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Where do I start? Trying to understand builds and why I die in four seconds

lastango
lastango
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Hey friends. I am not even asking for direct advice because I really need to learn more on my own before I waste anyone's time here... I've been playing ESO since it came out...

II am a total stud on single player. I even seem to fare reasonable well in Dungeons.

As soon as I hit Cyrodiil or do a Battleground, I am absolutely useless - I can cause decent damage, however, I die so fast that I ruin everything for my teammates.

So, where do I go to start learning about why my build sucks and how to improve it? I do not even follow when you guys start talking about cycling trough spells or moves etc.

I need to get back in Battlegrounds, but I need to find a way to survive three hits before I die.

I use two Characters leveled up to 650 CP... I have tons of awesome rare gear from Dungeon drops and trials.

A Stamina Build High Elf Warden and a Stamina Build Imperial Dragonknight. I have every Skills tree available. Mostly use two-hand and dual blades...

I've worked hard to get my critical damage, stamina and stamina regen up as high as I can...

Where do I start?

Thanks, G
  • Vevvev
    Vevvev
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    You need about 20k health in a PVE area before going into a PVP area to have a healthy buffer for survival, while also still being able to pack a punch. Health isn't everything though as even a full on glass cannon with 15k health (before battle spirit) can have that health go a long way with resistances and self heals.

    Since both of your characters are stamina I absolutely recommend grabbing Vigor! Use Echoing Vigor if you have plenty of extra heals due to the fact it lasts 10 seconds, and Resolving Vigor if you want the most powerful 4 second heal in the game. You want to be keeping these two heals up for as long as you can alongside whatever heals you have.

    I'm not much of a Warden player but Stamina Dragonknights have Cauterize which isn't that great since the healing nerfs, but it's still a 15 second long heal over time. They also have Green Dragonblood for a quick emergency heal that heals 33% of your missing health. While a Draconic Power ability is active you get healed for more so having your armor skill up and Dragonblood really helps the healing you receive from Vigor.

    Also your healing power and damage power are based off the stats of the ability itself. So stamina heals scale off weapon damage and max stamina, and magicka heals scale off max magicka and spell damage. There are special cases like with Cauterize that scales off your strongest offensive stats, and Green Dragonblood that just heals based on missing health.

    Edit: Forgot to stress the importance of critical resistance as well. Malacath's Ring of Brutality will negate your crit resistance but if you face someone with a crit build you can negate a LOT of their damage!

    Edit Edit: Also positioning and common sense goes a long way to. I don't jump headfirst into fights where I'm outnumbered unless I'm confident in my own abilities.
    Edited by Vevvev on October 10, 2020 11:24PM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Sanctum74
    Sanctum74
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    First off performance is at an all time low so even if you are the best player expect to just randomly die from desyncs from skills that never even hit you.

    Beyond that be sure to always have your buffs up for resistance, heal over times, and major evasion. Always hit vigor and shuffle before going in for your burst combo. Using line of sight, roll dodge, and block to help mitigate damage as well.

    I’d also recommend playing every class so you can easily identify their burst combos and learn their weaknesses.

    Check out youtube for builds and tips as well, but ultimately you need to customize it to match your play style. Don’t get discouraged, dieing over and over again is the key to success.
  • Recapitated
    Recapitated
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    Don't have a ton of time, I will link you to this comment to learn what your opponents are doing for now and recommend you read the whole thread because there's lots of good advice in there: https://forums.elderscrollsonline.com/en/discussion/comment/6980084/#Comment_6980084
  • erio
    erio
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    lastango wrote: »
    Hey friends. I am not even asking for direct advice because I really need to learn more on my own before I waste anyone's time here... I've been playing ESO since it came out...

    II am a total stud on single player. I even seem to fare reasonable well in Dungeons.

    As soon as I hit Cyrodiil or do a Battleground, I am absolutely useless - I can cause decent damage, however, I die so fast that I ruin everything for my teammates.

    So, where do I go to start learning about why my build sucks and how to improve it? I do not even follow when you guys start talking about cycling trough spells or moves etc.

    I need to get back in Battlegrounds, but I need to find a way to survive three hits before I die.

    I use two Characters leveled up to 650 CP... I have tons of awesome rare gear from Dungeon drops and trials.

    A Stamina Build High Elf Warden and a Stamina Build Imperial Dragonknight. I have every Skills tree available. Mostly use two-hand and dual blades...

    I've worked hard to get my critical damage, stamina and stamina regen up as high as I can...

    Where do I start?

    Thanks, G

    Do you actually have a pvp build? Awesome gear is great but you need to actually have a good set up gear wise. You also probably dont want to be wearing trial gear in pvp
  • tsaescishoeshiner
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    ESO PvP is largely about burst, where people try to line up big attacks to hit you all at once, rather than steadily damaging you evenly. They'll usually try to stun you mid-burst so that you cant dodge or heal from their attacks.

