ChaosWotan wrote: »Guess it's caused by all the fancy gear, crown mounts and new skills, compared to Cyrodiil in 2014/15.
volkeswagon wrote: »How would crown crate mounts cause lag?
ChaosWotan wrote: »Ah, the free to play event. That can explain some of it. But I very seldom get lag in PvE now, but Ravenwatch EU can have seemingly random lag and high ping all over the place, including areas that have only 2 gamers present, when taking a resource for example. I've suddenly gotten 30 FPS when being alone, for some unknown reason. And all the micro-loading screens when being alone in the open world, why is that happening? They were extremely rare in prior years, though more common in relation to events near keeps.
ChaosWotan wrote: »They are more graphic-intensive.
Ectheliontnacil wrote: »ChaosWotan wrote: »Guess it's caused by all the fancy gear, crown mounts and new skills, compared to Cyrodiil in 2014/15.
Imagine if the solution to lag was the removal of crown crate mounts!
ChaosWotan wrote: »They are more graphic-intensive.
That wouldn't slow the server down as the assets (textures,etc) are local on your PC and not sent by the server every time you see a mount. As far as the server is concerned it's just another mount. It could slow down your own PC depending on it processing capabilities though.
Contaminate wrote: »ChaosWotan wrote: »They are more graphic-intensive.
That wouldn't slow the server down as the assets (textures,etc) are local on your PC and not sent by the server every time you see a mount. As far as the server is concerned it's just another mount. It could slow down your own PC depending on it processing capabilities though.
When ZOS released the onyx indrik mount it caused everyone in render distance of it's summon to crash to desktop
You really think all those vfx can't cause gamebreaking lag?
TineaCruris wrote: »