Recapitated wrote: »I just realized you were looking for videos not a wall of text lol. Most of this is still relevant today:https://www.youtube.com/watch?v=q8g9bTaIXFQ&ab_channel=Kodi
Recapitated wrote: »I just realized you were looking for videos not a wall of text lol. Most of this is still relevant today:https://www.youtube.com/watch?v=q8g9bTaIXFQ&ab_channel=Kodi
Thx, I didn’t know that youtuber. Seems to have really good content, will definitely watch when I have the time. Too bad his ESO videos are from 2 years ago and that he switched to Fortnite with SypherPK... another legend. Guess their servers are better...
Its a timing thing. Try getting on top of them, or closer than you would normally need to be when you hit dizzy, so by the time the skill fires youre still close enough.
Its one of the most powerful single target spamables so it needs the downside of a cast time or it would be too powerful again.
Its easier on stamden if you ever try that instead. Try hitting arctic blast first - a stun that moves with you, or gripping shards to immobilize, off balance with dizzy into heavy attack for the stun. Falcon Swiftness will help you stay on them to land more too. You can use Race Against Time on any class too. I dont recommend Swift if youre only looking to use it for landing dizzy.
On Dk you have Talons and Fossilize to make landing dizzy easier. Necro has the grave grasp and fear too. But you dont necessarily have to CC for dizzy to be effective.
Playing as an orc also helps with the free speed from race passive.
Might actually be more efficient to stay with 1 swift and 2 infused. (Think I read you are running infused?)
An infused WD glyph is worth more WD than the Warrior mundus, and Steed gives more speed than a Swift jewel.
Might actually be more efficient to stay with 1 swift and 2 infused. (Think I read you are running infused?)
An infused WD glyph is worth more WD than the Warrior mundus, and Steed gives more speed than a Swift jewel.
Are you sure about that? With purp jewelry, infused gives about 90 wd and swift 6% speed. Warrior gives 238 wd and steed 10% speed. So I gain 58 wd and 2% speed but lose 238 health regen. Did I miss something?
IAmIcehouse wrote: »Might actually be more efficient to stay with 1 swift and 2 infused. (Think I read you are running infused?)
An infused WD glyph is worth more WD than the Warrior mundus, and Steed gives more speed than a Swift jewel.
Are you sure about that? With purp jewelry, infused gives about 90 wd and swift 6% speed. Warrior gives 238 wd and steed 10% speed. So I gain 58 wd and 2% speed but lose 238 health regen. Did I miss something?
The steed only gives movement speed while sprinting IIRC. That doesn't help to stay in dizzy range.
IAmIcehouse wrote: »Might actually be more efficient to stay with 1 swift and 2 infused. (Think I read you are running infused?)
An infused WD glyph is worth more WD than the Warrior mundus, and Steed gives more speed than a Swift jewel.
Are you sure about that? With purp jewelry, infused gives about 90 wd and swift 6% speed. Warrior gives 238 wd and steed 10% speed. So I gain 58 wd and 2% speed but lose 238 health regen. Did I miss something?
The steed only gives movement speed while sprinting IIRC. That doesn't help to stay in dizzy range.
You might be thinking of mount speed. Steed doesn't apply while mounted but it always applies on foot.