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Why can only guild members sell things at guild traders?

Tornaad
Tornaad
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Why can only guild members sell things at guild traders? Why can't anyone sell things at the guild trader?
  • radiostar
    radiostar
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    Because otherwise it would be like an auction house, which Z does not want. They want a closed system.
    "Billions upon Billions of Stars"
  • santhoranb16_ESO
    santhoranb16_ESO
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    All has plus and cons about the system, like internal guild traders are nice to if you have a fine social guild- you can sell to your trusted guildmates for dirt cheap prices.
    And serverwide auction houses have the problem of being easily scanned and regulated from pro trades which try to manipulate and profit out of the market. They got a _lot_ harder time to control 100+ of different stores then one centralized.
  • virtus753
    virtus753
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    In addition to what’s been said above: it promotes player guilds and membership therein. There are many guilds that function primarily for trading and would see a huge exodus if we could all list things on public traders without restriction. Many of those guilds have developed a strong social aspect to them, even if their main purpose is trading, so removing the tie between a guild and a trader would remove a decent part of that kind of socialization that follows from joining a guild.

    There is also the economic aspect: traders cost an enormous amount of gold per week, and that gold sink helps keep the economy more stable than it otherwise would be. Market prices do fluctuate over time, especially as metas shift to favor newer and older sets and such, but there isn’t a significant universal inflation that keeps beginning players from being able to afford a good number of things. The amount that traders remove from the game every week is significant, between the weekly bids and to a lesser extent the 3.5% cut of gross revenue that just disappears with every sale. (There is 7% “sales tax,” of which half goes to the guild through whom you listed the item and the other half is eaten by the game.)
  • PizzaCat82
    PizzaCat82
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    It'd be great if there were an alternative to the guild traders other than zone chat. But as of now they do get people into guilds and they do take money out of the economy.

    Problems that could be better solved with different solutions but here we are.

    I wonder if this thread will get to 10+ pages like all the others. We get like 5 of these a week.
  • MilwaukeeScott
    MilwaukeeScott
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    The hint to your answer is in the name, "GUILD" Trader

    I hope this helps!
    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • Elsonso
    Elsonso
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    Zuboko wrote: »
    Why can only guild members sell things at guild traders? Why can't anyone sell things at the guild trader?

    When 500 people can sell 30 items, the total list of items that ZOS has to transfer from the server to the client, and keep updated as things change, is limited to 15,000.

    I don't know if people have noticed, yet, but ZOS has a very significant problem with anything on the server that has to do anything at all with the database that stores this sort of information about the game.

    So, I think that is the reason.
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  • BlueRaven
    BlueRaven
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    Zuboko wrote: »
    Why can only guild members sell things at guild traders? Why can't anyone sell things at the guild trader?

    You have been on these forums since Feb. 2017. 3 years plus.

    The trader system should not hold any mysteries for you.
  • Elsonso
    Elsonso
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    BlueRaven wrote: »
    Zuboko wrote: »
    Why can only guild members sell things at guild traders? Why can't anyone sell things at the guild trader?

    You have been on these forums since Feb. 2017. 3 years plus.

    The trader system should not hold any mysteries for you.

    This is just the "next thread" in the whole saga that is "global auction house". ZOS already said that they aren't going to do a global auction house, but it is better than "moar servers".
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
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  • Playboy_Shrek
    Playboy_Shrek
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    Zuboko wrote: »
    Why can only guild members sell things at guild traders? Why can't anyone sell things at the guild trader?

    it would be chaos, and emphasis on the word "guild" in guild trader. otherwise it would just be an auction house
  • idk
    idk
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    Part of the reason Zos gave for the guild based trading system we have is they wanted trading to be more social.
  • YandereGirlfriend
    YandereGirlfriend
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    I like the Guild Stores and think that it's simply the price that's needed to be paid in order to be a serious or semi-serious trader.

    Plus, trade guilds are some of the most fun and active guilds to be in and often feature "normal" guild activities such as casual raiding and PvP.

