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Pet Build Idea - Gearsets

eMKa8
eMKa8
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Hi πŸ™‹β€β™‚οΈ

Wanted to ask feedback on an idea.
I have a sorcerer πŸ§™ and would like to create a pet build (2 pets) .

Would it be wise to try out a combination of following 2 sets : necropotence and alfiq ?
Necropotence gives 6K magicka
Alfiq gives an additional 5K magicka

This would mean my sets give a bonus of 11K magicka which seems interesting for my pets strenght!?

I always heard that daedric preys dps scale off to your max magicka , so the higher your magicka , the more lethal your pets become ... right? Or am i missing something ?

Do pets scale of penetration or spell damage or critical chance as well ? Or am i right to believ that only max magicka has an effect on their power ?

Is my idea good or am i losing to much power by giving up sets which are more focused on crit and spell dmg ?

Any other ideas on how to maximise a full 2 pet sorcerer build ? Which skills are very handy ? Which potions are ideal ? Which monster set is perfect to combine with the pets , ...?

Thanks a lot !

  • Aznarb
    Aznarb
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    Hello :)

    I would say no.
    Why ? Because since Stonethron the pet don't scale anymore only on max magicka but on magicka AND spell dmg.
    So if you don't split you'll lose DPS.
    Also, both of these set won't give you any crit chance, that also a huge lose.

    So, you can do a pet build for sur, but with more common set ^^

    Try with these instead :
    Mother Sorrow
    Medusa
    False God
    Julianos
    Scathing Mage
    Siroria
    New moon (with the pen change, I'll say to avoid this one)


    Maw of infernal
    Zaan
    Ilambris
    Grothdarr
    Edited by Aznarb on November 5, 2020 12:24AM
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • eMKa8
    eMKa8
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    Aznarb wrote: Β»
    Hello :)

    I would say no.
    Why ? Because since Stonethron the pet don't scale anymore only on max magicka but on magicka AND spell dmg.
    So if you don't split you'll lose DPS.
    Also, both of these set won't give you any crit chance, that also a huge lose.

    So, you can do a pet build for sur, but not with more common set ^^

    Try with these instead :
    Mother Sorrow
    Medusa
    False God
    Julianos
    Scathing Mage
    Siroria
    New moon (with the pen change, I'll say to avoid this one)


    Maw of infernal
    Zaan
    Ilambris
    Grothdarr


    Does it matter if you focus on spell and max magicka or are they quite the same ?
    Would it be interesting to maybe have the combination then of Necropotence + spell strategist (which gives a lot of extra spell damage on a focused target)? What if my pets attack that focused target (with this spellbreaker set), will they then also benefit of the extra spell damage on this monster ?

    Just to be sure , you were suggesting to do necropotence with one of your advised sets right ? Or do you advice not to use both of them ?

    Is it better to have a second set solely focusing on crit instead of dmg for instance ?
  • Khaleesi8688
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    I've been running necro, julianos and illambris for years on mine. About 50k mag, about 3400 spell damage when buffed if I remember correctly and just under 50% crit rate (haven't looked to see if new crit changes affected her). I only run one pet tho as the flappy bird annoys me even if its mine. It's an easy build to throw together.
  • eMKa8
    eMKa8
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    I've been running necro, julianos and illambris for years on mine. About 50k mag, about 3400 spell damage when buffed if I remember correctly and just under 50% crit rate (haven't looked to see if new crit changes affected her). I only run one pet tho as the flappy bird annoys me even if its mine. It's an easy build to throw together.


    How do you get 50K with that ?!?!
    I noticed that my max magicka increases whenever i summon a pet , however i cannot find from where this comes ...

    Its not from skills , neither from passive skills ...

    Do magicka increase always when you summon a pet ? Or am i missing something ?
  • eMKa8
    eMKa8
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    And how do you get 3400 spell damage ? I barely get 1500
  • eMKa8
    eMKa8
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    If you have a lot of max magicka , is it then important to go get some extra spell damage or would it be better to go massive in spell crit ?

    I always though that spell damage and max magicka are quite the same (only that spell damage is 10x more powerful for scaling than magicka max) ... right?
  • Tannus15
    Tannus15
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    You no longer need to build into huge max mag for a mag sorc pet build.

    As a rule for PvE the best builds are 1 damage set with 1 crit set, the current BiS being siroria and mothers sorrow, but you'll still get good results with different setups.

    You can go heavy into max stat sets like necro and crafty with the thief mundus, but it will be weaker than 1 damage set, 1 crit set and shadow.

    Mechanical Acuity is really solid option for a front bar set, that you can combine with necropotence.
    if you want to run julianos, then i'd actually recommend something with 2 more crit bonuses like bsw and zaan / iceheart / slimecraw. you'll still have "enough" crit to run shadow.
  • eMKa8
    eMKa8
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    Thanks
  • eMKa8
    eMKa8
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    So in general . If i want to go for a pet build ... what are then the stats that i should focus on the most .

    Is it max magicka and crit ?
  • Tannus15
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    max mag and spell damage as a combined thing. it doesn't matter which you get, however in general spell damage will be slightly better.
    I think 10.5 max mag == 1 spell damage. Someone can fact check me on that I hope.

