Like weapon/spell damage enchantments, I was thinking about one for critical chance.
Jewels would increase critical chance, armour decreases critical damage, and staves would decrease critical chance on enemies.
I was thinking about this even before the combat preview came out. This would be an interesting development for PVP and PVE. You can have more build flexibility, not just Mothers Sorrow/Leviathan + X set.
For jewels, a kuta level enchant cp 160 would be in line with spell damage. 173 spell dam equal to what crit would be.
For weapons, it could decrease crit by 1000.
For armour I’m not quite sure.
Thoughts or suggestions?