Good afternoon,
First time posting here - so forgive me if I've missed a similar topic elsewhere but I did try to look and couldn't find anything...
I'm an analyst of sorts and love crunching numbers and am well aware I may not find the answers to very detailed questions. But I am wanting to truly 'understand' stats and how they work in this wonderful game!
I am wanting to strip down to the bare bones so I - literally - stripped my Templar down removing all his gear (and ran embarrassed out of Vivec City because I somehow didn't clock he'd actually be almost naked) and did a test. I added one piece of armour...
I saw some things I expected: War Maiden's Jerkin adds 868 'armour'.
My spell and physical resistance increased on a 1 to 1 rate i.e. by 868 - fair dos.
But my maximum Magicka increased by an arbitrary 43%, and my Magicka recovery by an even more arbitrary 2%.
I have not yet found an explanation of the statistical relationship between the 'armour' stat and Magicka. Also, why did it not increase anything else i.e. why just Magicka? I saw no increase on my stamina or health. Is that because it is classed as 'light' armour which favours Magicka?
Lastly - is a 'guide' available anywhere that gives the specific number crunching data of how the stats work? Most guides I see are a little simplistic for my tastes i.e. 'Light armour is good for Magicka' - but I'm too much of a geek to be satisfied until I've done the excel spreadsheet with all the numbers!!! Though I appreciate that might be wishful thinking.
Thanks all!
SteveyP777.