Taleof2Cities wrote: »I disagree, @Apox.
The events you describe are mechanics that players have to learn in those specific dungeons ... regardless of their class or build setup.
In other words, players without combat pets are completing the content. You can, too, with a little practice.
Taleof2Cities wrote: »I disagree, @Apox.
The events you describe are mechanics that players have to learn in those specific dungeons ... regardless of their class or build setup.
In other words, players without combat pets are completing the content. You can, too, with a little practice.
redspecter23 wrote: »Pets are basically a class dot that stays out once summoned. If other classes can't use their class abilities, the same should apply to all classes, including sorcerers.
Taleof2Cities wrote: »I disagree, @Apox.
The events you describe are mechanics that players have to learn in those specific dungeons ... regardless of their class or build setup.
In other words, players without combat pets are completing the content. You can, too, with a little practice.
Players without pets come out of those mechanics ready to go.
Players who use pets need to take time and resources to resummon their pets.
Therefore players who use pets experience an extra level of inconvenience that other players don't.
OP didn't say it couldn't be done, he said he gets extra inconvenience on top of what others experience.
If you disagree that implies that you think pet users should receive this extra inconvenience. If so, why do you think they should?
id agree with you if the boss fight had an anti pet mechanic that killed pets if you werent paying attention, but thats not the case. if you could outplay the game and avoid them being unsummoned, thatd be fine too
but you cant. there is no way to outplay it. hence they should be resummoned automatically. the same thing happens when you log out and log back in. your pets are there waiting for you. when you log out your pets play the unsummoned/death animation but you log back in and theyre there.
redspecter23 wrote: »It's permanent so you pay for that by having downtime whenever you need to resummon it, including due to dungeon mechanics.
redspecter23 wrote: »It's permanent so you pay for that by having downtime whenever you need to resummon it, including due to dungeon mechanics.
We already "pay" for the pets' use in two ways:
1.) Just like most skills they are not worth slotting if you aren't using their active abilities in your rotation. (6 years into the game and people still act like pets are "free damage". They aren't. No pet sorc worth his salt just leaves them out for auto attacks.)
UntilValhalla13 wrote: »It's basically the equivalent of telling a dk tank that you can't use dragon's blood for 3 or 4 seconds after coming out of the phase. It also drops your block while you're waiting for it.
UntilValhalla13 wrote: »It's basically the equivalent of telling a dk tank that you can't use dragon's blood for 3 or 4 seconds after coming out of the phase. It also drops your block while you're waiting for it.