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Is it necessary to have the cumulative cost reduction for sticker sets? Why not just a flat fee?

ck37090
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Don't get me wrong, I really like the new setup, it makes it far better for storage, but since you have to collect each piece in order to make it anyways, why not just have the cost at a fixed 25 per piece on anything you have already collected? Maybe its a bit pushy because the system is nice as it is but I don't really see the point of having to collect the entire set just for the price reduction.
  • redspecter23
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    It encourages you to collect all the pieces, not just the ones you need. I don't think it will be overly common to have tons of sets at 25 transmutes per piece for a while. Many players may have just assumed that because 25 was the minimum cost that many players would get to that cost quickly. The weapons for most sets will take some time.
  • tomofhyrule
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    It's to also encourage people to keep running content as well so you can fill up the book. Not to mention the desire to complete a collection that has obvious things missing.

    There's also the balance of deciding whether it's more cost effective to transmute a dropped piece of gear for 50 crystals, or to just build it fresh for however many you need. If you only have the armor pieced for e.g. Ebon, it's still best to transmute them to get your proper set. But once you collect the weapons (which you'll never use), then it's cheaper to build them from scratch.

    The one thing I don't like the idea of collecting everything for are arena weapon sets, since they're so varied. Resto and Bow get a full set with a single piece, but we poor SnB characters have to run these arenas over and over to hope to get four (!) weapon drops... which sucks to be built as a tank trying to take on solo arenas. And you thought it was bad to farm vMA to get one of three destro staves, try farming for all four 1H weapons...
  • Ackwalan
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    It's a reward for collecting a complete set. It is also a treadmill grind, so people will continue to play after finishing the current DLC.
  • Iarao
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    they want to encourage you to get all the pcs. everyone out farming everywhere.
  • LadySinflower
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    It's to also encourage people to keep running content as well so you can fill up the book. Not to mention the desire to complete a collection that has obvious things missing.

    There's also the balance of deciding whether it's more cost effective to transmute a dropped piece of gear for 50 crystals, or to just build it fresh for however many you need. If you only have the armor pieced for e.g. Ebon, it's still best to transmute them to get your proper set. But once you collect the weapons (which you'll never use), then it's cheaper to build them from scratch.

    The one thing I don't like the idea of collecting everything for are arena weapon sets, since they're so varied. Resto and Bow get a full set with a single piece, but we poor SnB characters have to run these arenas over and over to hope to get four (!) weapon drops... which sucks to be built as a tank trying to take on solo arenas. And you thought it was bad to farm vMA to get one of three destro staves, try farming for all four 1H weapons...

    Not really speaking to the subject of the sticker book, but more to the randomness of RNG and the feeling like the game is against you. I've only completed maelstrom on normal a few times. I'm a magicka dps. What were the first weapons I got? Sword. Mace. Pair of daggers. Bow. I need none of these. And here you are struggling to get the pieces that dropped for me. Hate the grind sometimes!
  • Scottfree2
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    Actually, the latest brainstorm will make no difference to many players at all .. why? .. because i dont do any of the activities that generate transmute crystals .. the only time u will find me doing a random dungeon, looking for a trial group etc, etc is during an event.

    I dont expect to ever generate enough crystals to recreate even one full set of gear, even at minimum cost, so as far as im concerned nothing has changed, and my chests will remain full ..

    Its a pity, but without access to reasonable amount of crystals for all players regardless of the type of content they prefer, this is a non event.
  • Araneae6537
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    ck37090 wrote: »
    Don't get me wrong, I really like the new setup, it makes it far better for storage, but since you have to collect each piece in order to make it anyways, why not just have the cost at a fixed 25 per piece on anything you have already collected? Maybe its a bit pushy because the system is nice as it is but I don't really see the point of having to collect the entire set just for the price reduction.

    Just to make sure there is no misunderstanding, you can reconstruct a piece even if it is the only one of a set that you’ve collected, but it will cost you 75 transmute crystals. Having the cost of reconstruction steadily drop as you collect more of the set encourages you to do so.
  • Stinkyremy
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    [quote="tomofhyrule;c-7010074" Ebon, it's still best to transmute them to get your proper set. But once you collect the weapons (which you'll never use), then it's cheaper to build them from scratch.

    [/quote]

    Fiunny thing is that i had been collecting ebon gear for years just in cased I ever wanted to roll something in PvP.
    I think I have every weapon except a dagger, 1h mace and 2 h maul.
    I have had a dagger and mace before too. I remember trashing them.
  • SeaGtGruff
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    I'd planned to keep my best copy of each piece in each set, but trying to figure out which one was "best" was such a pain that I ended up just deconstructing everything-- except for the gear in my storage chests, which I haven't dealt with yet.