    Some tips:
    - Keep Major Resolve on you
    - Like someone else said, have 20k health (before the automatic PvP health bonus)
    - Keep a heal-over-time or damage shield on yourself BEFORE you take damage. Then you can heal while atunned a bit, and heal while using other skills
    - Wear Impenetrable items

    I'd also recommend starting with battlegrounds, because CP Cyrodiil is way more in the favor of skilled players who understand PvP really well

    I learned how to survive burst by by using a glass cannon bursty build myself lol. Seeing what other people did to survive my damage combo helped me figure out what I should do in their position (generally break free, heal, roll dodge, and maybe stun them back)
    PC-NA
    in-game: @tsaescishoeshiner
  • AweBiTr
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    lastango wrote: »
    Hey friends. I am not even asking for direct advice because I really need to learn more on my own before I waste anyone's time here... I've been playing ESO since it came out...

    II am a total stud on single player. I even seem to fare reasonable well in Dungeons.

    As soon as I hit Cyrodiil or do a Battleground, I am absolutely useless - I can cause decent damage, however, I die so fast that I ruin everything for my teammates.

    So, where do I go to start learning about why my build sucks and how to improve it? I do not even follow when you guys start talking about cycling trough spells or moves etc.

    I need to get back in Battlegrounds, but I need to find a way to survive three hits before I die.

    I use two Characters leveled up to 650 CP... I have tons of awesome rare gear from Dungeon drops and trials.

    A Stamina Build High Elf Warden and a Stamina Build Imperial Dragonknight. I have every Skills tree available. Mostly use two-hand and dual blades...

    I've worked hard to get my critical damage, stamina and stamina regen up as high as I can...

    Where do I start?

    Thanks, G

    Every one melee character in battle grounds die fast cause in battlegrounds champion cause 4 players in onother team most likely will attack the nearest enemy. TESO is an action game. If the opponents are experienced players, then 2 versus 1 will kill very quickly. On battlegrounds u play like melee stam guys rush into the crowd of enemies
  • hexentb16_ESO
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    Npc don't penetrate but players do. Boost your resists a little extra. Also, if your health is below 25k smart pvp groups will take you out first because they'll assume you're a weak noob or a deadly ganker who went full damage.

    Make sure you have at least one good heal and an unstoppable ability or potion slotted.

    I suggest watching some pvp strategy videos on YouTube or getting a pvp vet to instruct you. JoinIng a pvp guild would be a good idea too.

    As for sets....well that is up to you. Lots of players like to go one offensive and one defensive set. A lot of nightblades go full offense because they've got invisibility.

    You could go with two defensive sets if you want to be a pain in the ass to take down.

    My pain in the ass build is...

    Nord Dragonknight

    Mark of the Pariah
    Alesian Order
    Titanic Cleave(Maul)
    Puncturing Remedy(Sword and Shield)

    Brawler Morph for the maul adds a damage shield. Rest of the 2H bar is Draconic Power abilities.

    Food is a max health and health recovery recipe.
    A potion that heals, increases health recovery by 20%, and adds physical resist and spell resist.
    Mundus stone is steed.

    Look up this build. It basically gives you an obscene amount of Physical and Spell resistance and health recovery. Casuals can't even put a dent in it and ball groups will hate you because you heal back any damage super fast while using Brawler (cleave morph). Its dps isn't the greatest though.

    You don't even need to block with this build.
    Edited by hexentb16_ESO on October 12, 2020 12:40AM
  • Fennwitty
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    I'm relatively new to PvP here, but at the moment first piece of advice is still: Start by getting All Impenetrable trait armor.

    PvP requires different gear and builds from PvE.

    Crits traditionally are the fastest way to die. To survive longer, most characters guard against Crits.

    By extension, because crits are dangerous most opponents boost their own crit resist. This makes it preferable for you as a damage dealer not rely exclusively on crit chance. Make sure you have direct damage boosts also.

    Good physical resist is also helpful. In Cyrodiil you're being targeted by multiple people at once like a tank is in a PvE dungeon. You need survivability and self-heals.

    The key point about Cyrodiil though is getting some practice and understanding what's going on. It's very easy to run too far ahead or stray too far from your group, making yourself a target. It's also easy to get too focused on the single enemy in front of you and forget the 4 circling behind or up on the walls.
    PC NA
  • Swomp23
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    Youtube is your best friend. Google ‘’pvp tips’’, ‘’how to pvp’’ and things like that. You will find a ton of well made, helpful videos with visuals, from actual good players, compared from the forum when you never know who is answering you. Then, once you get the mechanics and particular gameplay of pvp, watch a couple of build videos for your class and choose one that fits you. My advice would be to choose a build with at least 1 defensive set. The thing to watch for with YT vids is that sometimes, very good player will choose all offensive sets and rely on active defense to survive. As learning players, we actually need some tankiness to help cope with our mistakes. Personnally, I really like Isth3reno1else and Unified Gaming for general advice and builds. MalcolM for magsorc. Kristofer ESO and Grimhallow also have awesome channels, but they are the perfect example of people using builds for very good players and can be difficult to play for a newbie. Low health, low resist, but very high mobility and they’re good enough to just not get hit.
    Watch and learn!
    XBox One - NA
  • oscarovegren
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    lastango wrote: »
    Hey friends. I am not even asking for direct advice because I really need to learn more on my own before I waste anyone's time here... I've been playing ESO since it came out...

    II am a total stud on single player. I even seem to fare reasonable well in Dungeons.

    As soon as I hit Cyrodiil or do a Battleground, I am absolutely useless - I can cause decent damage, however, I die so fast that I ruin everything for my teammates.

