dannymcgr81b14_ESO wrote: »I've played off and on since beta but I constantly switch classes and as a result I've never been able to get any character to max level. I love the world and the quests but I hate the combat style so much I just can't stick with it. I usually come back each expansion just to see what's new but, try as I may, I just can't find a class I like. Has anyone else had this problem and figured out a solution?
dannymcgr81b14_ESO wrote: »I think my major problem is, like you said, most of the interesting skills are further down the line. Also, I'm not a big fan of buffs and debuffs. I enjoy a more direct damage approach and so many of the early skills are buffs and debuffs and I just lose interest. I think I just have to face the fact that ESO is not for me and move on. But I'll probably come back for the next expansion if only for a week or two.
@Raideen ranged is max 28 meters, approximately 30 yards. That's quite a distance outside of melee range (max 8 meters / 9 yards). I think you're perhaps confused about how great a distance that is. Have you ever seen a football pitch (soccer)?
For perspective
In Wow range was 30-40 yards (~28-36 meters) depending on class, melee 6-8 yards (~5.5-7.5 meters). We're talking fairly close in all, aside from the hunter class in wow with the greatest range @ 40 yards. Now factor in the artificial slow down of combat with cooldowns; it only makes sense that when combat becomes free of individual cooldown and resource driven instead, you'd cap that range within a manageable limitation because reactive gameplay has much more import.
dannymcgr81b14_ESO wrote: »I've played off and on since beta but I constantly switch classes and as a result I've never been able to get any character to max level. I love the world and the quests but I hate the combat style so much I just can't stick with it. I usually come back each expansion just to see what's new but, try as I may, I just can't find a class I like. Has anyone else had this problem and figured out a solution?
Cygemai_Hlervu wrote: »
Wow's current range is 40 yards for all classes, even hunters. Its been a LOOONG time (over a decade?) since casters had less range and the same amount of time since hunters had 43 yards. Most of the DPS spells are 40 yards.
Cygemai_Hlervu wrote: »
There we go, @Raideen -- equivalent range to WoW 35-40 meters = ~38-44 yards (when using bow)
Thanks for the bow user edge case correction, Cygemai_Hlervu.Wow's current range is 40 yards for all classes, even hunters. Its been a LOOONG time (over a decade?) since casters had less range and the same amount of time since hunters had 43 yards. Most of the DPS spells are 40 yards.
dannymcgr81b14_ESO wrote: »I think my major problem is, like you said, most of the interesting skills are further down the line. Also, I'm not a big fan of buffs and debuffs. I enjoy a more direct damage approach and so many of the early skills are buffs and debuffs and I just lose interest. I think I just have to face the fact that ESO is not for me and move on. But I'll probably come back for the next expansion if only for a week or two.
Cygemai_Hlervu wrote: »
There we go, @Raideen -- equivalent range to WoW 35-40 meters = ~38-44 yards (when using bow)
Thanks for the bow user edge case correction, Cygemai_Hlervu.Wow's current range is 40 yards for all classes, even hunters. Its been a LOOONG time (over a decade?) since casters had less range and the same amount of time since hunters had 43 yards. Most of the DPS spells are 40 yards.
For the bow, and only ONE attack. That is not even REMOTELY the same as EVERY RANGED CLASS having 40 yards or more on their spells in wow. Not even remotely close.
Then consider that the bow itself is only strong on specific builds, but by itself is not up to the challenge of trial or even vet content, then we are back to the situation I described. ESO does not feel like it has ranged classes. Not like other MMO's who established what "range" is in an MMO.
Cygemai_Hlervu wrote: »
There we go, @Raideen -- equivalent range to WoW 35-40 meters = ~38-44 yards (when using bow)
Thanks for the bow user edge case correction, Cygemai_Hlervu.Wow's current range is 40 yards for all classes, even hunters. Its been a LOOONG time (over a decade?) since casters had less range and the same amount of time since hunters had 43 yards. Most of the DPS spells are 40 yards.
For the bow, and only ONE attack. That is not even REMOTELY the same as EVERY RANGED CLASS having 40 yards or more on their spells in wow. Not even remotely close.
Then consider that the bow itself is only strong on specific builds, but by itself is not up to the challenge of trial or even vet content, then we are back to the situation I described. ESO does not feel like it has ranged classes. Not like other MMO's who established what "range" is in an MMO.
I did call it a single edge case in this game (and I would have hoped the emojis would give away the tongue-in-cheek attitude)--and we already discussed why the limitation on range exists in ESO for the greater part. Therein lies the issue, people comparing what ESO is to what ESO isn't. There is some common ground, naturally, but from a combat perspective in comparison to the MMOs you refer to, ESO is unique, and with that comes changing expectations. I see what you're saying about range in game x or game y vs range in ESO, but it isn't relevant because ESO isn't game x or y, and is not trying to be in any way with how its combat is designed. Its a moot argument. In fact the only thing we can pull from that argument is that the combat system will never match up to expectation where the player wants that combat they had in game x or y.
If you are interested in understanding why you died, always read the death recap. Google the abilities you see there if you are really curious.I cant count the amount of times I have died to literally nothing. I mean nothing. I mean sure SOMETHING happened, but nothing was communicated to me on the playfield or in the UI. It was just alive then dead. I have low MS and a stellar PC and fiber internet, I should not die if there is no damage reticle under me in pve, not instant dead. This happens to my GF as well and many others I have talked to in game. And these are on toons that have 20K plus resistance, 21k health and I am still getting one shot by things I dont even see coming.