I now have werewolf envy 😄

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OmenRIP
OmenRIP
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I’ve been running the short route between the Glenumbra dolmen and the 3-boss warewolf camp. The dolman is fun, especially when a lot of folks are playing.

But the warewolf camp is a whole ‘mother story. I tried getting my Familiar the aggro of the 3 werewolves by using his special and casting hardened ward as fast as I can. Then I laid down 2 dots under them. As soon as I do that, they Zerg rush me and all is done ☹️

Now a magsorc DPS with 2 pets at CP413 with not so bad gear, I expected at least a longer fight. But no matter what tactic I try, when they Zerg rush I’m dead.

While I’m waiting for them to spawn again, a CP363 warewolf with his 2 pack summoned wolves rushes right at them. I put him in the dead column, but I thought that maybe I can help him live a little longer. But much to my surprise he’s tanking all 3 warewolves (with his 2 pets) and he’s WINNING! My lord I was astounded! He could’ve taken out all 3 by himself! But at the end I waded into the fur fight and helped him kill some of the almost dead warewolves.

I thought it was just a fluke, but after another dolmen run I saw him single handedly finish off all 3 warewolf bosses solo!

Please comfort me; I think I chose the wrong profession ☹️
  • rpa
    rpa
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    Werewolf is at good place. It has advantages and disadvantages, it's not meta but pretty good when built for it and also is an option for casual fun even when not built. Just check The Rift WW shrine and you are likely to find a free bite.
    Note that WW is mostly stamina thing. Nothing stops taking WW with magikca char but results will be... casual.

    Currently WW ultimate morph is bugged and can spontaneously reset to base - eating a skill point - but fix and refund of missing skill point is supposed to drop at 16th. Do not try to morph it before fix.

    Edit: typed wrong zone for shrine, fixed.
    Edited by rpa on November 13, 2020 3:42PM
  • OmenRIP
    OmenRIP
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    rpa wrote: »
    Werewolf is at good place. It has advantages and disadvantages, it's not meta but pretty good when built for it and also is an option for casual fun even when not built. Just check The Rift WW shrine and you are likely to find a free bite.
    Note that WW is mostly stamina thing. Nothing stops taking WW with magikca char but results will be... casual.

    Currently WW ultimate morph is bugged and can spontaneously reset to base - eating a skill point - but fix and refund of missing skill point is supposed to drop at 16th. Do not try to morph it before fix.

    Edit: typed wrong zone for shrine, fixed.

    I was actually thinking about respecing to optimize WW abilities. I’m just not sure if I’m REALLY thinking about doing this, but his performance was impressive all the same. In other MMORPGs I normally play an ‘in-your-face’ toon, so eso is the first time I’ve played a mage/pet character. I just long for the old times when I would slice a mob to bits 😄

  • Ashryn
    Ashryn
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    OmenRIP...

    If you are not sure you wish to go that route totally, make an alternate character that will become a dedicated werewolf. It will at the very least let you experience it before you change your main.
  • Jaraal
    Jaraal
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    I can't bring myself to play my werewolves ever since they changed the Pounce animation to look like some Crash Bandicootish slow motion kangaroo jump. It looks so silly compared to the aggressive jump they used to make.
  • OmenRIP
    OmenRIP
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    Ashryn wrote: »
    OmenRIP...

    If you are not sure you wish to go that route totally, make an alternate character that will become a dedicated werewolf. It will at the very least let you experience it before you change your main.

    Very sensible idea. Although I told myself I was only going to level one character, your idea makes good sense.
  • rpa
    rpa
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    Levelling in this game is fast and you do not have to high level for ww. (The painful part is feeding the horse.) Anyway, after you make a stam character and gather half dozen or more extra skill points: get bitten, do and turn in the Feed With Pack, do not exit but stay at Hunting Grounds and kill mobs in werewolf form you can unlock full ww skill line in less than hour.
  • SickleCider
    SickleCider
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    Werewolf is VERY fun!!! I endorse trying it!

    That said, you don't need to be a werewolf to solo that boss. I really like this boss because it emphasizes the importance of blocking, interrupting, and target prioritization. Manage your stamina, focus on one wolf at a time, and make sure you have some means of healing. My magSorc has 17.5k health after food, a passive heal through Crit Surge, and no pets, and as long as I pay attention to what I'm doing, he can handle them.
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • oddbasket
    oddbasket
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    My werewolf ultimate is oddly at level 1 and unmorphed since Markarth...
  • OmenRIP
    OmenRIP
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    Werewolf is VERY fun!!! I endorse trying it!

    That said, you don't need to be a werewolf to solo that boss. I really like this boss because it emphasizes the importance of blocking, interrupting, and target prioritization. Manage your stamina, focus on one wolf at a time, and make sure you have some means of healing. My magSorc has 17.5k health after food, a passive heal through Crit Surge, and no pets, and as long as I pay attention to what I'm doing, he can handle them.

    One of my problems is that my pets start blasting as soon as I fire the first shot. I try to keep him alive with Hardened Ward, but as soon as the Familiar is dead, they rush me. Maybe I shouldn’t use the Familiar’s special function, since that hits all 3 warewolves.

    If I may ask, what do you have slotted to replace the 2 pets? My primary is DD while my backup is AOE. But ‘wasting’ 2 spell spots on each bar is a royal PITA.

    The Twilight has saved my butt several times with instant heal and the Twilight keeps mobs occupied while I concentrate on the main one. I can solo some overland mobs unless they have too many adds.
    Edited by OmenRIP on November 14, 2020 12:09AM
  • OmenRIP
    OmenRIP
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    oddbasket wrote: »
    My werewolf ultimate is oddly at level 1 and unmorphed since Markarth...