    So, where do I go to start learning about why my build sucks and how to improve it? I do not even follow when you guys start talking about cycling trough spells or moves etc.

    I need to get back in Battlegrounds, but I need to find a way to survive three hits before I die.

    I use two Characters leveled up to 650 CP... I have tons of awesome rare gear from Dungeon drops and trials.

    A Stamina Build High Elf Warden and a Stamina Build Imperial Dragonknight. I have every Skills tree available. Mostly use two-hand and dual blades...

    I've worked hard to get my critical damage, stamina and stamina regen up as high as I can...

    Where do I start?

    Thanks, G

    1. The best mitigation is not to receive damage at all, heal through it or block in. You dont want to stand with your hands down and absorb damage in PvP. Dodge roll allow you to move out of danger and dodge attack while doing so, break free to be able to block/heal/move, hide behind object against ranged opponents and use the map to your advantage

    2. Usually you have different sets for PvP and PvE. Some classes can use atleast one set in both PvP and PvE but mustly you want a PvP optimized setup which is more focused on spell/weapon damage and penetration rather then crit chance and damage (some classes can make good use of all these attributes)

    3. Skills. Pick skills which makes it possible to control you opponent. Stun, spammable, buffs, debuffs, DoT, burst heal, HoT and an ultimate which you can combine with other skills. Recognize what´s challenging to play against and learn from it. To know how classes will attack you is very necessary to be able to counter them

    4. High elf is a magicka race, which makes it very ineffective as a stamina warden. I would go magicka warden or racechange to nord/orc

    5. Find your balance between sustain, mitigation, heal and offense. We all play a bit different and sometimes prioritize different attributes higher then others
  • oscarovegren
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    Fennwitty wrote: »
    I'm relatively new to PvP here, but at the moment first piece of advice is still: Start by getting All Impenetrable trait armor.

    Crits traditionally are the fastest way to die. To survive longer, most characters guard against Crits. .

    This is not true anymore due to procsets, malacath and impen trait nerfs. You also have a base crit resist now which doesnt make it mandatory to use impen on armor pieces.
  • Fennwitty
    Fennwitty
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    Fennwitty wrote: »
    I'm relatively new to PvP here, but at the moment first piece of advice is still: Start by getting All Impenetrable trait armor.

    Crits traditionally are the fastest way to die. To survive longer, most characters guard against Crits. .

    This is not true anymore due to procsets, malacath and impen trait nerfs. You also have a base crit resist now which doesnt make it mandatory to use impen on armor pieces.

    I know, that's why I said 'traditionally'. I'm expecting/hoping proc sets get under control someday. You can still get wiped out by random crits quite easily, still seems a good starting point for newbies.
    PC NA
  • ImSoPro
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    Everyone gave good advice, I’m just gonna add my 2 cents. Before you start building and re arranging gear for PvP you have to know what you wanna focus on the most. You wanna go full glass cannon and hit super hard but die in 3 shots or would you rather be a tank and not hit that hard but can survive easily. Or do you wanna be in between like most of us with an offense set and defense set. You wanna focus on high spell/weapon damage or you wanna focus on max stat be it stam or mag. Figure out how you want to play pvp then figure out what you need to do to get there. Check out YouTube videos for ideas or a PvP guild.

    And one more thing, 20k hp before the battle spirit health bonus is a good start point but it’s not required if you have high enough resists and mitigation. I only have 17.9k hp in PvE and slightly over 20k in BGs PvP 23k Cyro but I mitigate a lot of damage and resists touch 30k so I can still bang around. Damage mitigation is king in PvP if you ask me.
  • fred4
    fred4
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    lastango wrote: »
    I am a total stud on single player. I even seem to fare reasonable well in Dungeons.
    This may be an odd thing to say, but have you done vMA? There is some overlap with PvP. If a build survives and sustains in vMA, it's roughly in the right spot for PvP as well. The exception is, if you are so good at vMA that you can mow down everything with a glass cannon and you get a 600K+ score. In that case it won't translate to PvP.
    So, where do I go to start learning about why my build sucks and how to improve it? I do not even follow when you guys start talking about cycling trough spells or moves etc.
    On a stamden or stam DK you want to keep your defensive buffs up at all times. On my stam DK that includes Rally, Hardened Armor and Cauterize. Get an addon, such as Action Duration Reminder, if on PC. I also always Vigor before switching from the defensive bar to the attacking bar and I have Shuffle, which is a more situational buff, but can be good to keep up against templars and when there's a lot of AOE in general.
    I need to get back in Battlegrounds, but I need to find a way to survive three hits before I die.
    Try a few dodge rolls. You should survive longer than 3 seconds. You can't really sustain that, but dodge rolling towards an obstacle that you can run around and inhibit ranged attacks from hitting you is crucial.
    A Stamina Build High Elf Warden
    That's a no. Switch race to a stamina race. I recommend Nord for the tankiness.
    and a Stamina Build Imperial Dragonknight.
    That should be OK for a stamina build.
    I have every Skills tree available. Mostly use two-hand and dual blades...
    While it's possible to use that combination, the main attraction was Blackrose dual-wield weapons in the past and those have been nerfed into oblivion. If you feel you lack survival, your choice is simple. You need 1H+Shield on your back bar and you probably want 2H on the front bar, especially on the DK, because Rally (or Forward Momentum) is a much better skill than the DK Major Brutality skill. 1H+S also synergises with the DK blocking class passive.
    I've worked hard to get my critical damage
    Let me stop you right there. How high? Critical damage is terribly important in PvE. In CP PvP, however, 40% is plenty on your classes or you might wear Malacath and do no crit damage at all.
    stamina and stamina regen up as high as I can...
    Yeah, well, hmm. I personally like around 2k stam regen, which is probably higher than other people use, especially on the warden with that Bull Netch. Stamina regen is nice, especially when you're still learning. Stamina on the other hand ... it's nice to get it to around 30K in CP, but your main focus should be weapon damage, especially on the DK, because that class gets Minor Brutality from Earthen Heart skills.

