the1andonlyskwex wrote: »Uh, aren't most/all of these tanking sets, not healing sets?
the1andonlyskwex wrote: »Uh, aren't most/all of these tanking sets, not healing sets?
the1andonlyskwex wrote: »Uh, aren't most/all of these tanking sets, not healing sets?
Hapexamendios wrote: »the1andonlyskwex wrote: »Uh, aren't most/all of these tanking sets, not healing sets?
His original poll was self healing sets iirc.
Grandchamp1989 wrote: »the1andonlyskwex wrote: »Uh, aren't most/all of these tanking sets, not healing sets?
The lines between what qualifies for what role have seems to be more and more of a grey area.
When I run 3dd 1t as tank I bring AOE healing for the group with things like Winter's Respite, might even backbar a resto staff with Olorime or SPC to take on both tank and healer role, in dungeon's where I can manage to multitask both.
Same in some Trials you can find Tanks with medium armor DPS sets such as Alkosh and you might even see healers sporting Ebon, if they they can't fit more onto the tank - even though it's a traditional tank set.
I also believe a lot of Solo players are fond of Leeching for the extra survivability, with passive damage, while in group content it is seen as selfish and doesn't benefit the group.
It's all blurred out there lol.
the1andonlyskwex wrote: »Grandchamp1989 wrote: »the1andonlyskwex wrote: »Uh, aren't most/all of these tanking sets, not healing sets?
The lines between what qualifies for what role have seems to be more and more of a grey area.
When I run 3dd 1t as tank I bring AOE healing for the group with things like Winter's Respite, might even backbar a resto staff with Olorime or SPC to take on both tank and healer role, in dungeon's where I can manage to multitask both.
Same in some Trials you can find Tanks with medium armor DPS sets such as Alkosh and you might even see healers sporting Ebon, if they they can't fit more onto the tank - even though it's a traditional tank set.
I also believe a lot of Solo players are fond of Leeching for the extra survivability, with passive damage, while in group content it is seen as selfish and doesn't benefit the group.
It's all blurred out there lol.
It's not this blurred. Most of these sets only provide self-healing, which is completely useless for actual healing. A bunch of them are also heavy armor, which isn't really good for healing either.
It's one thing for tanks and healers to swap support sets, or for either one to wear a support set that buffs group DPS. It's a totally other thing for a healer to wear a set that only provides self-healing.
You could make an argument for a healer to wear a set that provides a damage shield or extra health or armor if they need extra survivability (mostly for PuGs or PvP), but extra self-healing like these sets provide isn't all that helpful, especially when these sets also tend to significantly reduce your group healing by providing extra health and healing taken instead of role-relevant stats. A healer that needs more self-healing will benefit more by increasing their healing output to the whole group than they will from most of these sets.
Grandchamp1989 wrote: »the1andonlyskwex wrote: »Grandchamp1989 wrote: »the1andonlyskwex wrote: »Uh, aren't most/all of these tanking sets, not healing sets?
The lines between what qualifies for what role have seems to be more and more of a grey area.
When I run 3dd 1t as tank I bring AOE healing for the group with things like Winter's Respite, might even backbar a resto staff with Olorime or SPC to take on both tank and healer role, in dungeon's where I can manage to multitask both.
Same in some Trials you can find Tanks with medium armor DPS sets such as Alkosh and you might even see healers sporting Ebon, if they they can't fit more onto the tank - even though it's a traditional tank set.
I also believe a lot of Solo players are fond of Leeching for the extra survivability, with passive damage, while in group content it is seen as selfish and doesn't benefit the group.
It's all blurred out there lol.
It's not this blurred. Most of these sets only provide self-healing, which is completely useless for actual healing. A bunch of them are also heavy armor, which isn't really good for healing either.
It's one thing for tanks and healers to swap support sets, or for either one to wear a support set that buffs group DPS. It's a totally other thing for a healer to wear a set that only provides self-healing.
You could make an argument for a healer to wear a set that provides a damage shield or extra health or armor if they need extra survivability (mostly for PuGs or PvP), but extra self-healing like these sets provide isn't all that helpful, especially when these sets also tend to significantly reduce your group healing by providing extra health and healing taken instead of role-relevant stats. A healer that needs more self-healing will benefit more by increasing their healing output to the whole group than they will from most of these sets.
As I stated purely self healing sets are seen as selfish and not too common in group content much less so in pre-made groups.
More than half of the sets listed do provide some form of AOE heal, and they do indeed switch between the support roles depending of the goal and group setup. Selfish sets such as self healing gear are mostly used by beginners and solo players in my experience.
the1andonlyskwex wrote: »Grandchamp1989 wrote: »the1andonlyskwex wrote: »Grandchamp1989 wrote: »the1andonlyskwex wrote: »Uh, aren't most/all of these tanking sets, not healing sets?
The lines between what qualifies for what role have seems to be more and more of a grey area.
When I run 3dd 1t as tank I bring AOE healing for the group with things like Winter's Respite, might even backbar a resto staff with Olorime or SPC to take on both tank and healer role, in dungeon's where I can manage to multitask both.
Same in some Trials you can find Tanks with medium armor DPS sets such as Alkosh and you might even see healers sporting Ebon, if they they can't fit more onto the tank - even though it's a traditional tank set.
I also believe a lot of Solo players are fond of Leeching for the extra survivability, with passive damage, while in group content it is seen as selfish and doesn't benefit the group.
It's all blurred out there lol.
It's not this blurred. Most of these sets only provide self-healing, which is completely useless for actual healing. A bunch of them are also heavy armor, which isn't really good for healing either.
