Dusk_Coven wrote: »Even when they changed it to 5 keys per chest and reduced RNG, some people were still spending 100+ keys to get the shoulder they want in the correct weight. Except they are getting a lot less incidental loot -- only 1 shoulder instead of 5 and no extras.
Golden Vendor is better. Save your keys for event items which cost like 50 keys per.
CaffeinatedMayhem wrote: »Strange as it may sound, if you want the meta shoulder piece, DON'T use the 5 key coffer, use the 1key. The 5-key coffers are heavily weighted towards 1 set, and it's generally the one no one wants.
I could *never* get Balorgh heavy shoulders out of the 5 key coffer, but I have 2 from the 1 Key.
universal_wrath wrote: »A tip for farming things. If you need a set, you should a different one to get what you want. If you want velidrith, wear chudan, velidrith will drop more, if you want selene, wear stormfist. If you want light armor, wear heavy/mdium armor. If you want magical weapon, wear a physical weapon. That is how RNG works in this game, for most part.
redspecter23 wrote: »When I go for shoulders, I use the single key box so I get 5 times as many shoulders. Sure, it may not be the exact one I want, but I will keep any and all that have reasonable traits. Also, I just assume that when I find the one I do want, I will have to trait change it. The odds of finding the piece you want, in the weight you want, with the trait you want is ridiculously low.
With this strategy, I tend to do well over a long period of time. If, however, I needed a specific shoulder piece ASAP, it would probably get very frustrating.
Everest_Lionheart wrote: »redspecter23 wrote: »When I go for shoulders, I use the single key box so I get 5 times as many shoulders. Sure, it may not be the exact one I want, but I will keep any and all that have reasonable traits. Also, I just assume that when I find the one I do want, I will have to trait change it. The odds of finding the piece you want, in the weight you want, with the trait you want is ridiculously low.
With this strategy, I tend to do well over a long period of time. If, however, I needed a specific shoulder piece ASAP, it would probably get very frustrating.
That DLC rando chest is getting way too watered down though. They need a 4th pledge or at least split the random coffers somehow.
Everest_Lionheart wrote: »redspecter23 wrote: »When I go for shoulders, I use the single key box so I get 5 times as many shoulders. Sure, it may not be the exact one I want, but I will keep any and all that have reasonable traits. Also, I just assume that when I find the one I do want, I will have to trait change it. The odds of finding the piece you want, in the weight you want, with the trait you want is ridiculously low.
With this strategy, I tend to do well over a long period of time. If, however, I needed a specific shoulder piece ASAP, it would probably get very frustrating.
That DLC rando chest is getting way too watered down though. They need a 4th pledge or at least split the random coffers somehow.
redspecter23 wrote: »Everest_Lionheart wrote: »redspecter23 wrote: »When I go for shoulders, I use the single key box so I get 5 times as many shoulders. Sure, it may not be the exact one I want, but I will keep any and all that have reasonable traits. Also, I just assume that when I find the one I do want, I will have to trait change it. The odds of finding the piece you want, in the weight you want, with the trait you want is ridiculously low.
With this strategy, I tend to do well over a long period of time. If, however, I needed a specific shoulder piece ASAP, it would probably get very frustrating.
That DLC rando chest is getting way too watered down though. They need a 4th pledge or at least split the random coffers somehow.
I agree completely. They haven't futureproofed their own system. There are definitely ways to create a system that doesn't make it harder to get the thing you want as more dungeons are added.
redspecter23 wrote: »Everest_Lionheart wrote: »redspecter23 wrote: »When I go for shoulders, I use the single key box so I get 5 times as many shoulders. Sure, it may not be the exact one I want, but I will keep any and all that have reasonable traits. Also, I just assume that when I find the one I do want, I will have to trait change it. The odds of finding the piece you want, in the weight you want, with the trait you want is ridiculously low.
With this strategy, I tend to do well over a long period of time. If, however, I needed a specific shoulder piece ASAP, it would probably get very frustrating.
That DLC rando chest is getting way too watered down though. They need a 4th pledge or at least split the random coffers somehow.
I agree completely. They haven't futureproofed their own system. There are definitely ways to create a system that doesn't make it harder to get the thing you want as more dungeons are added.
You mean the 1-key chests? Hmm...
They could also divide it and put half in I and half in II, with a list in the description of the sets which each contains I guess.
CaffeinatedMayhem wrote: »universal_wrath wrote: »A tip for farming things. If you need a set, you should a different one to get what you want. If you want velidrith, wear chudan, velidrith will drop more, if you want selene, wear stormfist. If you want light armor, wear heavy/mdium armor. If you want magical weapon, wear a physical weapon. That is how RNG works in this game, for most part.
Actually wearing another set won't help. I was farming for Balorgh shoulders on my tank, who obviously wasn't wearing Balorgh.
Most people I've talked to have the same experience, the 5 key Wolfhunter coffers are heavily skewed to Vykosa and light Balorgh.
Same for when I needed Stonekeeper - only ever got Symphony, had to use the 1 key coffers.