    For reference, this is my stam DK:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=239243

    So why am I using that gear and those skills:

    Coward's Gear on the back bar. A set that can be back barred, so we can fit Wild Hunt and Bloodspawn and another 5-piece set into the build. Also gives DK mobility, something the class lacks. People may tell you they use Malacath or something else, but I think there an awful lot of fast players around these days. Can't beat them. Join them.

    Wild Hunt ring. Personally I think it's the best mythic in any PvP build and, for me at least, it's a must have.

    Titanborn Any damage-focused set might do for the front bar, such as Spriggan or New Moon. I'm happy with Titanborn. It has synergy with DK. You can let your health run a bit low, then you leap your opponent, which hits harder than with any other set and DK ult restores some health.

    Bloodspawn The default choice for DKs since time immemorial. More ults = better sustain on that class = more leaps and executes.

    Being a Nord Not a high damage class, but since I'm running a medium armor DK with quite an aggressive setup, a good choice to get some tankiness. Then there's the ult-gen passive. Ideal for DK.

    Stone Giant Most people use Dizzying Swing. It's the better choice by popular consensus, however I prefer Stone Giant in open world. Basically I run up to people trying to get a Venomous Claw and Noxious Breath on them, but after that I can hit them from range, if they back off. If their health gets low, I leap and execute. Stone Giant is an Earthen Heart skill and gives you the Minor Brutality passive you want on DK. If you used Dizzying Swing instead, you would run Fragmented Shield on the back bar. That skill, however, has a high magicka cost. It eats into your magicka sustain and takes another skill slot. Something else will need to go. If you lose Shuffle, you lose your source of snare immunity and you might switch Rally to Forward Momentum. You gained Major Mending from Fragmented Shield, but you lost a heal. It's swings and roundabouts. I prefer the setup without Fragmented Shield and with 3 heals, which are:

    Rally Burst heal for emergencies, Major Brutality and a sustain skill. A high value skill. Can't live without it.

    Resolving Vigor Can't live without this either (literally). As a short HOT it complements Rally rather than competes with it.

    Cauterize As a longer HOT, this complements the other two heals. You need all 3 heals IMO and I think the way these heals complement each other on DK is rather good.

    Shuffle The AOE damage reduction works against templars and is nice to have. The real reason we're running this is snare / root removal and immunity. I wouldn't go without it, although this is the skill I would drop, if you really want to use something else.

    Hardened Armor Every class needs to run their armor buff in PvP. It's just a given. This skill also gives DKs +12% healing. Essential. With the Cyrodiil tests going on Hardened was the better morph, although Volatile Armor is probably more popular, since the spikes it shoots out can detect nightblades.

    Camouflaged Hunter This passive skill is just too good not to slot in a standard stat-based build. +10% crit, +3% weapon damage and Minor Berserk. It's ostensible main function is merely a nice to have: NB detection. Just spam Breath instead.

    Executioner Essential to finish people off. You kill people with Leap + Execute combos on DK.

    Take Flight THE DK signature skill and the main reason to play this class. You see anyone within 28m at low health in a chaotic fight - or just the person you've dotted up and softened up a bit - you leap and execute them.

    Finally there are your two DOTs:

    Venomous Claw and Noxious Breath The whole idea of DK is to DOT people up then hit them hard. Breath gives you penetration and can kill bad nightblades just by spamming it. Venomous Claw ramps up. These DOTs hit harder than their tooltips let on.

    Corrosive Armor Your defensive ultimate. I like this back bar ult, because it's costly. DKs restore resources in proportion to ult cost used, that's the main reason I prefer it over Spell Shield, the obvious alternative.

    Finally note that I'm mostly using the Physical Resitance + Health + Stamina potion. Covering crit with Camou Hunter and having next to no magicka requirement in this build opens up this potion, which gives another 5K physical resistance that stacks with other armor buffs.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • fred4
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    I only have two DK clips up. The nightblade attacking me in this one wasn't very good, but it's a clean clip to illustrate DK gameplay:

    https://www.youtube.com/watch?v=Kk8zOgiB1ds

    At 6s you can hear I am hit by Snipe, so I knew there was a nightblade somewhere behind me. He isn't that strong, so I just Vigor through it.

    At 10s I hang back from my group, trying to bait the nightblade into attacking me again.

    At 13s I get hit by multiple attacks. You still have to be careful, so I decided to play it safe. You usually want to take your time and apply your two DOTs.

    At 19s Noxious Breath is applied. DOT #1.

    At 23s I momentarily move behind a pillar, which is both protective and keeps the nightblade at close range, where I have a chance to DOT it up. At 24s Venomous Claw is applied. DOT #2.

