Maintenance for the week of December 30:
• PC/Mac: No maintenance – December 30

Infused vs Bloodthirsty Jewelry on a Sorcerer

martijnlv40
martijnlv40
✭✭✭
I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
[url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]

I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...
Edited by martijnlv40 on August 21, 2020 9:23AM
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭
    BT scales from 90%,
    amplitude adds to dmg done, not spell damage, and scales weirdly for different things. (No cp you will get 10% increase from 100%, with CP+minor slayer it can be 10% increase from 130%, "making it" be 7.7% in reality.)

    Additionally spell damage of bloodthirsty doesn't increase from any source at all. So it stays constant across the %

    Additionally infused provides 60% of 174 which is 104.4 not 160. After 40% increase major+minor prophecy+5 sorc skills on bar) it will be 146~

    And you have some typos all around, the spell dmg from 90 to 0 ends with 315 instead of 350, I saw another one in the amplitude section but this one is wrong all together anyway.
    Edited by zvavi on August 20, 2020 3:26PM
  • martijnlv40
    martijnlv40
    ✭✭✭
    I’m gonna edit the mistakes. I know amplitude amplifies the damage, not a stat, but I didn’t see an easier way of doing it like this. That’s why spel damage from infused scales up to 160. And I also made bloodthirsty scale with that. And by saying it scales from 90%, do you mean it starts with 0 spell damage then, or immediately with 10% (so 35 spell damage)?
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭
    0 at 90%

    making aptitude be through spell dmg is weird and in accurate as heck, since it relies on CP etc.while bt and infused adds damage compared to your spell power + max magicka (and only on skills + light attacks not procs)
    Edited by zvavi on August 21, 2020 10:29AM
  • Mindcr0w
    Mindcr0w
    ✭✭✭✭✭
    ✭✭
    So has anyone actually done the math correctly and figured out if BT or Infused is best next patch?
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭
    Generally BT (blood thirsty) will probably stronger on everything, but since it is less strong on mag sorc (because of amplitude, additional spell damage scaling and no execute), I would still prefer running 2 infused and one BT, or even 3 infused.
    Why? Because in the foreseen mag groups, with 1 mag dk, 3 necros, and 4 NB. If at all you manage to get in as magsorc, you will have 6 other dds scaling hard with bloodthirsty, lowering the time you actually spend in lower health ranges anyway, so running infused would let you
    1. Since your whole group will be running 3 bloodthirsty, boss will be spending more time at higher %, running infused will help higher dps during that longer time.
    2. Help your team reach their peak faster by dealing more damage at high %.

    Additionally if you are on something like orb duty in vCR, you will actually be hitting the orbs from 100% to 20% since they got low health you care only about that range, because anything below 20% will die in one hit anyway, regardless of trait, throwing blood thirsty out of the useful (orb duty dd is better at 3 infused). It actually applies to all situations with low health priority adds, vSCP is a great example dungeon, with periodical adds in 2nd 4th & 5th boss are great examples.

    In stam groups I wouldn't recommend running at all your sustain is going to be sooooo ***.
  • Villainelle
    Villainelle
    ✭✭
    Mindcr0w wrote: »
    So has anyone actually done the math correctly and figured out if BT or Infused is best next patch?

    Yes. Here's T3hAsianGod's analysis of Bloodthirsty vs. Infused in Stonethorn.

    Short version: stam DPS should use Infused; mag DPS can use BT, but the advantage is likely negligible.

    We can't gauge which is superior with complete accuracy because the length of the execute phase on each fight varies, and tends to be the shortest phase of an encounter, accelerating the lower the target's health gets. The shorter the execute phase, the worse Bloodthirsty performs, because BT's damage scales past Infused only at 50% health and lower. You are only getting that optimal BT damage for the shortest phases of the fight. In the past, the damage boost from BT was still high enough to compensate for that short window when it was active. Now it's unlikely to be worth it in many cases.

