So everyone know the bug that broke weaving at range but I've noticed on my melee characters 2 things: First is that weaving in melee, specially wrecking blow, got a tiny bit easier and fluid, almost unoticeable. The second is the issue I'm not seeing people adressing, which is now sometimes skills and the light atacks weaving are stacking on each other, just like as if you lagged and burst everything on one go, now I know its not lag because everyone else and the mobs move and do their thing normaly while im stuck, if it was a latency issue everything would stop at the same time my atacks stopped. You can still do your rotation, but the animation wont play after a small delay (enough for 3 skills burst) like everything is in queie in the server, kinda like if you Light atack + skill + synergy weave it ends in the animation getting abit wonky because of all the actions taken per minute.