    The nightblade's health is dwindling. I had also hit him with Stone Fist, so he cloaks away. Cloak suppresses DOTs, but luckily he can't sustain it and decides to go for the bow healing skill at 27s. This is where DK is so deadly. I fumbled with another Breath, but then Leap and execute kills the nightblade.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • fred4
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    Incidentally, I just troubleshooted a friend's stamden build and this is what we ended up with:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=282309

    She is also a player who is still learning to get better at PvP. I don't play this build myself, but you can see a lot of parallels to the DK I play. We deliberately stayed away from Dizzying for now, because Cutting Dive is easier to land and heals you from a passive. I did make sure to enable the Tactician and Exploiter passives though, potentially gaining Off Balance from CP.

    There's the signature speed and snare removal I like to run, with Coward's, Shuffle and Wild Hunt. There's Camouflaged Hunter and Rally as well as the obligatory Resolving Vigor, Major Resolve skill and the Bull Netch. Even though Rally also gives you Major Brutality, it's hard to say no to the sustain these skills give you. The Bull Netch, in particular, continues to give you valuable sustain while blocking or sprinting.

    Note that this character is a dark elf purely because that's what my friend plays. It would probably be better off as a Nord as well. Magicka sustain is not needed in this build.

    These are not Kristofer ESO type builds. He typically runs 2h / bow. That is a lot squishier. I make up for the lack of Major Expedition you can get from dodge rolling with a bow by wearing Coward's Gear. The idea behind my builds is to use 1H + Shield, yet still be really fast. You also get Major Protection while sprinting and I deliberately build for very low needed magicka sustain, allowing you to focus on damage and stamina sustain and using that potion that gives you an extra 5K physical resistance.

    A lot of things have been nerfed. Healing is down compared to previous patches and even wearing Pariah doesn't feel that great unless you build an all out troll build, like a previous poster suggested. The most important thing to make you a little bit tanky is IMO using 1H + Shield. This allows you to make balanced builds that still have very good damage. My friend also loves the speed.

    I hate heavy armor by the way. Heavy armor is strange. It has resource passives that give you magicka and stamina while fighting. It can feel great in a brawl. It feels really bad, if you're trying to run away or simply create some distance, which with Coward's Gear you absolutely can. Heavy Armor is not only slower, it also sustains badly when you're trying to get away from combat. I never liked it. Medium gives you more regen upfront as well as dodge roll cost reduction and speed. When you're used to medium, heavy armor feels really inconsistent.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • lastango
    lastango
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    lastango wrote: »
    Hey friends. I am not even asking for direct advice because I really need to learn more on my own before I waste anyone's time here... I've been playing ESO since it came out...

    II am a total stud on single player. I even seem to fare reasonable well in Dungeons.

    As soon as I hit Cyrodiil or do a Battleground, I am absolutely useless - I can cause decent damage, however, I die so fast that I ruin everything for my teammates.

    So, where do I go to start learning about why my build sucks and how to improve it? I do not even follow when you guys start talking about cycling trough spells or moves etc.

    I need to get back in Battlegrounds, but I need to find a way to survive three hits before I die.

    I use two Characters leveled up to 650 CP... I have tons of awesome rare gear from Dungeon drops and trials.

    A Stamina Build High Elf Warden and a Stamina Build Imperial Dragonknight. I have every Skills tree available. Mostly use two-hand and dual blades...

    I've worked hard to get my critical damage, stamina and stamina regen up as high as I can...

    Where do I start?

    Thanks, G

    1. The best mitigation is not to receive damage at all, heal through it or block in. You dont want to stand with your hands down and absorb damage in PvP. Dodge roll allow you to move out of danger and dodge attack while doing so, break free to be able to block/heal/move, hide behind object against ranged opponents and use the map to your advantage

    2. Usually you have different sets for PvP and PvE. Some classes can use atleast one set in both PvP and PvE but mustly you want a PvP optimized setup which is more focused on spell/weapon damage and penetration rather then crit chance and damage (some classes can make good use of all these attributes)

    3. Skills. Pick skills which makes it possible to control you opponent. Stun, spammable, buffs, debuffs, DoT, burst heal, HoT and an ultimate which you can combine with other skills. Recognize what´s challenging to play against and learn from it. To know how classes will attack you is very necessary to be able to counter them

    4. High elf is a magicka race, which makes it very ineffective as a stamina warden. I would go magicka warden or racechange to nord/orc

    5. Find your balance between sustain, mitigation, heal and offense. We all play a bit different and sometimes prioritize different attributes higher then others

    What would be a strong weapon/abilities for a high elf magica warden PVP? I have always gone stamina...
  • fred4
    fred4
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    Magicka stacking works on magden. I don't have my build up-to-date on UESP, but something like this:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=205586

    This works in CP, because Dampen Magic gets huge when you push that much magicka, albeit UESP shows you the ideal scenario with Northern Storm and Master's staff both procced. A few noteworthy points:

    * Living Trellis is brilliant when you have big shields. You can pump it as a small burst heal.
    * I like that Infused Restore Health enchant on the main weapon. More healing = easier to stay on the attack.
    * Yes, that's the Bull Netch. You need stam sustain for dodge roll / break free. Getting it from the Bull Netch also works while blocking or sprinting.
    * This build's downfall is a lack of speed. You're a sitting duck, if you get zerged, despite Bird of Prey. Better play in a group.

