So has anyone actually done the math correctly and figured out if BT or Infused is best next patch?
martijnlv40 wrote: »I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
[url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]
I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...
martijnlv40 wrote: »I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
[url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]
I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...
3 Blood thirsty is still the strongest for next patch pve, for pvp infused will be the strongest for ur healing and damage.
Taleof2Cities wrote: »martijnlv40 wrote: »I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
[url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]
I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...
3 Blood thirsty is still the strongest for next patch pve, for pvp infused will be the strongest for ur healing and damage.
Players should also be aware that Bloodthirsty does not affect healing (was tested on PTS).
YandereGirlfriend wrote: »
martijnlv40 wrote: »I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
[url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]
I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...
3 Blood thirsty is still the strongest for next patch pve, for pvp infused will be the strongest for ur healing and damage.
Taleof2Cities wrote: »martijnlv40 wrote: »I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
[url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]
I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...
3 Blood thirsty is still the strongest for next patch pve, for pvp infused will be the strongest for ur healing and damage.
Players should also be aware that Bloodthirsty does not affect healing (was tested on PTS).
Taleof2Cities wrote: »martijnlv40 wrote: »I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
[url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]
I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...
3 Blood thirsty is still the strongest for next patch pve, for pvp infused will be the strongest for ur healing and damage.
Players should also be aware that Bloodthirsty does not affect healing (was tested on PTS).
So Puncturing Sweep will deal damage taking into account BT boost, but its healing part will heal based on the damage without BT? Sounds like a calculation bug, not a feature.