    That said, it would be interesting if there were some smallish number of reserved item sale slots for unaffiliated sellers, say with parameters such as:
    • Greater listing fee
    • Higher "tax" paid to the guild
    • Limit of 3 items per unaffiliated seller

    That way you could preserve the primacy of guild stores where still allowing some of the lone wolf types to sell their occasional items.
  • Tornaad
    Tornaad
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    BlueRaven wrote: »
    Zuboko wrote: »
    Why can only guild members sell things at guild traders? Why can't anyone sell things at the guild trader?

    You have been on these forums since Feb. 2017. 3 years plus.

    The trader system should not hold any mysteries for you.

    There is a difference between knowing how something works and wondering why something works that way.
  • Tornaad
    Tornaad
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    I like the Guild Stores and think that it's simply the price that's needed to be paid in order to be a serious or semi-serious trader.

    Plus, trade guilds are some of the most fun and active guilds to be in and often feature "normal" guild activities such as casual raiding and PvP.

    That said, it would be interesting if there were some smallish number of reserved item sale slots for unaffiliated sellers, say with parameters such as:
    • Greater listing fee
    • Higher "tax" paid to the guild
    • Limit of 3 items per unaffiliated seller

    That way you could preserve the primacy of guild stores where still allowing some of the lone wolf types to sell their occasional items.

    @YandereGirlfriend Thank you, this is really close to what I was thinking about when I made the post.
  • driosketch
    driosketch
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    Elsonso wrote: »
    Zuboko wrote: »
    Why can only guild members sell things at guild traders? Why can't anyone sell things at the guild trader?

    When 500 people can sell 30 items, the total list of items that ZOS has to transfer from the server to the client, and keep updated as things change, is limited to 15,000.

    I don't know if people have noticed, yet, but ZOS has a very significant problem with anything on the server that has to do anything at all with the database that stores this sort of information about the game.

    So, I think that is the reason.

    Now that you say it, that's probably it. We've seen one or two major updates to the data systems already, and even had guild history turned off for a bit. Makes me wonder what a GAH slot limit would be? I always doubted it would be 150, probably closer to 30 total per player. But now I think it could be as low as 10 or even less.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
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  • mairwen85
    mairwen85
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    It feels like the answer is in the question.
  • Swifigames
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    Be neat to see them throw in a small market section specifically for people who want to sell and trade enmasse yet are not part of the available guild trader system. It would be super sweet, picture a little setting like the Cormount war memorial, throw in some market flair, maybe an npc merchant for good measure to oversee the activities. Wouldn't even have to get all fancy, you could simply designate the location as a trade all, sell all market area, advertise it as a flee market, whatever.

    Any time you felt the need, you could travel to the market, and browse the local sales bubbles over everyone's heads. Maybe when you entered the radius of the market all outgoing text went to a mandatory local area chat to avoid disrupting zone chat, promoting the actual sale of items while in that specific area, potentially reducing the number of sale item links in the zones chat log.
    Or, it could just be a terrible idea that I haven't fully explored yet. Shrug

    Actually, that little Hakoshae festival area with all the flags and stalls in Elsweyr would be practically perfect. I feel it would attract players with a similar task or goal in mind and create another small social hub option inside the already existing social hub that is ESO. Adding not only another way for players to meet and interact, but also potentially quelling the anti-guilders who still want to sell at better than merchant prices without joining a guild if they chose not to want to.

    OR, just join a guild and then it's non-issue 🤔
    "We don't want other worlds, we want mirrors." - Gibarian
    --
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  • YandereGirlfriend
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    @Swifigames With some constraints, I think that's a really great idea!
  • ccfeeling
    ccfeeling
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    Do you believe ZOS would listen player voices ?
  • Sylvermynx
    Sylvermynx
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    Doesn't matter to me. I don't have any use for guilds, so *shrug* - when I need something, I buy it on the first trader in Vivec where it shows up. Do I pay too much? Probably. Again *shrug*. It is what it is. I don't like this system, but it's what the game provides.