    Magden DDs have two general problems, lack of a reliably-timed CC - which is why we're using Clench - and lack of an execute - which is why we're aiming for huge damage. It's a rotation-heavy class and build, but quite easy to play, since there isn't much of a burst rotation to consider, just pressure and Deep Fissure every 3 seconds.

    Magdens are also renowned for control builds, builds that freeze enemies in place and are a pain to play against, but that don't do huge damage. I actually just duelled such a build, one with 40K health. The Arctic Blast heal scales with health, that's one reason to run that type of build. The duelist I faced combined that with Gripping Shards and the Vampire Lord ulti.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • Swomp23
    Swomp23
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    Start on Youtube. Find a couple of newbie guides that will explain basic mechanics. Then, find newbie guides for pvp. Start with ones that teach you how to survive, then practice only that for a couple BGs. Then wath some that teach you how to burst enemies down with combos and go practice that.
    Personnally, I found that YT videos were much more helpful than random comments on the forum, at the beginning. First, you have visual clues of what’s going on. Second, you can be sure the person giving you advice is actually good at the game. Although it is very possible that the people giving you advice on the forums are way better than any Youtuber, it’s also possible they are complete noobs talking out of their asses. On Youtube, when you see a guy successfully 1vXing, you know he knows what he’s talking about. Then, when you have a good grasp of the basics and have more specific questions, the forums are the perfect place for that.
    Hang in there and keep practicing! It’s hard but never forget that you sre playing vs people that have years of practice in this game, so it’s normal they’re better than you. Good luck!
    XBox One - NA
  • fred4
    fred4
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    Swomp23 wrote: »
    Although it is very possible that the people giving you advice on the forums are way better than any Youtuber, it’s also possible they are complete noobs talking out of their asses. On Youtube, when you see a guy successfully 1vXing, you know he knows what he’s talking about.
    I know that wasn't directed at me - and all the other responses in this thread looked sound as well to be honest - but in case the OP wants to see what I do :):

    https://www.youtube.com/watch?v=FR0M7hlpFXk
    Edited by fred4 on October 16, 2020 1:15AM
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • Dunning_Kruger
    Dunning_Kruger
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    You will continue to die in 4 seconds until your failures have educated to not to. If you only fight while outnumbering you’re opponents; then you will never be able to stand on your own. There aren’t any shortcuts to PvP. Just hard work and harder defeats. Get ready to lose. Wear impen; have heals slotted; don’t crutch on procs and learn your class. There are no short cuts.
    ____________________________________
    A G G R O - the legendary stamplar GM of <HALL MONITORS>

    For the Queen bby
  • Anyron
    Anyron
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    lastango wrote: »
    Hey friends. I am not even asking for direct advice because I really need to learn more on my own before I waste anyone's time here... I've been playing ESO since it came out...

    II am a total stud on single player. I even seem to fare reasonable well in Dungeons.

    As soon as I hit Cyrodiil or do a Battleground, I am absolutely useless - I can cause decent damage, however, I die so fast that I ruin everything for my teammates.

    So, where do I go to start learning about why my build sucks and how to improve it? I do not even follow when you guys start talking about cycling trough spells or moves etc.

    I need to get back in Battlegrounds, but I need to find a way to survive three hits before I die.

    I use two Characters leveled up to 650 CP... I have tons of awesome rare gear from Dungeon drops and trials.

    A Stamina Build High Elf Warden and a Stamina Build Imperial Dragonknight. I have every Skills tree available. Mostly use two-hand and dual blades...

    I've worked hard to get my critical damage, stamina and stamina regen up as high as I can...

    Where do I start?

    Thanks, G

    I think the best way to learn PvP is to play worldbosses .. You can start on maps from base game, those se are usually easier, then you can go to some DLC areas
    If you have decend build and can kill DLC worldboss alone you are prepared to go PvP..
    But cyro is more about caution than being good. Remember you are playing against player not mob especially if you are playing solo pvp, dont just rush and die
    Edited by Anyron on October 16, 2020 4:35AM
  • oscarovegren
    oscarovegren
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    lastango wrote: »
    lastango wrote: »
    Hey friends. I am not even asking for direct advice because I really need to learn more on my own before I waste anyone's time here... I've been playing ESO since it came out...

    II am a total stud on single player. I even seem to fare reasonable well in Dungeons.

    As soon as I hit Cyrodiil or do a Battleground, I am absolutely useless - I can cause decent damage, however, I die so fast that I ruin everything for my teammates.

    So, where do I go to start learning about why my build sucks and how to improve it? I do not even follow when you guys start talking about cycling trough spells or moves etc.

    I need to get back in Battlegrounds, but I need to find a way to survive three hits before I die.

    I use two Characters leveled up to 650 CP... I have tons of awesome rare gear from Dungeon drops and trials.

    A Stamina Build High Elf Warden and a Stamina Build Imperial Dragonknight. I have every Skills tree available. Mostly use two-hand and dual blades...

    I've worked hard to get my critical damage, stamina and stamina regen up as high as I can...

    Where do I start?