If you actually read my statement, I didn't say "absolutely the one no one wants" I said "generally the one no one wants" because your example enforces that the 5 key coffers are weighted heavily to one set.
redspecter23 wrote: »redspecter23 wrote: »Everest_Lionheart wrote: »redspecter23 wrote: »When I go for shoulders, I use the single key box so I get 5 times as many shoulders. Sure, it may not be the exact one I want, but I will keep any and all that have reasonable traits. Also, I just assume that when I find the one I do want, I will have to trait change it. The odds of finding the piece you want, in the weight you want, with the trait you want is ridiculously low.
With this strategy, I tend to do well over a long period of time. If, however, I needed a specific shoulder piece ASAP, it would probably get very frustrating.
That DLC rando chest is getting way too watered down though. They need a 4th pledge or at least split the random coffers somehow.
I agree completely. They haven't futureproofed their own system. There are definitely ways to create a system that doesn't make it harder to get the thing you want as more dungeons are added.
You mean the 1-key chests? Hmm...
They could also divide it and put half in I and half in II, with a list in the description of the sets which each contains I guess.
I think their idea was to add the 5 key option. That way (in theory) you always have a 50/50 chance of getting the set you want and a 1 in 6 chance of getting the set you want with the weight you want. Sounds great on paper at least.
For me? I'll take those 30+ keys and just get 30 assorted shoulders from a larger list. I might get 2 or 3 I will use at some point, if not right away. If I use the 5 key buy, I may just end up deconning anything I don't want.
They could just remove more of the RNG and at least let you buy the specific set you want, then you only fight 2 layers of RNG, the weight and trait and the trait can be changed if needed. I suppose they would probably charge 12+ keys for that privilege though. Then if you need a specific weight, you're looking at a hefty amount of keys.
redspecter23 wrote: »redspecter23 wrote: »Everest_Lionheart wrote: »redspecter23 wrote: »When I go for shoulders, I use the single key box so I get 5 times as many shoulders. Sure, it may not be the exact one I want, but I will keep any and all that have reasonable traits. Also, I just assume that when I find the one I do want, I will have to trait change it. The odds of finding the piece you want, in the weight you want, with the trait you want is ridiculously low.
With this strategy, I tend to do well over a long period of time. If, however, I needed a specific shoulder piece ASAP, it would probably get very frustrating.
That DLC rando chest is getting way too watered down though. They need a 4th pledge or at least split the random coffers somehow.
I agree completely. They haven't futureproofed their own system. There are definitely ways to create a system that doesn't make it harder to get the thing you want as more dungeons are added.
You mean the 1-key chests? Hmm...
They could also divide it and put half in I and half in II, with a list in the description of the sets which each contains I guess.
I think their idea was to add the 5 key option. That way (in theory) you always have a 50/50 chance of getting the set you want and a 1 in 6 chance of getting the set you want with the weight you want. Sounds great on paper at least.
For me? I'll take those 30+ keys and just get 30 assorted shoulders from a larger list. I might get 2 or 3 I will use at some point, if not right away. If I use the 5 key buy, I may just end up deconning anything I don't want.
They could just remove more of the RNG and at least let you buy the specific set you want, then you only fight 2 layers of RNG, the weight and trait and the trait can be changed if needed. I suppose they would probably charge 12+ keys for that privilege though. Then if you need a specific weight, you're looking at a hefty amount of keys.
Me trying to get a sentinel medium shoulder...
Most of the time I end up spending 50+ keys to get the shoulder with the weight I'm looking for, and I don't even care about the trait. I don't like this rng.
Me trying to get a sentinel medium shoulder...
Most of the time I end up spending 50+ keys to get the shoulder with the weight I'm looking for, and I don't even care about the trait. I don't like this rng.
Me trying to get a sentinel medium shoulder...
Most of the time I end up spending 50+ keys to get the shoulder with the weight I'm looking for, and I don't even care about the trait. I don't like this rng.
I have Symphony and Nightflame as go to sets for my healer, but have been trying to get Sentinel shoulders for months. I get Engine Guardian every single time in every trait and wait there is out of 5 key boxes, but not a single Sentinel. Lost more keys that I can count now. Have also been doing trails and dungeons again on a daily basis and have only gotten tanking or stamina dps gear for my healer as drops. It is really discouraging, but it's clear they have no intention of changing the system. no matter how many people complain about it, or for how long.
WAI.
I won't pretend I'm not frustrated grinding for medium Selene's for a solid two, three weeks now, but I also spent ten years play Final Fantasy XI. Compared to FFXI, it's hard for me to complain about the difficulty of acquiring endgame or pseudo-endgame gear. You could legitimately go years in FFXI trying to acquire a single piece. ESO's various systems are not even remotely close to that.
Now something like crown crate logger would be nice for other drops to to point out the weighting.CaffeinatedMayhem wrote: »Strange as it may sound, if you want the meta shoulder piece, DON'T use the 5 key coffer, use the 1key. The 5-key coffers are heavily weighted towards 1 set, and it's generally the one no one wants.
I could *never* get Balorgh heavy shoulders out of the 5 key coffer, but I have 2 from the 1 Key.