https://youtu.be/-vrdSG_lzw4
https://youtu.be/Y4nKaNxWHHILioraValkyrie wrote: »Done it, 12:00 in combat, screenshot of combat metrics to follow. Thanks for a fun challenge

Grandchamp1989 wrote: »LioraValkyrie wrote: »Done it, 12:00 in combat, screenshot of combat metrics to follow. Thanks for a fun challenge
Hey, that's awesome man! You got a video of it too?
Screenshots of CM are so limited lolol and I'm curious!
LioraValkyrie wrote: »
emilyhyoyeon wrote: »this sounds 10x harder than vma, in a standrd trial tank setup at least
Grandchamp1989 wrote: »emilyhyoyeon wrote: »this sounds 10x harder than vma, in a standrd trial tank setup at least
It's not easy lol.
We're numerous tank players who've given this a shot and done all the vet dungeons and we're pulling 1-2-3 minutes lol.
I'm super curious on how Liora did 12 minutes in vet and I know a lot of the other's will be too when I tell them the challenge is public knowledge lol. Hope Liora bless us with a video there's huge learning potential for me atleast.
LioraValkyrie wrote: »I did 19 minutes + on my stream, was just going to go until the bulls died but got RNGd by boss knockback + heavy in the same instant. It's the latest video on there.
LioraValkyrie wrote: »tbh I think the adds were dead before 10m the first time, as you can see everything takes residual damage from basic weapon attacks, pet attacks and riposte passive. I ran it by my calculator, and to keep the little ads (136k health) alive for 10 minutes you'd have to do under 225 dps to them for the duration. Everything in melee range is taking 400+ dps just from being blocked, pet swiped and the odd HA into the pack every few seconds. After 19 minutes, even the bulls (750k health) were at about 20% just from me trying to stay alive, using Yolna, Chudan and Alkosh with no synergies. So sorcs are out of the picture, as you would have to remove your health-based heal to achieve such tiny dps. You'd probably also have to reset your CP to remove residual damage from Riposte.
That's all a bit much work for my taste. The fun was surviving the bulls, keeping the small ads alive feels more like an unnecessary technicality that really limits your build and even class choice. Anyone could build like a PvP magsorc and steak-kite everything back and forth for 10 minutes, but that's not a tank stress test just cheese. Maybe not worry so much about technicalities when designing unofficial challenges you haven't completed yourself, since it kind of takes the fun out of it
LioraValkyrie wrote: »tbh I think the adds were dead before 10m the first time, as you can see everything takes residual damage from basic weapon attacks, pet attacks and riposte passive. I ran it by my calculator, and to keep the little ads (136k health) alive for 10 minutes you'd have to do under 225 dps to them for the duration. Everything in melee range is taking 400+ dps just from being blocked, pet swiped and the odd HA into the pack every few seconds. After 19 minutes, even the bulls (750k health) were at about 20% just from me trying to stay alive, using Yolna, Chudan and Alkosh with no synergies. So sorcs are out of the picture, as you would have to remove your health-based heal to achieve such tiny dps. You'd probably also have to reset your CP to remove residual damage from Riposte.
That's all a bit much work for my taste. The fun was surviving the bulls, keeping the small ads alive feels more like an unnecessary technicality that really limits your build and even class choice. Anyone could build like a PvP magsorc and steak-kite everything back and forth for 10 minutes, but that's not a tank stress test just cheese. Maybe not worry so much about technicalities when designing unofficial challenges you haven't completed yourself, since it kind of takes the fun out of it
Grandchamp1989 wrote: »LioraValkyrie wrote: »tbh I think the adds were dead before 10m the first time, as you can see everything takes residual damage from basic weapon attacks, pet attacks and riposte passive. I ran it by my calculator, and to keep the little ads (136k health) alive for 10 minutes you'd have to do under 225 dps to them for the duration. Everything in melee range is taking 400+ dps just from being blocked, pet swiped and the odd HA into the pack every few seconds. After 19 minutes, even the bulls (750k health) were at about 20% just from me trying to stay alive, using Yolna, Chudan and Alkosh with no synergies. So sorcs are out of the picture, as you would have to remove your health-based heal to achieve such tiny dps. You'd probably also have to reset your CP to remove residual damage from Riposte.
That's all a bit much work for my taste. The fun was surviving the bulls, keeping the small ads alive feels more like an unnecessary technicality that really limits your build and even class choice. Anyone could build like a PvP magsorc and steak-kite everything back and forth for 10 minutes, but that's not a tank stress test just cheese. Maybe not worry so much about technicalities when designing unofficial challenges you haven't completed yourself, since it kind of takes the fun out of it
lolol not me, the challenge was a group effort.
And the rules were in the opening post, I like what you did but if you decide they don't matter that's a choice, don't blame me for that choice;)
Grandchamp1989 wrote: »LioraValkyrie wrote: »tbh I think the adds were dead before 10m the first time, as you can see everything takes residual damage from basic weapon attacks, pet attacks and riposte passive. I ran it by my calculator, and to keep the little ads (136k health) alive for 10 minutes you'd have to do under 225 dps to them for the duration. Everything in melee range is taking 400+ dps just from being blocked, pet swiped and the odd HA into the pack every few seconds. After 19 minutes, even the bulls (750k health) were at about 20% just from me trying to stay alive, using Yolna, Chudan and Alkosh with no synergies. So sorcs are out of the picture, as you would have to remove your health-based heal to achieve such tiny dps. You'd probably also have to reset your CP to remove residual damage from Riposte.
That's all a bit much work for my taste. The fun was surviving the bulls, keeping the small ads alive feels more like an unnecessary technicality that really limits your build and even class choice. Anyone could build like a PvP magsorc and steak-kite everything back and forth for 10 minutes, but that's not a tank stress test just cheese. Maybe not worry so much about technicalities when designing unofficial challenges you haven't completed yourself, since it kind of takes the fun out of it
lolol not me, the challenge was a group effort.
And the rules were in the opening post, I like what you did but if you decide they don't matter that's a choice, don't blame me for that choice;)
I believe the issue was that the rule regarding mob death seems to be impossible to follow beyond a certain point because basic token minimal damage drops the squishier mobs earlier than your manufactured duration... a duration that you admit had never even been approached by your group so you had no idea there could be an unexpected counterintuitive issue.
You and your group hadn’t made it past a minute. How could you predict that the token minimum damage would, over time, be more than enough to drop the weak mobs.
I would use a metaphor with a manual transmission car in first gear being expected to go slower, but it seems nobody has a clue what those are anymore so...
Before you pass judgement on people for the pets killing the weakest mobs maybe make it ten minutes yourself and experience that issue yourself firsthand.
Olupajmibanan wrote: »Going to try Bloodspawn+Tava+Elf Bane with Magma Shell. In that setup you have Shell active for 17 seconds and can regenerate it in less than 25 seconds.
I just fear that the mobs will die from shell AoE before 10th minute mark.