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Inhale & Volatile Armor

MotokoHutt
MotokoHutt
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Simple question and also a request.... Why do they do Magic damage when every other form of Mag DK offence causes flame damage? Like...... I mean seriously why? Volatile Armor visually causes enemies to set on fire and Inhale is literal flames (I understand its only the initial hit that does magic but still odd), so why deal magic damage? It really cuts into the class identity and general theme of Mag DK, also causing fire specific sets to not be proced by skills that are obviously fire. SO ZOS could we have them changed to fire damage pretty please :3 easy and small change.
Edited by MotokoHutt on October 4, 2020 10:20AM
PC EU
  • Vevvev
    Vevvev
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    Initial damage of inhale is not flame based because it's not a flame spell, but I do agree Volatile Armor is weird. Some people, myself included, feel the reason Volatile Armor deals magic damage is to balance out the Combustion passive. That being said with all the sustain nerfs I feel like Volatile Armor should deal flame damage because the extra sustain is badly needed.
    Edited by Vevvev on October 4, 2020 2:59PM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • YandereGirlfriend
    YandereGirlfriend
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    I am very pro-Classes-Using-Thematically-Appropriate-Damage-Types and agree that both of those ought to do Flame Damage.
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