^thisvesselwiththepestle wrote: »I can recommend doing only one run per character, so you effectively double the amount of chances for the desired drop through leaderboard rewards.
gatekeeper13 wrote: »Stage 7 (Argonian) is 100% bugged. I get the poison effect although I ve stepped out of the aoe before the mushrooms exploded.
Are you dodge rolling or strafe/stepping? I've found with a lot of aoe mech, it appears the server doesn't update your position until the roll ends.
gatekeeper13 wrote: »Stage 7 (Argonian) is 100% bugged. I get the poison effect although I ve stepped out of the aoe before the mushrooms exploded.
Are you dodge rolling or strafe/stepping? I've found with a lot of aoe mech, it appears the server doesn't update your position until the roll ends.
gatekeeper13 wrote: »gatekeeper13 wrote: »Stage 7 (Argonian) is 100% bugged. I get the poison effect although I ve stepped out of the aoe before the mushrooms exploded.
Are you dodge rolling or strafe/stepping? I've found with a lot of aoe mech, it appears the server doesn't update your position until the roll ends.
Roll dodge most of the time.
gatekeeper13 wrote: »gatekeeper13 wrote: »Stage 7 (Argonian) is 100% bugged. I get the poison effect although I ve stepped out of the aoe before the mushrooms exploded.
Are you dodge rolling or strafe/stepping? I've found with a lot of aoe mech, it appears the server doesn't update your position until the roll ends.
Roll dodge most of the time.
That may be your problem in that case.
gatekeeper13 wrote: »gatekeeper13 wrote: »Stage 7 (Argonian) is 100% bugged. I get the poison effect although I ve stepped out of the aoe before the mushrooms exploded.
Are you dodge rolling or strafe/stepping? I've found with a lot of aoe mech, it appears the server doesn't update your position until the roll ends.
Roll dodge most of the time.
That may be your problem in that case.
True, in the sense that players can run instead of dodging to ensure they're out of the AoE in time. But nowhere does the game suggest you do this, it doesn't seem to be intentional behaviour, and if it is it's pretty counter-intuitive. Dodging should be an acceptable strategy to avoid incoming damage.
I don’t like this idea honestly if you want the gear get the gear but it would help the ole inventory if I could sell the 100+ perfected brp and maelstrom weaponsDarkstorne wrote: »The game has such an awful loot system. Especially if you're after dual wield weapons - you need to get lucky twice
Absolutely nothing of value would be lost if everything was bind on equip. Supply/demand would guarantee these items sell for insanely high prices, so people happy to engage in vMA and Trials would be richly rewarded for doing so. Players without the time to spend hundreds of hours grinding for a version of their current weapons with slightly more crit rating can now just buy them, earning the gold through their preferred method. "Play how you want".
GlorphNoldorin wrote: »Ha ha
this has been happening for a very long time
https://www.youtube.com/watch?v=N2Uq52NmzfI
the game dont work
Honestly I am through with this broken arena, releasing those stupid perfected weapons into VMA and make us farm this broken crap all over again is such a cheap content.
85 VMA in the last 2 weeks, NOT A SINGLE FLURRY 1 HAND! NOT EVEN 1 !!!!
Why do I keep getting staves and 2 handers?!?!!?!?! wtf is this? this is no RNG, this is a pre programmed mechanic to make us keep farming that shity broken arena content all over again and again and again, I am 100% sure it scan my skills and simply don't drop it, there are limits how unlucky I can be.
Over 100 hours of my life wasted on this crap!
And not to even mention how broken the Argonian arena is, people like me with 220 MS sometimes having an IMPOSSIBLE rounds, the mushrooms spawn on me already exploding 50% of the time, why torture your player base like this? some bugs still exist from the day the game was released.
I am so fed up with this crap, exactly the same reason I quit 3 years ago, already feel like I wasted my money coming back.
gatekeeper13 wrote: »Stage 7 (Argonian) is 100% bugged. I get the poison effect although I ve stepped out of the aoe before the mushrooms exploded.
Are you dodge rolling or strafe/stepping? I've found with a lot of aoe mech, it appears the server doesn't update your position until the roll ends.
gatekeeper13 wrote: »gatekeeper13 wrote: »Stage 7 (Argonian) is 100% bugged. I get the poison effect although I ve stepped out of the aoe before the mushrooms exploded.
Are you dodge rolling or strafe/stepping? I've found with a lot of aoe mech, it appears the server doesn't update your position until the roll ends.
Roll dodge most of the time.
That may be your problem in that case.
gatekeeper13 wrote: »gatekeeper13 wrote: »Stage 7 (Argonian) is 100% bugged. I get the poison effect although I ve stepped out of the aoe before the mushrooms exploded.
Are you dodge rolling or strafe/stepping? I've found with a lot of aoe mech, it appears the server doesn't update your position until the roll ends.
Roll dodge most of the time.gatekeeper13 wrote: »gatekeeper13 wrote: »Stage 7 (Argonian) is 100% bugged. I get the poison effect although I ve stepped out of the aoe before the mushrooms exploded.
Are you dodge rolling or strafe/stepping? I've found with a lot of aoe mech, it appears the server doesn't update your position until the roll ends.
Roll dodge most of the time.
That may be your problem in that case.
Ok but there shouldnt be a problem. Since I was outside the aoe the moment it exploded, I shouldnt ve been affected by the poison.