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ESO vs Other MMORPG

Scrollup
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So I just reactivated my FFXIV account after taking 4 months break because the new update was just released yesterday and I missed how freaking fast, smooth, simple the game is compared to ESO. I mean I always think ESO is entirely different and unique compared to WOW and FFXIV since its not tab target mechanics etc.

I remember roughly 1.5 year ago I started ESO for the first time and felt the game was pretty cool because it was a different experience but was turned off (this just few months before monster was sync to your current character's level). Stop playing the game for a year and came back around 4-5 months ago. Now I have 5 class at lvl 50 and CP495.


*** Are there any ideas and or things you wish ESO has and or can improve upon, or take ideas from other MMORPG to make the game better? ***


1. Logging in ESO takes forever including sending request to login your characters each time then it loads the area. Overall takes much longer.

2. Performance is smooth. No random degrade at a town or dungeon etc.

3. UI and Menu in ESO is decent, but damn annoying due to some lag/delay.

4. No need to train mounts in other MMORPG and it can FLY.

5. World Auction House is super convenience, receive your item purchased instantly!!!
ESO Guild Trader sucks 1,000 times. On top of that, Guilds you joined you constantly have to pay gold to support up keep of the Trader which is already limited due to locations.

6. Character control in ESO could be better than other MMO. The plus side is ESO character can roll dodge lol.

7. ESO character auto log off is not good at all. I can understand when a new Expansion or DLC is released and many people are logged in which is a good time to enforce auto log off but outside of that it's pretty annoying.

I've never played WOW and only played Black Desert briefly which i can say is comparable to ESO in terms of fast combat but that game makes ESO feel a bit more slower.

Edited by Scrollup on August 11, 2020 9:04PM
  • Scrollup
    Scrollup
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    MistyRonin wrote: »
    The "closer" MMO to ESO would be Guild Wars 2, both are Western action MMORPGs with quite open class systems.

    For instance GW2 does also feature roll dodges, they are basic in most combats. They also have flying mounts and World Auction House. So maybe it would be a good option for you?

    Said that, even if they are in the same sub-genre and similar to each other than to other MMOs they are still extremely different. For instance GW2 is more ability based, fast combat, involving a lot of jumping and dodging (many fractal dungeons are basically jumping puzzles with bosses) while ESO prioritizes immersion and questing.

    I actually enjoy the ESO style more. I rather have horses than raptors as main ride, I rather do quests with deep stories than repeat actions. Crafting in ESO is way more immersive, useful and enjoyable overall. And in general ESO lore is IMHO better.

    FFXIV has an awful interface that it took me half a year to understand (bear in mind I played FFXI for years). And even today I can get lost on it.

    The only big negative I see in ESO is its exaggeratedly protracted maintenance times. It's something hard to conceive in our day and age -and I'm writing this as a MMO player for more than 20 years, since Ultima Online-. Heck in games like GW2 you have literally no maintenance times, updates are done sequentially in other servers, so players never go offline.

    ESO UI is too simple which leaves out a lot of good options for players. [snip]

    Example: I play on PC using a gamepad and I would like to keep the Keyboard/mouse UI and have the ability to enlarge and move around each components of the UI like FFXIV.

    Also, character control and movement in FFXIV has ability to switch keyboard and or gamepad while in gamepad your character doesn't walk backward it turns around immediately for faster pace. Where as in ESO gamepad, your character movement has a slow reaction.

    ESO is basic, missing some great options and is buggy.

    [edited for baiting]
    Edited by ZOS_RachelM on August 12, 2020 1:43PM
  • Kalik_Gold
    Kalik_Gold
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    In before the....
    Ras Kalik | Redguard - Templar | The Vestige, Ahkahtuz | Champion 1000+ | PS4/NA | ESO+ Cancelled | DC PVP
    PvP Combatants:
    Aurik Siet'ka | Redguard - Necromancer
    Cee Fôr | Redguard, Vampire - Nightblade
    Cacique the Sage of Ius | Redguard - Warden
    Jux Blackheart | Redguard, Lycan - Nightblade
    Goliath of Hammerfell | Redguard - Dragonknight
    Uri Ice-Heart the Twin | Reachman, Nord - Warden <No CP>
    Movárth Piquine | Nord, Vampire - Necromancer <Tank/Support>
    Kaotik Von Dae'mon | Breton half-Redguard* - Sorcerer <Healer/Support>