    I REALLY miss my WoW and RIFT AHs though.
  • Sindala
    Sindala
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    I think they should add a "black market" trader to the Thieves Guild.
    One the anyone can use but he/she takes 50% of the profit upon a sale, and limited to say 15 items each account at any one time.
    (could also work nicely as a gold sink)

    Sometimes it really does bother me deleting these purple/gold items because i'm not in a guild so cannot use a trader.
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • Lysette
    Lysette
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    Elsonso wrote: »
    Zuboko wrote: »
    Why can only guild members sell things at guild traders? Why can't anyone sell things at the guild trader?

    When 500 people can sell 30 items, the total list of items that ZOS has to transfer from the server to the client, and keep updated as things change, is limited to 15,000.

    I don't know if people have noticed, yet, but ZOS has a very significant problem with anything on the server that has to do anything at all with the database that stores this sort of information about the game.

    So, I think that is the reason.

    Pretty much this - I think so too, because the data base technology they use might be the real underlying bottleneck to a lot of problems in the game - just think about how long it sometimes takes to just load a character, not even having him/her zoned in yet - and at prime time a search at a guild trader might take quite a while as well.
  • redshirt_49
    redshirt_49
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    All has plus and cons about the system, like internal guild traders are nice to if you have a fine social guild- you can sell to your trusted guildmates for dirt cheap prices.
    And serverwide auction houses have the problem of being easily scanned and regulated from pro trades which try to manipulate and profit out of the market. They got a _lot_ harder time to control 100+ of different stores then one centralized.

    This. Having a global auction house was not going to be a good idea for ESO, where full item sets can be sold and traded to other players. Other games that have the auction houses see their prices quickly driven into the ground or inflated based on the economy of the game. SWTOR gets around this by not letting you trade significant pieces of gear at all.
    STO is a madhouse, no regulation, absolute pandemonium. As long as you have the credits (which ain't much, because well that Exchange is brutal lol) you can kit out your starship in max-level bling in an instant.
  • Knightpanther
    Knightpanther
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    Elsonso wrote: »
    Zuboko wrote: »
    Why can only guild members sell things at guild traders? Why can't anyone sell things at the guild trader?

    When 500 people can sell 30 items, the total list of items that ZOS has to transfer from the server to the client, and keep updated as things change, is limited to 15,000.

    I don't know if people have noticed, yet, but ZOS has a very significant problem with anything on the server that has to do anything at all with the database that stores this sort of information about the game.

    So, I think that is the reason.
    Elsonso wrote: »
    Zuboko wrote: »
    Why can only guild members sell things at guild traders? Why can't anyone sell things at the guild trader?

    When 500 people can sell 30 items, the total list of items that ZOS has to transfer from the server to the client, and keep updated as things change, is limited to 15,000.

    I don't know if people have noticed, yet, but ZOS has a very significant problem with anything on the server that has to do anything at all with the database that stores this sort of information about the game.

    So, I think that is the reason.

    This is exactly the reason, through bad programming / not fit for purpose hardware, ZOS are unable to implement anything that involves more than a Hamster with an abacus.

    Be Safe
  • redgreensunset
    redgreensunset
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    All has plus and cons about the system, like internal guild traders are nice to if you have a fine social guild- you can sell to your trusted guildmates for dirt cheap prices.
    And serverwide auction houses have the problem of being easily scanned and regulated from pro trades which try to manipulate and profit out of the market. They got a _lot_ harder time to control 100+ of different stores then one centralized.

    This. Having a global auction house was not going to be a good idea for ESO, where full item sets can be sold and traded to other players. Other games that have the auction houses see their prices quickly driven into the ground or inflated based on the economy of the game. SWTOR gets around this by not letting you trade significant pieces of gear at all.
    STO is a madhouse, no regulation, absolute pandemonium. As long as you have the credits (which ain't much, because well that Exchange is brutal lol) you can kit out your starship in max-level bling in an instant.

    STO is an absolute asylum, so is its "companion" game Neverwinter Online. Both have absolutely a broken economy in every way. I'd rather not see ESO end up like that.
    I like the current system but if they changed it to an AH I'd probably just shrug and deal as long as it didn't completely tank the economy.
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