    Thanks, G

    1. The best mitigation is not to receive damage at all, heal through it or block in. You dont want to stand with your hands down and absorb damage in PvP. Dodge roll allow you to move out of danger and dodge attack while doing so, break free to be able to block/heal/move, hide behind object against ranged opponents and use the map to your advantage

    2. Usually you have different sets for PvP and PvE. Some classes can use atleast one set in both PvP and PvE but mustly you want a PvP optimized setup which is more focused on spell/weapon damage and penetration rather then crit chance and damage (some classes can make good use of all these attributes)

    3. Skills. Pick skills which makes it possible to control you opponent. Stun, spammable, buffs, debuffs, DoT, burst heal, HoT and an ultimate which you can combine with other skills. Recognize what´s challenging to play against and learn from it. To know how classes will attack you is very necessary to be able to counter them

    4. High elf is a magicka race, which makes it very ineffective as a stamina warden. I would go magicka warden or racechange to nord/orc

    5. Find your balance between sustain, mitigation, heal and offense. We all play a bit different and sometimes prioritize different attributes higher then others

    What would be a strong weapon/abilities for a high elf magica warden PVP? I have always gone stamina...

    You can choose to use procsets or not. SInce its a procset meta you probably will perform a bit better for the moment but if you want to master the class I would learn to play without them. One day there wont be a procmeta anymore.

    Basic startersetup: Necropotence, eternal vigor and 2 pieces of armor of the trainee. Combine with bewitched sugar skulls. Spell damage glyphs on jewelry (eternal vigor so you have 5 light and 2 heavy armor pieces). Now you have a decent resourcepool, spell damage and recovery to be able to learn the class.

    Animal companian is your offensive skilltree. Test the function of all skills. You can have blue netty on the backbar for the regen buff passive on both bars. Spamming blue netty purge 1 negative effect.

    Green balance has living trellis/leeching vines for passive healing while you take damage. The budding seeds burst heal could be good to. Lotus blossom could be good if you dont have inner light unlocked from the mages guild. Spell critical adds a bit more damage and healing.

    Winters embrace make you a bit bulkier. Arctic blast is great for counter meleeclasses since it both heals you, stuns enemies and does damage. Ice fortress is you armor buff. Crystal slab/shimmering shields protects against ranged classes. Northern storm is a great ultimate for doing damage to groups and provide your group with mitigation

    Radiating regenration/rapid regen is good if you prefer resto staff backbar. It also provide healing and minor toughness to your group. Sword and shield backbar is also good for block more damage. Front you can use all destrostaff types

    This is a starter to learn the class

    I prefer:
    Perfected master destro front
    Necropotence + armor master backbar with breton / clever alchemist + arkasis with argonian
    Balorgh
  • Mariusghost84
    Mariusghost84
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    Npc don't penetrate but players do. Boost your resists a little extra. Also, if your health is below 25k smart pvp groups will take you out first because they'll assume you're a weak noob or a deadly ganker who went full damage.

    Make sure you have at least one good heal and an unstoppable ability or potion slotted.

    I suggest watching some pvp strategy videos on YouTube or getting a pvp vet to instruct you. JoinIng a pvp guild would be a good idea too.

    As for sets....well that is up to you. Lots of players like to go one offensive and one defensive set. A lot of nightblades go full offense because they've got invisibility.

    You could go with two defensive sets if you want to be a pain in the ass to take down.

    My pain in the ass build is...

    Nord Dragonknight

    Mark of the Pariah
    Alesian Order
    Titanic Cleave(Maul)
    Puncturing Remedy(Sword and Shield)

    Brawler Morph for the maul adds a damage shield. Rest of the 2H bar is Draconic Power abilities.

    Food is a max health and health recovery recipe.
    A potion that heals, increases health recovery by 20%, and adds physical resist and spell resist.
    Mundus stone is steed.

    Look up this build. It basically gives you an obscene amount of Physical and Spell resistance and health recovery. Casuals can't even put a dent in it and ball groups will hate you because you heal back any damage super fast while using Brawler (cleave morph). Its dps isn't the greatest though.

    You don't even need to block with this build.

    @hexentb16_ESO can you actually kill anyone with that build though, or is this for "hold your ground" type BGs?
  • hexentb16_ESO
    hexentb16_ESO
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    @hexentb16_ESO can you actually kill anyone with that build though, or is this for "hold your ground" type BGs?

    Yes if you hit enough enemies with your Brawler ability with the Titanic Cleave/Master's Maul equipped and they don't have a healer. With these sets equipped you can switch a bunch of other stuff to damage boosting instead and still be fairly hard to kill.

    One Vs One won't yield any kills usually. If you're with others you could slot a bunch of CCs on your 1h and shield bar and let them do most of the damage. A lot of people think pvp is all about damage but CCs are just as important.

    Other alternative sets that could be used for a build like this are...

    Eternal Vigor
    Permafrost
    Beeker's Gear
    Orgnum's Scales

    Orgnum's scales is a crafted set and can be made in medium for that skill's damage and stamina recovery boosts. It can also be worn with Eternal Vigor for a total added 2k health recovery when your health drops below 50%. However if you make your character too squishy that'll become less useful.

    Permafrost adds 1k health recovery when a damage shield is active on you. This basically means you'll have a 100% uptime on it if you were to stick to my build suggestion for using the Brawler ability as one of your main attacks.

    Beekeeper's Gear only adds 900 health recovery BUT is just a flat stat added so it has a 100% uptime.