    Infused is the safest and on average best choice for most at this point.
    Edited by Villainelle on August 22, 2020 2:52PM
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Curious about these traits..for me solo/small scale PvP arcane just feels to win out.

    They added JC but nothing feels strong enough to bother
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Eclipze
    Eclipze
    ✭✭
    I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
    [url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]

    I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...

    3 Blood thirsty is still the strongest for next patch pve, for pvp infused will be the strongest for ur healing and damage.
  • YandereGirlfriend
    YandereGirlfriend
    ✭✭✭✭✭
    ✭✭✭✭✭
    Beardimus wrote: »
    Curious about these traits..for me solo/small scale PvP arcane just feels to win out.

    They added JC but nothing feels strong enough to bother

    I would love to see an Ulti-Gen trait introduced.
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    Eclipze wrote: »
    I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
    [url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]

    I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...

    3 Blood thirsty is still the strongest for next patch pve, for pvp infused will be the strongest for ur healing and damage.

    Players should also be aware that Bloodthirsty does not affect healing (was tested on PTS).
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭
    Eclipze wrote: »
    I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
    [url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]

    I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...

    3 Blood thirsty is still the strongest for next patch pve, for pvp infused will be the strongest for ur healing and damage.

    Players should also be aware that Bloodthirsty does not affect healing (was tested on PTS).

    Ikr? So misleading, dang wording.
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Beardimus wrote: »
    Curious about these traits..for me solo/small scale PvP arcane just feels to win out.

    They added JC but nothing feels strong enough to bother

    I would love to see an Ulti-Gen trait introduced.

    Yeah for sure!!! At least we have the pots now..
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Eclipze wrote: »
    I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
    [url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]

    I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...

    3 Blood thirsty is still the strongest for next patch pve, for pvp infused will be the strongest for ur healing and damage.

    @Eclipze aurely that depends on how your skills scale? I.e. infused compared to Arcane. Which also helps ward size.

    Perhaps its just me but the SD gain from infused seems so low.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • ThePedge
    ThePedge
    ✭✭✭✭✭
    Bloodthirsty
  • Ladislao
    Ladislao
    ✭✭✭✭✭
    Eclipze wrote: »
    I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
    [url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]

    I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...

    3 Blood thirsty is still the strongest for next patch pve, for pvp infused will be the strongest for ur healing and damage.

    Players should also be aware that Bloodthirsty does not affect healing (was tested on PTS).

    So Puncturing Sweep will deal damage taking into account BT boost, but its healing part will heal based on the damage without BT? Sounds like a calculation bug, not a feature.
    Everything is viable
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ladislao wrote: »
    Eclipze wrote: »
    I did the math on this, can anyone tell me if it's accurate and whether Bloodthirsty scales from 100% or 90%. And I'm wondering if I did the amplitude passive right, with the thresholds and just multiplying it after the first multiplications.
    [url="http://"]http:/https://docs.google.com/spreadsheets/d/1bexX5nY9gpA_SN0oOXOJb6F1LkUB17IuvT-2K67ggvM/edit?usp=sharing/[/url]

    I fixed it, unfortunately I can't really implement the amplitude passive well, and also: it doesn't even seem to matter. It looks like a 2 spell damage bonus towards infused in the best case and it still lags behind bloodthirsty. I'm wondering how many infused need to be run in a group of twelve in total, since it doesn't seem to change a lot compared to live right now...

    3 Blood thirsty is still the strongest for next patch pve, for pvp infused will be the strongest for ur healing and damage.

    Players should also be aware that Bloodthirsty does not affect healing (was tested on PTS).

    So Puncturing Sweep will deal damage taking into account BT boost, but its healing part will heal based on the damage without BT? Sounds like a calculation bug, not a feature.

    No... What he meant is that honor the dead (for example) will not heal stronger low health allies, even though tooltip implies that it will ... (The BT tooltip)

    Obviously sweeps will heal compared to damage done.
    Edited by zvavi on August 23, 2020 1:14PM
Sign In or Register to comment.