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toxic exploit being done in GF humming xp event for others

  • idk
    idk
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    Always remember kids, have a group of 4 friends or guildies before using a random LFG, that way, you are less likely to come across toxic Players.

    Pretty much this. It is the best way to do a dungeon the way you want with players that meet your skill level requirements.

    For what is described in the OP, the people queued to fill a group with the intention of completing the pledge. It seems the GF filled the group and they did a pledge. So the GF did its job.
  • KappaKid83
    KappaKid83
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    A few things here, one, that is not an exploit. Two, every game across every genre will ALWAYS have players testing the path to least resistance to gain power/xp/gold, whatever it may be. Three, because you don't like it doesn't make it toxic, it's just something you don't care for.
  • Drdeath20
    Drdeath20
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    Its not an exploit but it is unintended and im sure ZoS wouldnt like players doing it.

    Glad you brought attention to it. It bothers me too but i guess if i just follow the group that instance will be over quickly. Then I can hopefully try again with a more like minded group sooner than later.
    Edited by Drdeath20 on November 13, 2020 4:03PM
  • Recapitated
    Recapitated
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    On Vaults of Madness, ICP, DC2 etc.. there are a number of bosses where you're going to get locked out if you don't enter as a group. Some people are newer to the game, they might be disoriented, they might not have a minimap and for them the reward isn't the whole point of the dungeon. Random normals might be all they have to practice blocking, dodging, their rotation and so on. They want to have a real dungeon experience that's also forgiving enough for their level.

    This is all just things I've noticed from my partner playing. For me I go as fast as possible, if the rest of the group wants to do that I do as well. For them, people who don't play as a team make the experience not fun – they just constantly feel like they're catching up.

    FFXIV has a system called commendations, where you can give kudos to a group member for being, essentially, a good neighbor. Then they get rewards. Lock some transmutes and XP behind those and I think people would suddenly remember they're playing with 3 other humans.

    This wouldn't be such a problem if the game had a good LFG platform where you can post your goals. If four people want to blitz through a dungeon and DPS the final boss in 15s they should be allowed to and they should find each other. Likewise if some players want to loot every urn or want to take time to understand mechs they should find each other. These two groups of players shouldn't have to put up with each other. That would take a lot of strain off the GF as well and it really needs it.
  • MachineGod
    MachineGod
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    This thread was brought to you by the same people who also scream "Yes in this game your free to play how you want".

    It only becomes a problem when its not the way they want it seems.
  • caperb
    caperb
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    caperb wrote: »
    Yes I've been doing that a lot lately!

    Not because the xp, couldn't care less.

    But because of all the lag and recent AoE tests in Cyrodiil me and my friends have been doing a bit more dungeons, no random normals though since they are useless.

    Until latest patch, you now get 10 transmutates for a RND, and because got some new builds to make need extra transmutates. 1+1 =2.

    Oh, and I will continue doing it. Yesterday even the tank and the heal of the RND I appeared in were DD's. Apparently we all had the same goal.

    Oh also, do you care to explain why this is toxic?
    I find your behaviour a bit toxic, all in caps, didn't read;)

    what it harm
    1) player (s) could need quest
    2)player (s) could be lvl up 1st toon or 100th who knows
    3)player(s) could be new and not know why other do it, to stopping point/leaving group/getting 15min timeout
    4) stops player(s) from getting gear to add to sticker book
    5) repair cost go up due to taking an beating

    what actions done for
    1) fast way to get award for doing activity
    2) fast xp bonus

    being the harm out ways the reason to do action makes it an toxic act

    What it not harms:
    1 if they are doing the quest nobody stops them from progressing
    2 so?
    3 never have I see this happen
    4 that is 0% true
    5 then keep up

    You know, most players can actually talk. Most new players that stumble upon a more experienced group even talk the ears of your head! If they want a slow dungeon because they want to learn they are free to say so and it is of good manners to slow down a bit then. But that is not default, default is that most players want to be done asap with the dungeon.

    What actions are done for
    1 yes
    2 no

    So, I don't see the problem there?
  • cnyanes
    cnyanes
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    What on earth is a random GF and how can i get one myself?

    Like a one night stand, I guess?
    PC NA @cnyanes
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    Nathsandra Rivervale - Bosmer Warden
    Heals-All-Creatutres (Hest-Leel) - Argonian Templar
    Ancarion Larethion - Altmer Vampire Necromancer
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    Olfina the White - Nord Werewolf Dragonknight
    Teo Moslin - Imperial Warden
  • Aznarb
    Aznarb
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    ....Lol. You may want to brush up on what an exploit is defined as by zos.

    doing something unintended to gain something


    GF was not made to skip everything but lass boss to get free award , so by doing so you are doing something unintended to get the award

    Nop, that what YOU think.
    The only thing that have to been done to get the reward is killing last boss.
    They don't break any rule.

