Since the game launched six and a half years go I have only hit the daily limit once and that was over five years ago.
Since the game launched six and a half years go I have only hit the daily limit once and that was over five years ago.
Okay, well this is clearly geared towards people who do a lot of quests for collectibles and motifs, which you must not be if you haven't run into this issue. There are more daily quests than the limit allows.
That's still quite a lot of playtime though, assuming you take 5 minutes for each it is over 4 hours to do all 50. I think it is fair.
Since the game launched six and a half years go I have only hit the daily limit once and that was over five years ago.
Okay, well this is clearly geared towards people who do a lot of quests for collectibles and motifs, which you must not be if you haven't run into this issue. There are more daily quests than the limit allows.
Wow. What an amazing, yet completely baseless assumption being made here.
Some people have multiple characters and anyone going for motifs and collectibles already has them from the old DLC zones so we could care less about those dailies unless they are tied to a current event. I know players who are rabid about getting the new motifs for themselves and selling them for gold who never run into the daily quest cap.
Heck, when I hit that limit it was when I was completing the Hero of Tamriel in Cyrodiil on my first character. I took it a little bit slower on subsequent characters. I expect a small percentage of the game gets that title.
SerraKBella wrote: »
Since the game launched six and a half years go I have only hit the daily limit once and that was over five years ago.
Okay, well this is clearly geared towards people who do a lot of quests for collectibles and motifs, which you must not be if you haven't run into this issue. There are more daily quests than the limit allows.
Wow. What an amazing, yet completely baseless assumption being made here.
Some people have multiple characters and anyone going for motifs and collectibles already has them from the old DLC zones so we could care less about those dailies unless they are tied to a current event. I know players who are rabid about getting the new motifs for themselves and selling them for gold who never run into the daily quest cap.
Heck, when I hit that limit it was when I was completing the Hero of Tamriel in Cyrodiil on my first character. I took it a little bit slower on subsequent characters. I expect a small percentage of the game gets that title.
There's no such thing as "old dlc" when the playerbase grows all the time .
Played since the game come out on console and have 1960 cp and never hit the 50 a day limit. Also have to Hero of Tamriel title for 2/18 characters. Play multiple characters a day so maybe that why I never hit the limit.
I would suggest you change your behavior and do more than one character per day because it maybe awhile if ever that ZOS change the 50 a day limit. It’s a reasonable request but it’s far from the only reasonable request may to ZOS over the years that they have never changed or even responded to.
Serioulsy, as I always say ... I don't see why not.
It might me useless for a overwheming majority of players (me included, as I don't do that many quest), but that seem a trivially easy thing to change. Seems like it could even be increased without a restart of the servers.
So, yeah, if it can be usefull to some, I don't see why I'd argue againt it.
I'm all for it.
alainjbrennanb16_ESO wrote: »There will be reasons that zos wont say, why the limit is 50, it could be as simple as server load etc, when i was alpha test neverwinter (is probs the best example) i took every job from the job board and crashed the game/server, certain things are not ment to go above limits as they can cause issues to the character or game
alainjbrennanb16_ESO wrote: »There will be reasons that zos wont say, why the limit is 50, it could be as simple as server load etc, when i was alpha test neverwinter (is probs the best example) i took every job from the job board and crashed the game/server, certain things are not ment to go above limits as they can cause issues to the character or game
But there is already a mechanism in place that prevents you from holding too many quests at once, that is the journal limit.
That's still quite a lot of playtime though, assuming you take 5 minutes for each it is over 4 hours to do all 50. I think it is fair.
It doesn't take quite that much time if you are questing in groups, like my guild does.
But even still, it's not really about time, I just don't understand why it wouldn't rise proportionally as more content is added to the game. I'm not suggesting there should be NO limit, just that the cap should grow with the content.
This, its easier to just farm the very easy ones like crafting, prologe and cyrodil town quests on multiple alts.Since the game launched six and a half years go I have only hit the daily limit once and that was over five years ago.
Elvenheart wrote: »I’ve played this game since beta, and until now I had no idea there was a daily limit to the number of quests you can do. I only get to play a couple of hours most days, but one day a week I usually get to do a play session that lasts at least half of the day. Does that limit apply to just DAILY quests or ALL quests, such as main story quests, side quests, etc? If it would help some plays play the way they want to I’m all for ZOS raising the limit. And now I want to be a Hero of Tamriel too - I don’t think I’ve heard of that achievement before now! 🙂