Sanguinor2 wrote: »Depends on what you want to do with it. If you just want to run dungeons or something you can use sets like leeching armor or other sets that heal you regulary. If you want to become a traditional debuff tank like every other class can play then you are out of luck if you have to, at any point, survive by yourself.
I played a templar "tank" in vet Kyne´s Aegis hardmodes, the end result was me not tanking anything dangerous (so only small adds) since unlike any other tank I could not recover by myself from a heavy attack or a hard hitting aoE. In boss fights I swapped to a healer setup and guarded the maintank who tanked everything without problems since he was a dk.
Sorc had quite a lot of group utility going for him. Altar+power surge was a great group HoT, combined with crystal weapons for more group pen, it was quite nice, additionally your ultimates cost less, which means more warhorns. But they nerfed altar to not proc power surge, so utility went down.
Templars are on the other hand... Idk. Maybe I just suck with them. They feel like budget nb tank, heals+shields but weaker heals.
I maintain a templar tank and i love it. Problem with endgame tanks is actually different and is not the class really. Just everyone is following score pushers builds, using all the same sets, buffs and skills, which is somehow optimising group wise. But when your class is missing something that can be provided by a set, and then your dps refuse to change champ points so you wont need to use alkosh for example, dont expect things to change. Like you cant expect same dps from different classes etc etc. Dont get me wrong, theres nothing bad in score pushing, just 90% of the people are out of idea how to make own comfortable build, they are not even score pushing, then theres just complaints how bad a certain class is.
Sanguinor2 wrote: »I maintain a templar tank and i love it. Problem with endgame tanks is actually different and is not the class really. Just everyone is following score pushers builds, using all the same sets, buffs and skills, which is somehow optimising group wise. But when your class is missing something that can be provided by a set, and then your dps refuse to change champ points so you wont need to use alkosh for example, dont expect things to change. Like you cant expect same dps from different classes etc etc. Dont get me wrong, theres nothing bad in score pushing, just 90% of the people are out of idea how to make own comfortable build, they are not even score pushing, then theres just complaints how bad a certain class is.
When out of 6 classes only 1 class needs to slot certain sets to do something the other classes can easily do without these sets the problem is the class.
Ye, i see nightblade and sorc main tanks wanted in every run. And just to remind you now templar's ritual is back in the game for set procs, so whoever can play it, gl with it. Have a nice day
I'm pretty ok with tanking only random/vet dungeons, no raiding stuff. I just feel sometimes not tough enough for some encounters without a healer, unlike my tank/sorc. Most of the time I use Ebon (On warden) / Warrior Poet (Sorc/Templar) +
Spell Power Cure / Powerful Assault. Spell Power Cure now doesn't work with vines/altar that's why I decided to try Templar to give buff through Cleansing Ritual.
Sadly endgame stam group dont exist, and no dd sorc in mag group? I talk about something completely different
but theres nothing templar cannot do.
Most of the time before I was tanking on the Warden, recently leveled up my Sorc and Templar tank during event to try something new.
Sorс is quite interesting, despite the weak utility for the group, but has access to quite powerful heals: Clannfear, fantastic Dark Deal (15k+ crit heals, and this ability is not even a scale of HP) and passive heals with crits via Surge. And the gameplay itself is quite fun.
The Templar has its own set of tools for the group, but in terms of self-heals, it's a kinda disaster. Cleansing Ritual really good ability but it gives only slow heals over time. Bosses on some encounters and numerous trash mobs simply do not allow you to keep up normally compared to any of the other classes. Of the options there is still Vigor and Honor the Dead, but they are quite demanding in terms of stamina/mana. Even when leveling and questing in the world I started to notice that sometimes I sag on HP.
The only ability I noticed scale of HP is Sun Shield, but it doesn't give the same sustain as how other abilities which scale of hp of other classes (it would be great to see any changes in this ability, for example, heal at the end of the shield, instead of dealing damage).
Maybe I'm doing something wrong, are there any options how to improve the situation with self-heals?
Because of how appealing Magplar builds are, ZOS is trying to give as little incentive as possible for people to choose Templars. Templars are excellent healers and good DPS, so if they also made great tanks, they'd end up being overused.
The main difference of a tankplar is that it's basically a tanky healer. That's how this class is meant to be played. It allows the group to run 3 DD 1 heal-tank hybrid. Easy content doesn't require a tank anyway.
The main misconception is that players try to apply other tank builds on a Templar. Tankplars are not meant to be stamina (that's like one of the worst set ups for this class because it has almost no stamina or tanking skills), but instead magicka.
Just build for a magplar healer, wear heavy armor and equip a taunt and major breach debuff. For harder content, add silver leash and CC skills. Keep (off)healing your group and feeding them shards/orbs while placing your holy rituals/runes.
Wardens can achieve a similar role, but its heals are weaker and they don't get the cleanse.