Permanent servitor, you know? As long as you keep them alive or unsummon them. It feels to me that they last so little, sometimes I don't feel like a Necromancer (on the summoner class feeling), but more of a dark mage.
I'd like to see them the same way Daedric Summoning works. However, knowing that necromancy makes people uneasy in towns, I think they could work like the old daedric summoning servitors, when casting the spell again would unsummon them (for example Volatile Familiar used to explode and die when you used its skill).
So here's my suggestion:
- Skeletal Mage: Unearth a skeletal mage from the dirt to fight by your side. The mage attacks the closest enemy every 2 seconds, dealing [x] Shock Damage. Once summoned, you can activate its special ability for [x] Magicka, Overloading the mage with magicka and making it explode and die, dealing [x] shock damage around it. Creates a corpse on death.
- Spirit Mender: Conjure a ghostly spirit to do your bidding and stay by your side. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring [x] Health. Once summoned, you can activate its special ability for [x] Magicka, absorbing its spiritual power to restore your highest resource by 20%. Creates a corpse on death.
Thoughts?
🌈 Ride with Pride🌈
Stamina/Damage Sorcerer - PC - NA - DC