Currently i think raw stats sets like Julianos or War Maiden deal less dps than proc sets. I went to a 3m dummy and checked the following:
light attack 2485, spammable 5475, spell damage 2036
light attack 2684, spammable 5912, spell damage 2443 (with major sorcery)
so for 400 spd like an average raw stats set (or proc set with spd like BSW) the same damage will be given exactly to what a spell deals out. So for 400 spd, you get 650 dps (450 from spell and 200 from light attack). I know these numbers may vary and grow depending on someone's build, but:
overwhelming proc 1304, same to either spell damage 2663 or 3147. So this will deal 1304 dps even without having to put points in spell damage. Even a set like war maiden in full proper build may deal the same bonus dps, 1k. While a proc set allows you to build far better while actually dealing more damage.
If i have 2500 spd and with bsw proc makes it 3000 and major sorc gets me to 3600 spd instead of 3000, but that's the 1k difference i said about and a proc set with damage will deal more in the end.
That's why pve is for crit, because spd/wpd is so irrelevant (i did try though tests with Apprentice and Thief and Shadow, but i get the same dps after the parse). And not even worth to talk about pvp to why proc sets are better now than stats sets which are good but severely left behind.
So what am i missing here? what should i know when wanting to deal damage? are proc sets better now even for pve dps? or is spell damage better in the end but i am missing some values at the end of the line. Proc sets used to have lower dps because of the proc chance, now without the proc chance they deal double or triple dps than before.
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