It's one thing for tanks and healers to swap support sets, or for either one to wear a support set that buffs group DPS. It's a totally other thing for a healer to wear a set that only provides self-healing.
You could make an argument for a healer to wear a set that provides a damage shield or extra health or armor if they need extra survivability (mostly for PuGs or PvP), but extra self-healing like these sets provide isn't all that helpful, especially when these sets also tend to significantly reduce your group healing by providing extra health and healing taken instead of role-relevant stats. A healer that needs more self-healing will benefit more by increasing their healing output to the whole group than they will from most of these sets.
As I stated purely self healing sets are seen as selfish and not too common in group content much less so in pre-made groups.
More than half of the sets listed do provide some form of AOE heal, and they do indeed switch between the support roles depending of the goal and group setup. Selfish sets such as self healing gear are mostly used by beginners and solo players in my experience.
5 of 9 only provide self-healing, and 4 of those are heavy armor. None of those 5 are what I would call "healing sets", except in the most literal (and least useful) sense that they do heal somebody.
Only 2 of the remaining 4, Winter's Respite and Hiti's Hearth, have any real value for PvE healers.
The last 2, Almalexia's Mercy and Battalion Defender, are somewhat interesting because they might be useful for PvP healing, where a healer can expect to be taking or blocking a fair amount of damage, but in PvE (which is what the OP specifically asked about), a healer shouldn't be getting hit or blocking enough to reliably trigger their heals (or to significantly benefit from their 2-4 piece bonuses, or the fact that Battalion Defender is heavy armor).
In summary, the title of this poll is terribly misleading. The OP is really asking about self-healing tank sets, and based on the list provided, they don't really care much about the fact that some of them also provide a little group healing.
Grandchamp1989 wrote: »the1andonlyskwex wrote: »Grandchamp1989 wrote: »the1andonlyskwex wrote: »Grandchamp1989 wrote: »the1andonlyskwex wrote: »Uh, aren't most/all of these tanking sets, not healing sets?
The lines between what qualifies for what role have seems to be more and more of a grey area.
When I run 3dd 1t as tank I bring AOE healing for the group with things like Winter's Respite, might even backbar a resto staff with Olorime or SPC to take on both tank and healer role, in dungeon's where I can manage to multitask both.
Same in some Trials you can find Tanks with medium armor DPS sets such as Alkosh and you might even see healers sporting Ebon, if they they can't fit more onto the tank - even though it's a traditional tank set.
I also believe a lot of Solo players are fond of Leeching for the extra survivability, with passive damage, while in group content it is seen as selfish and doesn't benefit the group.
It's all blurred out there lol.
It's not this blurred. Most of these sets only provide self-healing, which is completely useless for actual healing. A bunch of them are also heavy armor, which isn't really good for healing either.
It's one thing for tanks and healers to swap support sets, or for either one to wear a support set that buffs group DPS. It's a totally other thing for a healer to wear a set that only provides self-healing.
You could make an argument for a healer to wear a set that provides a damage shield or extra health or armor if they need extra survivability (mostly for PuGs or PvP), but extra self-healing like these sets provide isn't all that helpful, especially when these sets also tend to significantly reduce your group healing by providing extra health and healing taken instead of role-relevant stats. A healer that needs more self-healing will benefit more by increasing their healing output to the whole group than they will from most of these sets.
As I stated purely self healing sets are seen as selfish and not too common in group content much less so in pre-made groups.
More than half of the sets listed do provide some form of AOE heal, and they do indeed switch between the support roles depending of the goal and group setup. Selfish sets such as self healing gear are mostly used by beginners and solo players in my experience.
5 of 9 only provide self-healing, and 4 of those are heavy armor. None of those 5 are what I would call "healing sets", except in the most literal (and least useful) sense that they do heal somebody.
Only 2 of the remaining 4, Winter's Respite and Hiti's Hearth, have any real value for PvE healers.
The last 2, Almalexia's Mercy and Battalion Defender, are somewhat interesting because they might be useful for PvP healing, where a healer can expect to be taking or blocking a fair amount of damage, but in PvE (which is what the OP specifically asked about), a healer shouldn't be getting hit or blocking enough to reliably trigger their heals (or to significantly benefit from their 2-4 piece bonuses, or the fact that Battalion Defender is heavy armor).
In summary, the title of this poll is terribly misleading. The OP is really asking about self-healing tank sets, and based on the list provided, they don't really care much about the fact that some of them also provide a little group healing.
All fair points mate, I get that the poll is somewhat hard to decode.
As for the "it's heavy armor issue", you can literally wear any armor type you like if your wear it as jewelry and weapons. You'll still get the 5 piece bonus, and you can still wear your prefered armor type on your body. It's pretty neat. I rarely wear 2 "heavy armor sets" on my tank - just one.
TonyDemonLord wrote: »I prefer Leeching Plates because it now has almost a 100% uptime now and it provides decent damage and very good healing. The healing multiples the more enemies in the circle radius so that makes you pretty much unkillable with large groups of enemies. It’s also really funny just standing in a group of enemies and watching them die while doing nothing.
TonyDemonLord wrote: »I prefer Leeching Plates because it now has almost a 100% uptime now and it provides decent damage and very good healing. The healing multiples the more enemies in the circle radius so that makes you pretty much unkillable with large groups of enemies. It’s also really funny just standing in a group of enemies and watching them die while doing nothing.
I use Bahrahas on my tank, but I always see people talking about Leeching Plate. On paper they look almost identical except Bahrahas has a slow on it as well, so why do so many people recommend Leeching over Bahrahas?
AgaTheGreat wrote: »Coldharbour's favourite