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Solitude Furniture Review: The Good, the Bad and the Buggy

Sporvan
Sporvan
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So after finally collecting all the recipes at great expense I decided to decorate my Proudspire Manor in a Solitude style. As with most my houses I try to make them blend with the zone and source plants and furniture from the zone for added realism.

Although I still prefer the Elsweyr styles for the outrageous creativity the Solitude rustic chic style grew on me and the Noble purple furniture in particular can be very elegant and cohesive. Wicker baskets of all varieties and metal pots add a lot of decorative magazine kinda vibes to it.

The Good:


- Lots of variety on the degrees of just how rustic you want to be and the ability to be elegant as well.
- The new food is a sight to behold and it shows how necessary updating old food textures etc would be healthy for putting some sparkle back into old zones.
- Details and knot-work on furniture abounds. It's a different style from what I've been used to but it was fun to go full monty with it.
- It may be more austere but it can be warm and lovely too. There's a real feel to it of coziness.

The Bad:


- There are too many variations of the exact same piece but very slight differences. I get lost in the various cabinets and shelves. Unlike the predecessor Elsweyr it feels that you're actually kind of limited in what diverse furniture pieces you have available because it's all iterations of the same thing. Screens, shelves, pillows, etc. These are all very much missing!
- Whoever decorated the city Solitude itself needs to take a step back from placing random barrels and crates everywhere they could in every home. It made the city look more rustic than it should've and it's possible to look high class stylish with the furniture. Leave the barriel fiesta for more rustic cities like Morthal or Karthwatch.

The Buggy:
- Greymoor was rushed. There's no doubt about it, the release was delayed and you can see it in the overall quality of the story and zone. However, the most glaring thing for housing is that Solitude furniture has TERRIBLE collision detection. Placing objects on top of each other is a headache because align to surface either leaves it floating or sunken half into something else. This is a serious step back in the quality of the production of furniture. Perhaps it hasn't been noticed yet because not many have the recipes but man it was annoying having to tweak lots of items position manually. A complete review of this needs to be done for a patch to fix it. The surfaces simply don't align.
- Some things are overpoweringly loud like the fire scones... I can literally hear one halfway across the house.

I loved the experience of decorating in Solitude style and I'm very positive about housing in general. I hope we still get a lot of missing things like the chairs with pelts on them and more structural pieces like angled walls in particular. However, for the future I hope that the housing folks looks more at diverse items for a style and that the production quality standard goes up again with needless things like collision detection being awry.

Feel free to visit my Proudspire Manor on PC EU for a showcase of Solitude styles.

Edited by Sporvan on September 4, 2020 7:20PM
  • Ravensilver
    Ravensilver
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    Sporvan wrote: »

    The Buggy:
    - Greymoor was rushed. There's no doubt about it, the release was delayed and you can see it in the overall quality of the story and zone. However, the most glaring thing for housing is that Solitude furniture has TERRIBLE collision detection. Placing objects on top of each other is a headache because align to surface either leaves it floating or sunken half into something else. This is a serious step back in the quality of the production of furniture. Perhaps it hasn't been noticed yet because not many have the recipes but man it was annoying having to tweak lots of items position manually. A complete review of this needs to be done for a patch to fix it. The surfaces simply don't align.

    And I thought it was just me having that problem! I tried doing some decorating in Proudspire Manor yesterday, and I always 'lost' my objects, especially if they were small. It took me forever, scrolling like mad, to finally see it floating somewhere overhead and off to the side. So then I had to kind of turn and tilt and fold myself in half to be able to get the object close enough to the surface where I wanted it and place it there. Align doesn't work at all with smaller objects, and only sometimes with larger.
    I placed some crafting tables, and kind of had to float-jiggle them around until they were finally green and I could place them so that I could *use* them!

    Good to know that that's a real bug, and not just a problem on my end... *wipes sweat off brow*

  • SilverBride
    SilverBride
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    I'm not really a fan of the Solitude style, except for the carpets. I've done my Proudspire Manor very eclectically, and find a lot of the Alinor pieces seem to fit quite well. But I also have some Redguard, High Elf, a few pieces of Vampire, and even an Orc table, among others.

    As far as being buggy, I notice a lot of times if I am placing a small item on a shelf or a wall I have to scroll back and back and back until it finally emerges. In the cases where I've "lost" the object, I just click Z and it goes back to my bag, or where it was before. Or if this doesn't work you can use retrieval.
    PCNA
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