Jeffrey530 wrote: »Probably because there's magic and people will naturally focus on aspects of it rather than technology. Why make a fridge when you can learn ice magic etc. Plus dwemers never shared their tech with others so when they disappear, the knowledge is gone
Very good point
Jeffrey530 wrote: »TX12001rwb17_ESO wrote: »TX12001rwb17_ESO wrote: »Jeffrey530 wrote: »Probably because there's magic and people will naturally focus on aspects of it rather than technology. Why make a fridge when you can learn ice magic etc. Plus dwemers never shared their tech with others so when they disappear, the knowledge is gone
Why make a Crossbow or a Sword when you have Magic? same logic applies yet those things still exist.
Not everyone on Nirn is magically gifted. It is actually not that common. Some races are more gifted than the others. Some, with affinity for magic will become mages, healers etc but some can only tap into Aetherius a little bit. We are used to being able to perform the most powerful of magics but that's only because we're the Nerevarine, Vestige etc. Then there is the mages guild that sells scrolls and potions but as stated many times: to those that have the coin, so I imagine it would be very expensive to equip your entire army with a fireball scroll, rather than swords and bows.
Then why not build Guns instead of Crossbows?
There's no gunpowder in TES I suppose, also it is easy for someone who knows gun exist and how it works to say that. Crossbows to guns is a huge jump in technology, and probably easier just to hire mages that hurl fireballs at enemies.
You can also say why not build vehicles and atom bombs, if devs do that it'll just become fallout...
Jeffrey530 wrote: »TX12001rwb17_ESO wrote: »TX12001rwb17_ESO wrote: »Jeffrey530 wrote: »Probably because there's magic and people will naturally focus on aspects of it rather than technology. Why make a fridge when you can learn ice magic etc. Plus dwemers never shared their tech with others so when they disappear, the knowledge is gone
Why make a Crossbow or a Sword when you have Magic? same logic applies yet those things still exist.
Not everyone on Nirn is magically gifted. It is actually not that common. Some races are more gifted than the others. Some, with affinity for magic will become mages, healers etc but some can only tap into Aetherius a little bit. We are used to being able to perform the most powerful of magics but that's only because we're the Nerevarine, Vestige etc. Then there is the mages guild that sells scrolls and potions but as stated many times: to those that have the coin, so I imagine it would be very expensive to equip your entire army with a fireball scroll, rather than swords and bows.
Then why not build Guns instead of Crossbows?
There's no gunpowder in TES I suppose, also it is easy for someone who knows gun exist and how it works to say that. Crossbows to guns is a huge jump in technology, and probably easier just to hire mages that hurl fireballs at enemies.
You can also say why not build vehicles and atom bombs, if devs do that it'll just become fallout...
Gunpowder is Dwemer technology
https://en.uesp.net/wiki/Tribunal:A_Show_of_Power (quest in TES III Tribunal where you literally blow up entrance to ruins with dwarven C4)
Also gunpowder is somewhat less practical if you have magic. Mages can control destruction radius at will, won't explode when transporting and don't require manufacturing. There is also enchanting: why using a gun that need reloading after each shot when you can cast lightning bolt with just a ring on your finger.
Even if mages are not that common, having at least one in a settlement is suffice for everyone to benefit and dont pursue to replace the convenience.
Only thing that can be viewed strange here is that armor and weapon materials don't advance.
Dark_Lord_Kuro wrote: »I think on of the assistant created a prithing press he called the process word smashing or somthing like that
RaddlemanNumber7 wrote: »In the real world:
Nostalgia is more marketable than progress. Stagnation is more economic to design than change. There is a risk that significantly altering the game's aesthetics or mechanics, look and feel might actually break the IP.
wtlonewolf20 wrote: »its an interesting thing to consider. i mean in history there are cases to be made for technological stagnation. In fantasy? well there is a certain amount of suspension of disbelief that is expected in most worlds and works of fantasy. IE the world works how the world works and we are expected to just go with it.
That said you have to also consider that the Era's of Tamriel from a history perspective are rather close together time wise when compared to real world history. Also when you look at our own history it has only been in the last 200-300 years or so where technology has made leaps and bounds ahead of each other. It wasn't that long ago that people were still using horses in major countries as a form of popular transportation. When compared to the rest of recorded and unrecorded history, that type of growth was unheard of. Also there are recorded instances (isolated as some of them may be) of technological stagnation or in some cases what we would call regression when a less sophisticated society conquered/invaded a more technological advanced one (ie Saxons conquering Roman Briton) or where religions repressed the thoughts needed to develop innovations.
That said there really is a good reason that TES games remain in the age and settings they do. and its a very simple one. If the setting changes too much, either the environment or gameplay, or the lore it stops BEING a TES game, and becomes something else. I mean there were plenty of reviews out there that Fallout 4 was essentially "Skyrim with Guns", but do we want the next TES game or ESO to become that? or even a Fallout 76?
Jeffrey530 wrote: »Probably because there's magic and people will naturally focus on aspects of it rather than technology. Why make a fridge when you can learn ice magic etc. Plus dwemers never shared their tech with others so when they disappear, the knowledge is gone
Very good point
No its not. Humans are known for reverse engineering any technology they find. Look at modern day China and Japan. in the 40s and 50s the Japanese were buying up American cars to reverse engineer and improve upon....in current day China, they buy up and reverse engineer any technology they can get their hands on from anywhere....this isn't a bad thing...its human nature.
As for the magic argument, that is a non-starter as well...sure, you can learn ice magic..IF YOU ARE MAGE, but the vast majority of NPCs in the game are no such thing...there would definitely be a demand for a refrigerator.
The OP has a point here....the only way to keep technology from advancing(especially with Dwemer tech still being around) is active suppression of it.
TradoTheOne wrote: »Not only broken, but dragonbroken.
NotaDaedraWorshipper wrote: »Elder Scrolls is not the only fictional world where things doesn't seem to progress or evolve much. Star Wars is another big one and there are even longer passings of time there!
Think the makers want the world to stay the same and familiar, but still have time pass, so they feel rather stagnant.