Weapon infused trait

AweBiTr
AweBiTr
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Weapon infused trait dont wotk with gliph on oblivion damage? Why? Is this a mechanical mistake or another innovation that I have to reach after spending gold and time on crafting and buying things? Very funny! Another WTF moment and assfire moment from a very expensive game!!!!!!!!!!!!!!!
  • AweBiTr
    AweBiTr
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    The mechanics are changed every six months. You change class abilities, change sets. And i must create a new character and again farm gold for new sets. Are you kidding me? For money, what is this game worth i can buy 3 top game or even more.


    And for big money, do you force the players to start all over again every six months? Do you do this so that the players do not give up playing? So that there is always something to do in the game, yes? I dont understand the LOGIC?
  • AweBiTr
    AweBiTr
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    Lineage II is made mechanically better. This is the 2003 game. Still playing! 17 years!! Eso only 5 years and i see that it is slowly dying...
  • AweBiTr
    AweBiTr
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    TESO expensive game because the brand is expensive, not because it is of high quality, like apple iphone...
  • idk
    idk
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    AweBiTr wrote: »
    Lineage II is made mechanically better. This is the 2003 game. Still playing! 17 years!! Eso only 5 years and i see that it is slowly dying...

    I am not sure what you are looking for here as the three posts seem to talk to different subjects. However, the game population has been growing and we have two indicators to show us that. Steaw Charts shows a grown every month for the same month the year before with the exception of three months last fall when WoW released an expansion. Further, Zos has had to increase the capacity of both PC servers well before COVID started to handle the increased population. So if a stronger business, the increased number of players is a slow death then I am sure Zos will take this very long and successful road.
    Edited by idk on October 12, 2020 12:30AM
  • idk
    idk
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    AweBiTr wrote: »
    TESO expensive game because the brand is expensive, not because it is of high quality, like apple iphone...

    Actually, ESO was the most expensive MMORPG to produce in history. Ofc, that does not account for inflation. ESO has much more refined questing than games like WoW and F14 because they not only take the time to developed good stories but also to refine telling those stories with good voice acting so we do not have to read the game. FF14 does this to a small extent but it is poorly done since cut scenes they do voice are only partially voiced which makes no sense.

    That is where the cost is. Ofc, we all can have our own opinion on how we like the game and I will admit, ESO is not for everyone.
  • Danksta
    Danksta
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    Oblivion damage can't be buffed or mitigated.
    BawKinTackWarDs PS4/NA

  • AweBiTr
    AweBiTr
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    Danksta wrote: »
    Oblivion damage can't be buffed or mitigated.

    Thanks i will learn this
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