    PvE Adventurers:
    Herzog Zwei the Genesis | Breton - Templar <Healer>
    Cinan Tharn | Imperial, Vampire - Dragonknight <Tank>
    Tyrus Septim | Imperial - Sorcerer <Lightning/Shock Damage>
    Bates Vesuius of Dawnstar | Imperial - Dragonknight <Fire Damage>

    mmoRPG personal lore:
    Ras Kalik the Vestige, a renown Redguard Paladin and the wielder of Chrysamere; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. (not only Sai Sahan has a secret snowflake!) Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from undead, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting enemies on the battlefield if he so desired. Goliath being from Hammerfell, and a Redguard wields two massive swords in respect to the Ansei. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight.

    Jux Blackheart a master thief that was frequenting the Sisters of the Sands inn for pilfering during this time. Jux was known to infiltrate any bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of this and the glimmer of his golden armor in the moonlight and his greed. He lost two fingertips as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught...

    Kaotik Von’Daemon is an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, a Breton monk and two Imperial soldiers. One of the Imperials claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (Ras Kalik's mentor in the Five Companions). Cinan Tharn is really Abnur's drunkard treasure hunting illegitimate son, that was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired battle-mage soldier and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn is also a master of disguise, and uses his disguises while he robs various delves and dungeons for relics to sell on the black market. Tharn also runs an illegal gambling ring...

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a Breton and also a prominent monk of the Cult of the Ancestor Moth, was seeking to purchase an artifact from Cinan Tharn, before their capture. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Ancestor Moth cult worshippers wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure. Ras Kalik did indeed notice the sword however, and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Breton men have parted ways for now... While Ras Kalik is off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little does Kalik know a few people are awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The one known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons, is awaiting his arrival also.

    The journey to Senchal will also put him on a path to meet a strange man which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is only known as "the member C-4", as he gave up his born name when joining the cult. Cee Fôr is on a path to spread the disease as he was infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Cee For know, the infection is tied to Vampirism, but eventually the need for blood, will take over.

    Movárth Piquine - a former vampire hunter (now infected) within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in the Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Bates Vesuius of Dawnstar - grandfather of Silus Vesuius.

    Uri Ice-Heart - twin of Urfon Ice-Heart. Twin sons of Atli and Oljourn Ice-Heart that are originally from Markarth but are now residing on the Jerall Mountain range near Cyrodiil, their younger sister Araki has also relocated but she is in Windhelm currently. The twins joined the Reachmen while living in Markarth. Urfon pushed east to Hammerfell with the Winterborn Clan, leaving his family behind. Uri sent his parents and sister to live in the family cabin for safety to avoid the Vampire plague infiltrating the Reach. (but he doesn't know his sister has moved on to Windhelm to join the Fighter's guild). After hearing of Urfon's death... Uri left the Reach and is seeking vengeance.

  • MistyRonin
    Scrollup wrote: »
    ESO UI is too simple which leaves out a lot of good options for players. [snip]

    Example: I play on PC using a gamepad and I would like to keep the Keyboard/mouse UI and have the ability to enlarge and move around each components of the UI like FFXIV.

    Well, when I studied UI design in the university I was always told to keep it the most simple possible. So I guess I do like simple. As it's easier and faster to understand.

    While FFXIV UI is extremely convoluted and makes absolute no sense. It feels like a collections of after-thoughts randomly listed. I'm actually quite surprised they kept it as is, for so long. It feels like it would require a huge manual to actually understand it.

    Bear in mind that simple/convoluted does not equal to more or less features. You have games like Arma 3 that allow a huge degree of UI customization (sizes, places of components, etc.) while keeping a simple interface.
    Edited by ZOS_RachelM on August 12, 2020 1:43PM
  • vibeborn
    vibeborn
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    I took a look at the FFXIV UI and feel free to call me a simple person but....