    Yes, it's not always fun for some player but then if you don't want to see that find a guild and friend, that how a mmorpg work.
    If you don't, then just blame yourself.
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • Suna_Ye_Sunnabe
    Suna_Ye_Sunnabe
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    ....Lol. You may want to brush up on what an exploit is defined as by zos.

    doing something unintended to gain something


    GF was not made to skip everything but lass boss to get free award , so by doing so you are doing something unintended to get the award

    "Unintended" as in outside of the game's design. Being strong enough to bowl over a normal dungeon is well within the game's design, even if you wish to play semantics. If you really expect Zos to punish players for completing content that they paid for, then I don't know what to tell you. Should I report players for being too slow, and ruining my perception of fun in vet dungeons because of bad dps, because the dungeon was clearly designed for higher dps? Of course not. Form your own group, and stop with the expectations for group finder. You get what you get there.
    Edited by Suna_Ye_Sunnabe on November 13, 2020 6:30PM
    Angua Anyammis Ae Sunna
  • hexnotic
    hexnotic
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    This is not an exploit. Speedrun achievements are in the game, so you must be very very confused. Players in the queue who do this against the wishes of their group are being inconsiderate, and if the whole group agrees that they don't want to speedrun the dungeon they can use the vote to kick feature. Some dungeons have gates/ doors making it impossible to run to the last boss, it's only a handful of dungeons that allow this.
  • TequilaFire
    TequilaFire
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    What I want to know is how the GF has any control over what players do after it loads them into a dungeon.
  • Stinkyremy
    Stinkyremy
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    No one wants to run FG1 the 70867365th time, they just want to get from beginning to end fast.
    If it is pledge we are forced to kill certain bosses for keys, if it is GF we just want the crystals, last boss only unless we need to kill bosses to get to last boss.
    I don't do it but I understand.
  • Ekzorka
    Ekzorka
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    This topic is more "toxic" than speed runs you write about.
  • Nairinhe
    Nairinhe
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    As much as I disagree with the OP, I must note that I once got into dungeon where I wasn't even quick enough to pick the quest up. Also, some of those require you to stand and observe/listen.
    But, then, who in their right mind would try to do a dungeon quest with randoms in a random daily during an XP event?
  • Colecovision
    Colecovision
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    Another trick is to form your group with people that don't like combat. Then let them immediately leave the dungeon without leaving the group and do whatever exploration, house decorating or farming they enjoy most, all while you solo the dungeon. Then let them port in for the last boss. Everyone feels good about the game and is happy in the end.

    We should all be having fun. XP buffs are fun. Video games are fun.
  • xFilthyAnimal
    xFilthyAnimal
    Soul Shriven
    Chill out OP. As mad as you are about the way they play, they're probably grumbling that you're taking way too long with unnecessary mechanics. Or maybe they're not. Maybe they're not even considering how they way they play makes others like yourself feel. Who knows? And at the end of the day, what does it really matter? As others have pointed out, there are ways for you and the speed runner to avoid each other if you both so choose, and ZOS has provided you the tools to accomplish that in-game. Be it by joining a guild, asking in zone chat, or grouping with friends, there's ways to avoid the people you consider "toxic" and "using exploits". I'll be honest- sometimes I'm the speedrunner. If I'm on my main DPS and just running a Non-DLC Vet Daily I may try and blaze through leaving only slain enemies as evidence I was ever even there. Other times, if I'm on an alt that I'm levelling or just learning the class skills of, I'm in your boat- wanting to take it slower and test out my abilities or work through that dungeon's quest. As Mary Schmich said, "Sometimes you're ahead, sometimes you're behind. The race is long, and in the end, it's only with yourself." So take steps to address what bothers you and have a good time playing the game, because isn't that the point of picking up the controller in the first place? Good luck dude.
  • Jeremy
    Jeremy
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    players are quing up for random GF getting into group then RUNNING to last boss not killing anything else for the activity to be seen as done to get only the bonus xp it gives

    is it time ZOS dose something other then give the players that leave out these type of groups an time out for leaving an TOXIC GROUP !!!!!!!!!!!!!!!!!!!!!

    Yeah I hate when groups act like this and do their stupid suicide run to the end.

    I just ask them politely to please not run through the mobs. If they refuse, I drop group every time. Though I play as a tank and have the luxury of fast queue times. So I recognize this is less of a solution for players who have to wait 30 minutes - even up to an hour or more - for a spot.

    It's players who want to act like this who are the ones who should form their own groups if you ask me.
    Edited by Jeremy on November 13, 2020 8:33PM
  • derpy_cat1234
    derpy_cat1234
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    A moment of silence for the poor op who didn't get to experience fungal grotto in normal for the 700th time. Truly a modern day martyr.
    Jokes aside, just form your own group. I haven't pugged in ages but if I did i would also try to skip to get the reward asap. Its called being efficient.You can use buzz words like "exploit" and caps lock all you want your point is still completely meaningless. You join a random group,expect people to have a different mentality than you do.
    Edited by derpy_cat1234 on November 13, 2020 8:55PM
  • redspecter23
    redspecter23
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    Toxic, maybe but definitely not an exploit. You can always vote kick someone if you see them tear off ahead of others. Or group with 2 or 3 friends and don't even worry about it.

