redspecter23 wrote: »It's also much easier to keep high uptime on crusher when a boss is standing in a wall of elements and you get the full effect (instead of half on a 1 handed weapon).
There are many reasons why staff is a preferable back bar weapon on tanks. You'd have to nerf a lot of things to get tanks back to 1h+ shield on 2 bars.
Starlight_Whisper wrote: »redspecter23 wrote: »It's also much easier to keep high uptime on crusher when a boss is standing in a wall of elements and you get the full effect (instead of half on a 1 handed weapon).
There are many reasons why staff is a preferable back bar weapon on tanks. You'd have to nerf a lot of things to get tanks back to 1h+ shield on 2 bars.
There's other skills that could proc that depending on class used. Also next patch penetration gaps with a lot buffs making it easy to over pen.
Starlight_Whisper wrote: »Simply because applying off balance is easier with staff then bashing. Also, it's far cheaper on sustain. They should give tanks cheaper bash or remove it from blockade of shock
kathandira wrote: »Starlight_Whisper wrote: »Simply because applying off balance is easier with staff then bashing. Also, it's far cheaper on sustain. They should give tanks cheaper bash or remove it from blockade of shock
There are plenty of Off Balance sources from DPS. A Tank applying it is nice, but hardly necessary.
Starlight_Whisper wrote: »redspecter23 wrote: »It's also much easier to keep high uptime on crusher when a boss is standing in a wall of elements and you get the full effect (instead of half on a 1 handed weapon).
There are many reasons why staff is a preferable back bar weapon on tanks. You'd have to nerf a lot of things to get tanks back to 1h+ shield on 2 bars.
There's other skills that could proc that depending on class used. Also next patch penetration gaps with a lot buffs making it easy to over pen.
Class skills cant proc enchantments so class is irrevelant. And pen changes more likely eliminate Alkosh than Crusher. Tanks need 2H weapon, and since staff offer better debuffs than 2H or Bow, tanks will use them. If Bow could provide Brittle, Concuss or Off-balance, tanks will use it instead staff.
Starlight_Whisper wrote: »redspecter23 wrote: »It's also much easier to keep high uptime on crusher when a boss is standing in a wall of elements and you get the full effect (instead of half on a 1 handed weapon).
There are many reasons why staff is a preferable back bar weapon on tanks. You'd have to nerf a lot of things to get tanks back to 1h+ shield on 2 bars.
There's other skills that could proc that depending on class used. Also next patch penetration gaps with a lot buffs making it easy to over pen.
Class skills cant proc enchantments so class is irrevelant. And pen changes more likely eliminate Alkosh than Crusher. Tanks need 2H weapon, and since staff offer better debuffs than 2H or Bow, tanks will use them. If Bow could provide Brittle, Concuss or Off-balance, tanks will use it instead staff.
Alkosh is an AoE debuff and crusher is single target. Why would you eliminate Alkosh?
redspecter23 wrote: »Starlight_Whisper wrote: »redspecter23 wrote: »It's also much easier to keep high uptime on crusher when a boss is standing in a wall of elements and you get the full effect (instead of half on a 1 handed weapon).
There are many reasons why staff is a preferable back bar weapon on tanks. You'd have to nerf a lot of things to get tanks back to 1h+ shield on 2 bars.
There's other skills that could proc that depending on class used. Also next patch penetration gaps with a lot buffs making it easy to over pen.
Class skills cant proc enchantments so class is irrevelant. And pen changes more likely eliminate Alkosh than Crusher. Tanks need 2H weapon, and since staff offer better debuffs than 2H or Bow, tanks will use them. If Bow could provide Brittle, Concuss or Off-balance, tanks will use it instead staff.
Alkosh is an AoE debuff and crusher is single target. Why would you eliminate Alkosh?
If you eliminate crusher, you replace it with?
Eliminating Alkosh opens up another 5 piece potentially which could be used to increase group dps. Yolo off the top of my head or some other group utility set. I'm not sure you can replace crusher with anything that would compare.
redspecter23 wrote: »It's also much easier to keep high uptime on crusher when a boss is standing in a wall of elements and you get the full effect (instead of half on a 1 handed weapon).
There are many reasons why staff is a preferable back bar weapon on tanks. You'd have to nerf a lot of things to get tanks back to 1h+ shield on 2 bars.
Stinkyremy wrote: »You know EVERY tank will be forced to use ice staff next patch because of the brittle debuff only coming from ice staff. Maybe meta trial groups might have healer run frost staff but I doubt it.
Frost staff tri passive which makes you block with magika can get a tank killed easy.
I always back bar a lightning staff when healing since I was under the impression that Off Balance through Blockade was part of my responsibility.