    Then you want at least 55% crit chance buffed, though I prefer 60% with the Shadow mundus. If you don't have that level of crit, don't use Shadow, use Thief instead.
  • Skullstachio
    Skullstachio
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    Another good set to try is Draugrkin's Grip from Unhallowed Grave, the 5th piece let’s your direct damage attacks apply a curse on an enemy for 6 seconds, cursed enemies take up to 617 extra damage from all of your damaging abilities and can only be applied once every 9 seconds.

    I tell you this because increases in flat damage like that of Draugrkin's Grip or dragons appetite are very powerful to the trained eye as this damage increase can be influenced by criticals in a way.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • Khaleesi8688
    Khaleesi8688
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    eMKa8 wrote: Β»
    I've been running necro, julianos and illambris for years on mine. About 50k mag, about 3400 spell damage when buffed if I remember correctly and just under 50% crit rate (haven't looked to see if new crit changes affected her). I only run one pet tho as the flappy bird annoys me even if its mine. It's an easy build to throw together.


    How do you get 50K with that ?!?!
    I noticed that my max magicka increases whenever i summon a pet , however i cannot find from where this comes ...

    Its not from skills , neither from passive skills ...

    Do magicka increase always when you summon a pet ? Or am i missing something ?

    The necropotence set 5 piece only applies when a pet is active. So when I buff up with the crit surge skill my spell damage is actually 3645. Max mag is 46.6k with blue food. Spell crit is 42.6 now so I think that went down because of changes with markarth. All armor and weapons are gold. Jewelry is still purple. Gold spell damage glyphs on all jewelry. Apprentice for mundus. My build allows for a heavy attack about every 5-6 seconds so I don't need to worry about recovery very often. Potions are there to help with that.
  • Khaleesi8688
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    Lol I didn't have my pet out so that 49.2 max mag my bad
  • ccfeeling
    ccfeeling
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    Kindly reminder .

    ZOS adjusted pet power scaling from 2 sources now instead of pure magicka .

    So , you will have diminish return if you bet everything on magicka .

    Also ZOS reduced the curse power few patches ago , your pets deal an additional 20% damage to the target .
    From 50% to 20% nowday .
  • FrancisCrawford
    FrancisCrawford
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    eMKa8 wrote: Β»
    If you have a lot of max magicka , is it then important to go get some extra spell damage or would it be better to go massive in spell crit ?

    I always though that spell damage and max magicka are quite the same (only that spell damage is 10x more powerful for scaling than magicka max) ... right?

    That is basically correct.

    The problem with crit is that our intuitions are not reliable, in that ZoS is trying to scale back its importance and effectiveness.

    Another point that has been missing from these discussions so far is ability-altering weapons or mythic items. For example, Maelstrom weapons are much, much easier to get than they used to be. If you use one of those, then ideally you'd use a proc set that is strong even when the 5 piece bonus applies only on one of your two bars. Some of the best choices are dungeon sets, but you need either good luck or patience to get the needed weapon for those. (For example, I'm lucky enough to have gotten a Burning Spellweave inferno staff long ago.)

    And while Mad Tinkerer is easy to get and fun, I think its benefit of knocking enemies into the air conflicts with the Volatile Familiar's benefit of a stun, in that one gives enemies brief immunity to the other.

    And if you're playing solo and want to farm and use a Ring of the Pale Order (I just got mine this morning), then if you still want to use a monster set and two 5-piece sets, both of those sets need to be single-barred. (And you don't also have room for an ability-altering weapon.)
  • eMKa8
    eMKa8
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    eMKa8 wrote: Β»
    If you have a lot of max magicka , is it then important to go get some extra spell damage or would it be better to go massive in spell crit ?

    I always though that spell damage and max magicka are quite the same (only that spell damage is 10x more powerful for scaling than magicka max) ... right?

    That is basically correct.

    The problem with crit is that our intuitions are not reliable, in that ZoS is trying to scale back its importance and effectiveness.

    Another point that has been missing from these discussions so far is ability-altering weapons or mythic items. For example, Maelstrom weapons are much, much easier to get than they used to be. If you use one of those, then ideally you'd use a proc set that is strong even when the 5 piece bonus applies only on one of your two bars. Some of the best choices are dungeon sets, but you need either good luck or patience to get the needed weapon for those. (For example, I'm lucky enough to have gotten a Burning Spellweave inferno staff long ago.)

    And while Mad Tinkerer is easy to get and fun, I think its benefit of knocking enemies into the air conflicts with the Volatile Familiar's benefit of a stun, in that one gives enemies brief immunity to the other.

    And if you're playing solo and want to farm and use a Ring of the Pale Order (I just got mine this morning), then if you still want to use a monster set and two 5-piece sets, both of those sets need to be single-barred. (And you don't also have room for an ability-altering weapon.)

    how do you mean single barred? Do you mean that you need to have the 5 piece gearset without using weapons ? Because if you change weapon it might not have the 5 piece bonus anymore ?

    Or do you mean something else ?

    Mad thinkerer is fun indeed :-)
    ANy similar sets ?

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