Taleof2Cities wrote: »The non-requirement (as it is now) is fine, @Grandchamp1989.
The group finder only gets you a group ... that’s it. Which is intended by the devs.
If players have a specific requirement for a DLC dungeon, they should form a pre-made group instead.
Taleof2Cities wrote: »The non-requirement (as it is now) is fine, @Grandchamp1989.
The group finder only gets you a group ... that’s it. Which is intended by the devs.
If players have a specific requirement for a DLC dungeon, they should form a pre-made group instead.
lolo_01b16_ESO wrote: »Are there even dlc dungeons that have true dps checks? I'm probably missing something, but I can't remember any mechanic that wipes the whole group if you don't have enough dps besides enraging flesh atros in ICP and running out of hiding spots on last boss in FH. But those can both be done with just 10k dps per player.
However if I don't want to adjust our fight "strategies" (not sure if stack, burn and ignore everything else deserves to be called strategy ) and burst all the bosses that I'm used to burst, then we I think we need about 50k on each dd.
Grandchamp1989 wrote: »55k parse or higher
Grandchamp1989 wrote: »55k parse or higher
Please, humor us and show us your solo parse with 55k+ dps with no group or trial buffs.
Just you, yourself and the two of you on a normal dummy with no outside help or group buffs/debuffs.
Until then, bugger off ...
Grandchamp1989 wrote: »Just wondering what the community think would be the DPS requirement where the other DD doesn't have to carry you through Dungeon Vet DLC.
Basicly at what DPS can you pull your own weight where no carries are necessary?
To make it somewhat reliable we have to put a few assumptions in here:
We assume you are familiar with the mechs
We're talking ALL Vet DLC dungeons (No HM)
DPS we're talking Is single target in line with the 3million or 6 million dummy (Not trial dummy)
So assuming the person is familiar with the mechs (not a newbie and not an expert either)
We also assume the other DD can hold their own, but are not strong enough to carry you.
what DPS would you say you should be at, to be able to hold your own in any Vet DLC dungeon from Imperial City Prison to Moonhunter Keep and beyond.
I know there's different requirements in the dungeons, but you can take the hardest Vet DLC dungeon (and what it takes to clear it) and use that as your reference point.
Very interested in seeing what the community think on this, so cast your vote!
DMuehlhausen wrote: »The only change I would make is you have to be at least 160 to queue for Vet. It's annoying when you get sub 160 then even if an item you are needing drops for them they can't trade it cause it won't be 160