    Of course all the sets listed increase your health recovery much more if you use the ability suggestions for the build I posted.
    Edited by hexentb16_ESO on October 18, 2020 7:11PM
  • Mariusghost84
    Mariusghost84
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    @hexentb16_ESO can you actually kill anyone with that build though, or is this for "hold your ground" type BGs?

    Yes if you hit enough enemies with your Brawler ability with the Titanic Cleave/Master's Maul equipped and they don't have a healer. With these sets equipped you can switch a bunch of other stuff to damage boosting instead and still be fairly hard to kill.

    One Vs One won't yield any kills usually. If you're with others you could slot a bunch of CCs on your 1h and shield bar and let them do most of the damage. A lot of people think pvp is all about damage but CCs are just as important.

    Other alternative sets that could be used for a build like this are...

    Eternal Vigor
    Permafrost
    Beeker's Gear
    Orgnum's Scales

    Orgnum's scales is a crafted set and can be made in medium for that skill's damage and stamina recovery boosts. It can also be worn with Eternal Vigor for a total added 2k health recovery when your health drops below 50%. However if you make your character too squishy that'll become less useful.

    Permafrost adds 1k health recovery when a damage shield is active on you. This basically means you'll have a 100% uptime on it if you were to stick to my build suggestion for using the Brawler ability as one of your main attacks.

    Beekeeper's Gear only adds 900 health recovery BUT is just a flat stat added so it has a 100% uptime.

    Of course all the sets listed increase your health recovery much more if you use the ability suggestions for the build I posted.

    @hexentb16_ESO Thanks for replying and your insight. I found out my true and only PVP love is nb so i wont even atempt a build like that, buts its very interesting to see how players like you (that i cant kill) build!
  • hexentb16_ESO
    hexentb16_ESO
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    @hexentb16_ESO Thanks for replying and your insight. I found out my true and only PVP love is nb so i wont even atempt a build like that, buts its very interesting to see how players like you (that i cant kill) build!

    Actually I did try it on my Nightblade at one point. Not as strong but still super tanky.

    For Nightblades you could look into builds utilizing their garaunteed crit out of stealth. Theres also Bomb and Snipe builds.

    I saw this earlier...
    https://m.youtube.com/watch?v=MTMASsCEFd4

    I started farming the sets for that but went with an Eternal Vigor and Ancient Dragonguard combo for the survivability instead. Glass cannon type builds are fun and all for ganking but thats pretty much all they can do and they die super easily.

    The next build I'm working on for my Nightblade is Sheer Venom, Witch-Knight's Defiance, Caustic Arrow/Master's Bow, and Titanic Cleave/Master's Greatsword.

    The build will have high weapon damage to begin with but will make it so Poison Injection adds 699 extra weapon damage against and TWO poisons that get stronger the lower your enemy's health is. I just use poison arrow than lethal arrow them down. It'll also free up the rest of my bar for other stuff. My backbar will have Siphoning Strikes, and Rally so I don't have to worry about Stamina recovery that much and can enchant my jewelry with a further 822 weapon damage or just even out my other stats. Oh and my backbar will have Reverse Slice to apply the Sheer Venom poison and the bonus 369 weapon damage against as an aoe to trash mobs and large pvp groups. Then Brawler spamming for quick trash removal. Edit: Witch-Knight's Defiance isn't in the game yet and becomes available Nov 2nd-10th.
    Edited by hexentb16_ESO on October 19, 2020 2:55PM
  • itscompton
    itscompton
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    Mitigation and healing are important but having speed buffs can be just as much a life saver. Your Warden has a great source of major expedition that lasts 6 seconds and won't break stealth when cast.
    If you run a bow you can also get the same buff for 3 seconds just by dodge rolling. And if you switched to a wood elf you'd get a further speed bonus from dodge rolling.
    If you really want to lean into being speedy you could use some swift jewelry or the Steed mundus.
    Pair that speed with the snare/root immunity of shuffle and you can constantly run circles around people, making it really hard to target you.
    Also, you'll just need to play and die a lot before you instinctivly block, dodge, attack, etc at the right time when fighting different classes and builds. For sure run at least one defensive set, may even two at first, so you can last as long as possible to see how people set up the combo's that kill you so quickly now.
    Edited by itscompton on October 20, 2020 10:36AM
  • azjuwelz
    azjuwelz
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    Like pve, nightblades are more challenging to learn in pvp as well but can be very successful. I bring my main, a pve build, into pvp all the time with a switch in gear, a few skills, and running sugar skulls food instead of blue food--bosmer stamblade. I play dual wield/bow with New moon, velidreth monster and Deadly with the Hunt ring. Immovable potions are a must. Yes I'm squishy but I can generally stay alive by choosing who to focus and when to get away.
    Xbox-NA
    Guildmaster of Nightmothers Deadly Deals

    PVE/PVP Stamblade: Ylandra Silverthorn
    PVE Magwarden healer: Raw'zl Dah Zel
    PVE DK Tank: Greta Feuerwerk
    PVP StamDK: Helga Feuerwerk
    PVP Necro Healer: Dratha Helbain
    PVE Magcro: Dorian Fey
    PVE Magblade: Arivssa Thaoral
    PVE Magsorc: Eldara Birchwood
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