per Magicka", in 5 heavy it usually is - in my experience. Besides the HP scaling, it also doesn't lose non-crit power in Heavy unlike Vigor / Cauterize / Rally, and so the 12% additional healing in Heavy is a pure boost to GDB whereas it more so just makes up some of the loss with Vigor / Cauterize / Rally.