    It's unreal how many duplicate pieces I had of certain overland sets, from doing event activities in certain zones. If I see one more Vanus, I'll scream. :)
    I've fought mudcrabs more fearsome than me!
  • ShawnLaRock
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    So - what are the actual diminishing cost values?

    Are their 22 possible pieces (2 jewelry; 7 weapons; 6 staves + bow + shield; and 7 armour) - or 23 if Robe/Jack are both possible?

    And if there is a cost differential of 50 points between 75 (highest) and 25 (lowest) - does each learned piece then subtract 2.17-2.27 from 75 until it reaches 25?

    S.
  • zaria
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    SeaGtGruff wrote: »
    I'd planned to keep my best copy of each piece in each set, but trying to figure out which one was "best" was such a pain that I ended up just deconstructing everything-- except for the gear in my storage chests, which I haven't dealt with yet.

    It's unreal how many duplicate pieces I had of certain overland sets, from doing event activities in certain zones. If I see one more Vanus, I'll scream. :)
    I rarely store overland sets unless I plan to use them soon as you can always buy them from stores.
    Exceptions like the briarheart dagger and mother sorrow staffs from quest.

    I'm more amazed of all the trial and dungeon stuff I have so much stuff.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • preevious
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    It also help the item prices not to fall too much.
    Need an MS inferno staff?

    300k or 25 crystals is an easy choise to make.
    300k or 75 crystals ..is worth thinking a bit

    The degressive system is actually a pretty good idea.
  • tmbrinks
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    So - what are the actual diminishing cost values?

    Are their 22 possible pieces (2 jewelry; 7 weapons; 6 staves + bow + shield; and 7 armour) - or 23 if Robe/Jack are both possible?

    And if there is a cost differential of 50 points between 75 (highest) and 25 (lowest) - does each learned piece then subtract 2.17-2.27 from 75 until it reaches 25?

    S.

    That seems about right.

    I have one set I looked at that I'm missing 1 piece from... it would be 27 crystals to reconstruct.
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
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    65,385 achievement points
  • redlink1979
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    ck37090 wrote: »
    (...)why not just have the cost at a fixed 25 per piece on anything you have already collected? (...)
    The decreasing cost encourages players to complete the sets, that's why. I think it's a pretty good idea.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother [PS5][EU] 2165 CP
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  • ShawnLaRock
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    @tmbrinks

    Cool. TY!

    S.
  • idk
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    It encourages you to collect all the pieces, not just the ones you need. I don't think it will be overly common to have tons of sets at 25 transmutes per piece for a while. Many players may have just assumed that because 25 was the minimum cost that many players would get to that cost quickly. The weapons for most sets will take some time.

    This and it makes sense as well. It makes sense that with "greater knowledge" of the set we can craft it more efficiently.
  • karthrag_inak
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    Are their 22 possible pieces (2 jewelry; 7 weapons; 6 staves + bow + shield; and 7 armour) - or 23 if Robe/Jack are both possible?

    How are there 6 staves? This one can think of 4 (fire,ice,lighting, resto) but he is missing the other 2. :)
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.
  • etchedpixels
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    The oddity is that there are some things that are really cheap to do (or more importantly to clone for other charcters). It's kind of odd that one of a kind really special items (like the masters bow etc) are single item sets so dirt cheap to clone, monster helms are 6 item sets so quite cheap to clone for an alt but random overlap crap is usually a huge load of bits mostly useless so the most expensive in reality.

    I'd like to see some sticker book achievements for them too.

    Alan
    Too many toons not enough time
  • mairwen85
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    Because a baggage carousel is a baggage carousel, even when you wrap it in tinsel.
  • starkerealm
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    It's to also encourage people to keep running content as well so you can fill up the book. Not to mention the desire to complete a collection that has obvious things missing.

    There's also the balance of deciding whether it's more cost effective to transmute a dropped piece of gear for 50 crystals, or to just build it fresh for however many you need. If you only have the armor pieced for e.g. Ebon, it's still best to transmute them to get your proper set. But once you collect the weapons (which you'll never use), then it's cheaper to build them from scratch.

    The one thing I don't like the idea of collecting everything for are arena weapon sets, since they're so varied. Resto and Bow get a full set with a single piece, but we poor SnB characters have to run these arenas over and over to hope to get four (!) weapon drops... which sucks to be built as a tank trying to take on solo arenas. And you thought it was bad to farm vMA to get one of three destro staves, try farming for all four 1H weapons...