    Check above; that seems to be a bug (I’ve also gotten at least 6 blue screens on the PS4 after Markarth).
  • SickleCider
    SickleCider
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    OmenRIP wrote: »

    One of my problems is that my pets start blasting as soon as I fire the first shot. I try to keep him alive with Hardened Ward, but as soon as the Familiar is dead, they rush me. Maybe I shouldn’t use the Familiar’s special function, since that hits all 3 warewolves.

    If I may ask, what do you have slotted to replace the 2 pets? My primary is DD while my backup is AOE. But ‘wasting’ 2 spell spots on each bar is a royal PITA.

    The Twilight has saved my butt several times with instant heal and the Twilight keeps mobs occupied while I concentrate on the main one. I can solo some overland mobs unless they have too many adds.

    Unfortunately I also suffer the "wasted slots" thing in my setup. It's a pain point for sorcerers. I wouldn't say either pet or no pet is superior, it depends on your preference and comfort. But, here's my usual loadout:

    Crushing Shock
    Crystal Fragments
    Hardened Ward
    Inner Light (for passive)
    Bound Aegis (for passive)
    Shooting Star

    Flex Slot (Unstable Wall, Elemental Drain, Flame Clench)
    Critical Surge
    Haunting Curse
    Inner Light + Bound Aegis again
    Fiery Rage

    First I pop Crit Surge for the Major Sorcery, and it gives you a pretty decent heal on critical damage dealt. If I'm running Unstable Wall or Elemental Drain I drop that next, and apply a Haunting Curse on a target. (Flame Clench I use to knock mobs back, so I use it more situationally.) Haunting Curse is a nice "set it and forget it" skill, and it explodes twice. Swap bars, LA weave with Crushing Shock, which will apply continuous interrupts. (Interrupts are important for those moments when red lines appear around the boss, for those not in the know!). When Crystal Fragments lights up (it'll make a ping! sound) I hit that. It hits like a truck. Dark Magic passives give me extra healing with Crystal Fragments, which is a really useful little heal in a pinch. Hardened Ward is for the "OH NO!" moments. When my buffs, AoEs and curses run out I reapply them, and I try to be mindful of blocking and focusing one target down at a time. Circle strafing the wolves in a tight circle will keep them grouped together but will kite them enough that you could easily sidestep a lot of telegraphed attacks. I should add that the destro ult (Fiery Rage in my case) reeeaaally takes a big chunk out of all the wolves' health, great as either an opener or a finisher. Oh, and of course, lightning heavy attacks are grrrreat!

    If you're interested in trying some of what I do, you don't have to do it exactly the same way. I'd say Crit Surge, Crushing Shock (or flame equivalent) and Crystal Fragments are the real pillar of how I tend to approach things.

    (Edited a few times because I kept thinking of things. 🤣)
    Edited by SickleCider on November 14, 2020 1:32AM
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • OmenRIP
    OmenRIP
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    Werewolf is VERY fun!!! I endorse trying it!

    That said, you don't need to be a werewolf to solo that boss. I really like this boss because it emphasizes the importance of blocking, interrupting, and target prioritization. Manage your stamina, focus on one wolf at a time, and make sure you have some means of healing. My magSorc has 17.5k health after food, a passive heal through Crit Surge, and no pets, and as long as I pay attention to what I'm doing, he can handle them.

    I did what you said picking off 1 werewolf at a time and it worked! Thanks for the advice!

    Edited by OmenRIP on November 14, 2020 2:00PM
  • jircris11
    jircris11
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    OmenRIP wrote: »
    I’ve been running the short route between the Glenumbra dolmen and the 3-boss warewolf camp. The dolman is fun, especially when a lot of folks are playing.

    But the warewolf camp is a whole ‘mother story. I tried getting my Familiar the aggro of the 3 werewolves by using his special and casting hardened ward as fast as I can. Then I laid down 2 dots under them. As soon as I do that, they Zerg rush me and all is done ☹️

    Now a magsorc DPS with 2 pets at CP413 with not so bad gear, I expected at least a longer fight. But no matter what tactic I try, when they Zerg rush I’m dead.

    While I’m waiting for them to spawn again, a CP363 warewolf with his 2 pack summoned wolves rushes right at them. I put him in the dead column, but I thought that maybe I can help him live a little longer. But much to my surprise he’s tanking all 3 warewolves (with his 2 pets) and he’s WINNING! My lord I was astounded! He could’ve taken out all 3 by himself! But at the end I waded into the fur fight and helped him kill some of the almost dead warewolves.

    I thought it was just a fluke, but after another dolmen run I saw him single handedly finish off all 3 warewolf bosses solo!

    Please comfort me; I think I chose the wrong profession ☹️

    I love my ww khajiit, just jump in to the fight and not worry about death unless its poison lol
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • SickleCider
    SickleCider
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    OmenRIP wrote: »

    I did what you said picking off 1 werewolf at a time and it worked! Thanks for the advice!

    That's awesome! 😀 I'm glad it worked out for you!
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • jircris11
    jircris11
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    That's awesome! 😀 I'm glad it worked out for you!

    I tried that on my non ww, sadly someone pulled aggro and reset it x.x
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • Kory
    Kory
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    oddbasket wrote: »
    My werewolf ultimate is oddly at level 1 and unmorphed since Markarth...

    I'll do you one better. My WW Ult went back to level 1, I leveled it up very quickly somehow, morphed it again thinking it wasn't going to happen again, and after logging back in, it went back to level 1.
    Lost 2 skill points. lol
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