juliandracos wrote: »This may be impossible to answer without referring to a specific class, but after reading some threads in the non-PvP section and some info on the net, I came away with the impression that in PvE, people min/max for certain their roles, i.e. DPS, Tanking, or Healing. On the other hand, in PvP, PCs that do well tend to be balanced (whatever that means).
So, is there a general difference in how to build for PvP vs PvE? If so, how it is different?
juliandracos wrote: »This may be impossible to answer without referring to a specific class, but after reading some threads in the non-PvP section and some info on the net, I came away with the impression that in PvE, people min/max for certain their roles, i.e. DPS, Tanking, or Healing. On the other hand, in PvP, PCs that do well tend to be balanced (whatever that means).
So, is there a general difference in how to build for PvP vs PvE? If so, how it is different?
Well in PvE as you said you build for 1 specific playstyle, so you either play DPS, Healer or Tank.
In PvP you should try to get aspects of all those playstyles in your build (at least if you are not playing in a big organized group), so you should try to be tanky to an extend that you can survive other players (this combines tank and heal aspects) and you should try to get enough damage to kill enemy players.
Because otherwise you will struggle against other players, because youre either not gonna be able to kill them or you are going to die very quickly.
juliandracos wrote: »Thanks. Would there be any difference between builds for open vs battlegrounds?