    I'm probably biased, since ESO is and will be the only MMORPG I'll ever play, so I don't really have anything to compare it to
    Having said that, the bugs, maintenance and frustrations are a price that I'm personally willing to pay for a game that I personally enjoy very much, but that's just me. Would it be great if there were no bugs? Sure, but with a game of this caliber, bugs tend to happen. At least ZOS hasn't abanoned the game.

    Such are we different people who like different things :smile:
  • craybest
    craybest
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    while i agree with some of the OP points,
    i like ESO UIs more compared to FFXIV. it's much cleaner and simpler. I hate having too much info on screen at once.
    i just wish we had a minimap hahaa.
  • Scrollup
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    craybest wrote: »
    while i agree with some of the OP points,
    i like ESO UIs more compared to FFXIV. it's much cleaner and simpler. I hate having too much info on screen at once.
    i just wish we had a minimap hahaa.

    That's what I've been whining about. Not having mini maps and a templates of 10 slot to quickly save your gear set to swap out in seconds.

    Add gear swapping just like how Radial slottable item works or etc.
  • Scrollup
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    vibeborn wrote: »
    I took a look at the FFXIV UI and feel free to call me a simple person but....

    I'm probably biased, since ESO is and will be the only MMORPG I'll ever play, so I don't really have anything to compare it to
    Having said that, the bugs, maintenance and frustrations are a price that I'm personally willing to pay for a game that I personally enjoy very much, but that's just me. Would it be great if there were no bugs? Sure, but with a game of this caliber, bugs tend to happen. At least ZOS hasn't abanoned the game.

    Such are we different people who like different things :smile:

    All good, I meant in good gesture. I like both games.

    I just wish ZOS would take some ideas to improve their game.
    For me it's about making the game more accessible in terms of convenience and joy to play/work with. For me ESO has great things going but the some lacking.

    They are still behind in terms of overall performance and UI. I think they cut corners for a their own reasons.
    Edited by Scrollup on August 11, 2020 11:53PM
  • Scrollup
    Scrollup
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    MistyRonin wrote: »
    Scrollup wrote: »
    ESO UI is too simple which leaves out a lot of good options for players. [snip]

    Example: I play on PC using a gamepad and I would like to keep the Keyboard/mouse UI and have the ability to enlarge and move around each components of the UI like FFXIV.

    Well, when I studied UI design in the university I was always told to keep it the most simple possible. So I guess I do like simple. As it's easier and faster to understand.

    While FFXIV UI is extremely convoluted and makes absolute no sense. It feels like a collections of after-thoughts randomly listed. I'm actually quite surprised they kept it as is, for so long. It feels like it would require a huge manual to actually understand it.

    Bear in mind that simple/convoluted does not equal to more or less features. You have games like Arma 3 that allow a huge degree of UI customization (sizes, places of components, etc.) while keeping a simple interface.

    That's the whole point of providing more options to the players so they can adjust it to their liking. Taking advantage of enabling a certain UI and or turn it off altogether pretty simple.

    I rather have the ability and use it whenever I like versus not having it at all.
    Edited by ZOS_RachelM on August 12, 2020 1:43PM
  • ccfeeling
    ccfeeling
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    I will back to the GW2 if they release on PS4 :'(

    Im getting tired the endless nerfing of eso, actually they are just focus what end game players performance, 4 to 5 percents of the majority.

    There are so many bugs exist over 2 years, Zos just ignored.

    No other mmo company can do likes this.
  • goldCoaster
    goldCoaster
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    Not fully voice-acted? Nope.

    Tab-based combat? Double nope.

    If anything, all other MMORPGs should mirror ESO to make those other games better.
    PS4 NA
    Imperial Nightblade DC
    PSN: viknova
  • Sylvermynx
    Sylvermynx
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    Not fully voice-acted? Nope.

    Tab-based combat? Double nope.

    If anything, all other MMORPGs should mirror ESO to make those other games better.

    Well.... I actually have no use for fully voice acted. Ugh. And I'm not all that invested in the style of combat in this game. The only thing I AM invested in is - it's probably TES VI. So....
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