    I'm just mildly annoyed with all those hunt leader staves I scrapped back when the set was unusable.
  • starkerealm
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    Are their 22 possible pieces (2 jewelry; 7 weapons; 6 staves + bow + shield; and 7 armour) - or 23 if Robe/Jack are both possible?

    How are there 6 staves? This one can think of 4 (fire,ice,lighting, resto) but he is missing the other 2. :)

    Ice, Fire, Lightning, Restoration, Regret, Confused Screaming. It's easy to forget. :p

    Though, legitimately, physical, disease, and poison destro staves that rolled the skill line over to Stamina would be really interesting to see.
  • kringled_1
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    I think he meant 6 woodworking weapons : 4 staves+bow+shield.
  • starkerealm
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    kringled_1 wrote: »
    I think he meant 6 woodworking weapons : 4 staves+bow+shield.

    Except for the part where he also included bows and shields. I mean, you're probably correct. Also, their total headcount is correct (22 items for each, normal, set.) Meaning that bows and shields are being double counted for the total. (Jerkins do not appear in the reconstruction menu, though they can unlock that slot for the set.
  • vectoraz22
    So - what are the actual diminishing cost values?

    Are their 22 possible pieces (2 jewelry; 7 weapons; 6 staves + bow + shield; and 7 armour) - or 23 if Robe/Jack are both possible?

    And if there is a cost differential of 50 points between 75 (highest) and 25 (lowest) - does each learned piece then subtract 2.17-2.27 from 75 until it reaches 25?

    S.

    No it's definitely 22 pc for most sets. Some are more and some less. However some sets are as high as 36 pcs that I've seen so far for those that include light, medium and heavy.


    2 Jewelery
    8 weapons
    4 staves
    8 armor

    And yes it scales down from 75 to 25 for each piece that you collect.
    Edited by vectoraz22 on November 5, 2020 7:40PM
  • SirAndy
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    Scottfree2 wrote: »
    ... but without access to reasonable amount of crystals for all players regardless of the type of content they prefer, this is a non event.
    agree.gif

    Unfortunately, the current drop locations (and rates) for crystals excludes a large portion of the player-base from taking advantage of the new system.
    dry.gif

  • wishlist14
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    It's to also encourage people to keep running content as well so you can fill up the book. Not to mention the desire to complete a collection that has obvious things missing.

    There's also the balance of deciding whether it's more cost effective to transmute a dropped piece of gear for 50 crystals, or to just build it fresh for however many you need. If you only have the armor pieced for e.g. Ebon, it's still best to transmute them to get your proper set. But once you collect the weapons (which you'll never use), then it's cheaper to build them from scratch.

    The one thing I don't like the idea of collecting everything for are arena weapon sets, since they're so varied. Resto and Bow get a full set with a single piece, but we poor SnB characters have to run these arenas over and over to hope to get four (!) weapon drops... which sucks to be built as a tank trying to take on solo arenas. And you thought it was bad to farm vMA to get one of three destro staves, try farming for all four 1H weapons...

    I hear you and you have a very valid point here....1h weapons should drop x2 in vma and any other arena. They should not have to be farmed as an individual item i mean.
  • Taleof2Cities
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    SirAndy wrote: »
    Scottfree2 wrote: »
    ... but without access to reasonable amount of crystals for all players regardless of the type of content they prefer, this is a non event.
    agree.gif

    Unfortunately, the current drop locations (and rates) for crystals excludes a large portion of the player-base from taking advantage of the new system.
    dry.gif

    That's not an accurate statement, @SirAndy.

    No one is excluded from content (including the 30-day PvP campaigns).

    Whether a player chooses to participate in that content is up to them ...
  • SirAndy
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    SirAndy wrote: »
    Scottfree2 wrote: »
    ... but without access to reasonable amount of crystals for all players regardless of the type of content they prefer, this is a non event.
    agree.gif
    Unfortunately, the current drop locations (and rates) for crystals excludes a large portion of the player-base from taking advantage of the new system.
    dry.gif
    That's not an accurate statement, @SirAndy.
    No one is excluded from content (including the 30-day PvP campaigns).
    Whether a player chooses to participate in that content is up to them ...

    My statement is absolutely accurate.
    We all know that there is a large player base that will never enter a PvP area or run a trial or even a daily random dungeon.
    It is completely irrelevant that they have access to those areas, the fact is they will never participate in those activities.

    We know it and ZOS knows it, hence my comment above ...
    shades.gif

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