Daemons_Bane wrote: »I use cowards gear, wild hunt ring, orc race and medium armor sprint boost.. also swift on my jewelry.. I am more than over the max speed of 200%
Edit: If you read the tooltip of the ring, you will see that it is not major expedition
Daemons_Bane wrote: »200% is the max yes.. I can't remember/find the info atm, as I am on my phone.. but reaching the 200% cap is actually pretty easy..
Daemons_Bane wrote: »You could get LVL 4 vampire.. invisible sprint.. makes delves super easy for farming skyshards.. I do it on my crafter
Stinkyremy wrote: »Daemons_Bane wrote: »You could get LVL 4 vampire.. invisible sprint.. makes delves super easy for farming skyshards.. I do it on my crafter
I was thinking vamp but actually wwolf gets a unique speed bonus added to them on ult so as I am just about speed that should stack!
Going for the OP, run is 100% walk is -40% so you haven't reached the cap.
We need 160% for the cap from base walk to reach max speed and if you hit that obviously you will be wasting 160% when sprinting.
I am very poor at maths so I have to figure it out!
Daemons_Bane wrote: »Stinkyremy wrote: »Daemons_Bane wrote: »You could get LVL 4 vampire.. invisible sprint.. makes delves super easy for farming skyshards.. I do it on my crafter
I was thinking vamp but actually wwolf gets a unique speed bonus added to them on ult so as I am just about speed that should stack!
Going for the OP, run is 100% walk is -40% so you haven't reached the cap.
We need 160% for the cap from base walk to reach max speed and if you hit that obviously you will be wasting 160% when sprinting.
I am very poor at maths so I have to figure it out!
When I say walk, I mean the jogging speex that we use as a standard, not forcing your toon to actually walk.. For a runner build, I would take vamp over ww any day.. ww is the most expensive ulti, requires upkeep, and is illegal
Wandering_Immigrant wrote: »I use Jailbreaker with swift jewelry, 7x medium, steed mundus, on a Bosmer with a bow. So I have to roll to get the full effect, but at full speed she's well over the cap.
Stinkyremy wrote: »Wandering_Immigrant wrote: »I use Jailbreaker with swift jewelry, 7x medium, steed mundus, on a Bosmer with a bow. So I have to roll to get the full effect, but at full speed she's well over the cap.
Bosmer bow/bow is exactly what i wanted to do when I thought of making a speed build, then when i enquired and found orc speed boost is unique I wanted to try see if I could reach a cap only to be quite disheartened to find just a few items make us reach a cap.
I really wanted to sonic the hedgehog the map.
Wandering_Immigrant wrote: »Stinkyremy wrote: »Wandering_Immigrant wrote: »I use Jailbreaker with swift jewelry, 7x medium, steed mundus, on a Bosmer with a bow. So I have to roll to get the full effect, but at full speed she's well over the cap.
Bosmer bow/bow is exactly what i wanted to do when I thought of making a speed build, then when i enquired and found orc speed boost is unique I wanted to try see if I could reach a cap only to be quite disheartened to find just a few items make us reach a cap.
I really wanted to sonic the hedgehog the map.
Well bosmer's speed boost after rolling is also unique, and doesn't require you to be sprinting which makes it more useful in combat. It does require you to roll to refresh it though.
The real question isn’t how fast you can go but how long you can maintain it. Prisoners and dark stride are worth a look. Orc with divines medium armor speed boost passives, swift rings and neck, and steed Mundas should take you without needing wild hunt.
Stinkyremy wrote: »You mentioned the 200 max, so is that right that +200% is a max?
Stinkyremy wrote: »You mentioned the 200 max, so is that right that +200% is a max?
No, max speed IS 200%, and you start at 100% speed. Hitting the speed cap isn't difficult, as long as you are sprinting. So if all you are looking for is the ability to run real fast, then using cowards gear while sprinting will get you to 170% speed on its own.
Sprinting itself is +40% speed, and major expedition is +30%. That leaves you 30% from max, which can be easily covered by wearing 7 pieces of medium and by being an orc. That gets your sprint speed over 200. So for stuff like running around to farm mats, where you will be stopping regularly on the way to pick stuff up, and recover stamina, that is all you really need.
But if you are looking for a speed build that is fast no matter what you are doing, then it gets harder. What you want is modifiers that buff all movement, not just sprinting.
Steed mundus works, and gives you +15% movement if in all divine (16 if you run around while lugging a divine shield.) Major and minor expedition work too, but you can't get major as a constant effect. There will always be some trigger or limitation on major expedition, and almost always a timer too. You can get minor expedition as a constant by wearing Jailbreaker, but stat bonuses on that set are less than stellar. Stamsorcs are the only class to get minor expedition reliably enough to matter.
You can also get +2% to all movement via Windrunning passive by investing 120 CP into Lover.
The easiest way to buff up speed, is by using swift traits on jewelry. That's +7% per piece, as long as they are legendary quality.
But the most efficient way to do it, is to get the Ring of The Wild Hunt. That's +15% during combat, and +45% out of combat. And it comes with the swift trait out of the box, so in essence it alone will give you +22% in combat and +52% outside.
If you sprint while wearing it, and have no other speed modifiers, the ring alone will give you 192% speed while sprinting. Just eight points short of the movement cap.
If you are looking for a speed combat build, go with steed, windrunning, wild hunt, and swift jewellery. That gives you 153 point speed in combat, and 183% outside. You can still sprint in combat to get to 193 should you need to run away or something, and if you are a Stamsorc, you will be getting minor expedition via hurricane most of the time, and can afford to drop one swift or maybe even two.
Stinkyremy wrote: »Daemons_Bane wrote: »200% is the max yes.. I can't remember/find the info atm, as I am on my phone.. but reaching the 200% cap is actually pretty easy..
Well the OP thread said it was 200% too but I didn't know if that is out of date.
Well that is pretty disheartening because with just cowards gear and wild hunt with swift traits we are already over the max.
Still, Fiords legacy is a unique buff to just sprint and nights silence to sneak, so i think that would be the best way to go as jailbreaker for miner expedition would be wasted.
So it's 30% major expedition from cowards gear
45% from wild hunt
30% from swift trait jewellery
Max overland speed but in combat that gets nerfed by 30% because of wild hunt
So yeah fiord 15% sprint speed would still allow my toon to still gtfo of danger at a total -10% max speed.
I think I would be happy with this.
Oreyn_Bearclaw wrote: »When you talk about being over the speed cap, you really need to define parameters. Speed cap with rapids? Speed Cap while sprinting? Speed cap just by walking? Speed Cap in/out of combat?
For example, on my crafter, my goal is to be at speed cap out of combat, only using sprint. It's not hard at all.
Base: 100
Sprint: 40
Ring of Hunt 52 (45+7)
Medium Armor 21
CP passive: 2 (wind running)
Steed: 10%