    Maybe it would be nice if ZOS allowed us to queue for a dungeon with the current party formation, even if you're solo. That way if you can solo the dungeon and want to zerg it, you can do so, get your daily bonus and not have to hassle anyone else. If I'm with 2 friends in a group of 3 and really don't want (or need) to wait for a tank, let us just freestyle the random normal with what we have.
    Edited by redspecter23 on November 13, 2020 9:44PM
  • hexentb16_ESO
    hexentb16_ESO
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    players are quing up for random GF getting into group then RUNNING to last boss not killing anything else for the activity to be seen as done to get only the bonus xp it gives

    is it time ZOS dose something other then give the players that leave out these type of groups an time out for leaving an TOXIC GROUP !!!!!!!!!!!!!!!!!!!!!

    Yeah this can be annoying sometimes. A fix I'd prefer is ZOS making enemies in dungeons stay aggroed into the player that first gains its attention unless damaged by another player. That way if you encounter a player who runs trough the trash enemies strait to a boss they'll follow them instead of breaking off at random numbers to attack the players left behind. The players left behind could then run after the player running ahead and get a cut of the xp.

    Getting xp and loot from trash enemies has never been a big deal for me though. I get waaaay more xp from the dungeon "completion" bonus and make most of my gold from selling stuff at the guild traders.
  • Faiza
    Faiza
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    Yeah..OP is a liar and is being a bit over the top, but there DOES need to be a lot of community outreach done encouraging everyone to be considerate of others.

    Especially when it comes to quests, as those are where your skillpoint for the dungeon come from.

    I get that players who are farming leads and gear are bored and want to move on, but those really should not be excuses to force someone out of a skill point.

    Group finder is for everyone for a reason.
  • josiahva
    josiahva
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    this aint about running vet this aint about running solo , this is about what it says TOXIC EXPLOIT that is being done to the GF system , AS THE SYSTEM WASNT PUT INTO THE GAME TO SKIP AREAS OF AN DUNGEON ,SOMETIMES 98% OF DUNGEON ALL THE WHILE BEING TOXIC TO 1-3 OTHERS TRYING TO PLAY THE GAME,TO GET AN AWARD FOR DOING AN ACTIVITY WITH AN GROUP OF 1-3 OTHERS THUS MAKING IT AN EXPLOIT THAT HURMS OTHERS OVER 1S ACTIONS TO GET AWARD IN AN UNINTENDED WHY

    ZOS HAS KNOWN OF THESE ACTS AND HASNT PUT AN STOP TO IT , WITH THEIR NEW STICKER BOOK BEING OUT TOXIC PLAYERS WITH-IN GAME SYSTEMS LIKE GROUP FINDER THAT PLAYER HAS AN REASON EVEN IF THEY DO PLAY SOLO( 2MAN 3MAN OR 4 )TO USE AN IN GAME SYSTEM NOW MORE THEN EVER AS SET S ARE AB BIG PART OF THIS GAME


    i could right an book here as to why its bad for in games systems to be let run wide with toxic , exploit actives and how it hurts other players in more whys then the activity the toxic acts are happening in

    THEN THE FACT THAT ZOS PUNISHES THE OTHER SIDE OF THIS TYPE OF ACTIVE BY SAYING STAY IN THAT GROUP OR GET AN 15 MIN. TIME OUT BASEICLY PORMOTING TOXIC EXPLOIT LIKE BEHAVIOR WITH-IN THE GAME !!!!!!!!!!!!!!!!!!!!!

    Sorry, it doesn't matter whether you like it or not, its NOT an exploit...people skip stuff in dungeons all the time, when was the last time you actually fought the rat man in wayrest sewers? just because something is in a dungeon does NOT mean you have to fight it, just dying and running to the last boss is a valid way to do the dungeon if you so choose.

    Are they jerks for dragging a random into their speed skip run? Sure. Is it an exploit? no. ZOS could have locked each and every area until a boss was defeated...and in some places they do.
  • Gaggin
    Gaggin
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    The real toxic players are ones in random dungs who dont help me out when i run to the last boss... ESPECIALLY IF THEY COMPLAIN ABOUT IT IN ALL CAPS ON THE FORUMS!
  • Psiion
    Psiion
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    Greetings all,

    As this thread seems to have derailed into Baiting, we've gone ahead and closed it down. We understand that disagreements may occur, but we ask that everyone keep the Forum's Community Rules in mind when posting or replying on the Forums.
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