VaxtinTheWolf wrote: »The simplest action is just to deal with it. Who knows what they will change next anyway, whenever they get around to actually adjusting the classes again. Everything has had some piece, or MASSIVE CHUNKS in some instances, of their identity removed or shared with other abilities. Maybe in the future every class will have 1-2 actual unique things left about them.
catnamedwill wrote: »NB, DKs both had exact same functionality on Refreshing Path and Ash Cloud. Their healing morphs had damage or healing removed, I remember Templars celebrating as apparently it gave Templars more class identity as the last remaining class with a damage+healing ground DoT/HoT. It is just ZoS catching up to it's own standards set a year prior.
catnamedwill wrote: »NB, DKs both had exact same functionality on Refreshing Path and Ash Cloud. Their healing morphs had damage or healing removed, I remember Templars celebrating as apparently it gave Templars more class identity as the last remaining class with a damage+healing ground DoT/HoT. It is just ZoS catching up to it's own standards set a year prior.
catnamedwill wrote: »NB, DKs both had exact same functionality on Refreshing Path and Ash Cloud. Their healing morphs had damage or healing removed, I remember Templars celebrating as apparently it gave Templars more class identity as the last remaining class with a damage+healing ground DoT/HoT. It is just ZoS catching up to it's own standards set a year prior.
Hardly even and to use NBs or DKs as an example when they both have a bunch of rule breakers still in their kit. NBs incap strike having a unique buff attached to it and DKs having multiple DoTs that last a month. When it comes to templars they always get the rule while every other class is full of exceptions to the rules.
Everest_Lionheart wrote: »catnamedwill wrote: »NB, DKs both had exact same functionality on Refreshing Path and Ash Cloud. Their healing morphs had damage or healing removed, I remember Templars celebrating as apparently it gave Templars more class identity as the last remaining class with a damage+healing ground DoT/HoT. It is just ZoS catching up to it's own standards set a year prior.
Hardly even and to use NBs or DKs as an example when they both have a bunch of rule breakers still in their kit. NBs incap strike having a unique buff attached to it and DKs having multiple DoTs that last a month. When it comes to templars they always get the rule while every other class is full of exceptions to the rules.
MagDK and magplar aren’t that far removed from one another to be honest. The DK dots last a few seconds longer which helps them hit harder provided you don’t overcast. The Templar rotation is shorter and more static and also comes with an execute. Their DPS at lest in my own experience is within 2-3K of each other.
Hidden in the magplar class is better survivability. My magplar can survive certain 1 shot mechanics that are guaranteed to put my MagDK on the floor every time. I also feel like magplar is bringing better group utility. So that’s the trade between the two classes.
No experience on magblade. Heard it hits super hard but rotation is complicated. I have started running a stamblade recently and I find it clunky, could be my unfamiliarity with the class but I’m sure my magicka counterparts feel the same clunkiness with incap strikes that I do. It adds a hiccup to the rotation that I just can’t quite grasp.