Hello, I'm trying to figure out if I'm doing something wrong on my magicka sorc for DPS. I play him as a lightning-centric and I run two lightning staves. He's in full purple quality 160 gear, all magicka enchants for every slot. Every trait for armor is divines and jewelry traits are all magicka recovery. My boon is The Thief.
I only have two active sets as I'm still working on a third. I was working on Crafty Alfiq but someone suggested I do Mother's Sorrow. My two active sets are Auroran (5 pieces) and Stormfist (2 pieces), and part of crafty alfiq (two pieces, still working on my third set in general).
I have 54 in magicka and 10 in health for attributes.
My max magicka (with tri stat food) is 34230. My spell damage is 1604. My spell crit is 39.1 on my front bar (lightning staff w/decisive) and 45.1 on my back bar (lightning staff w/ precise). My front bar weapon enchant is absorb magicka, back bar is charged (shock damage).
I have all class passives and weapon (destruction) passives and all light armor passives.
My front bar is:
Force Pulse
https://eso-skillbook.com/skill/force-pulse
Crystal Fragments (only use when proc'd)
https://eso-skillbook.com/skill/crystal-fragments
Unstable Wall (of storms)
https://eso-skillbook.com/skill/unstable-wall-of-elements
Mage's Wrath (execute, only use when health <20%)
https://eso-skillbook.com/skill/mages-wrath
Liquid Lightning
https://eso-skillbook.com/skill/liquid-lightning
Elemental (Thunderous) Rage:
https://eso-skillbook.com/skill/elemental-rage (thunder increases duration)
I sometimes substitute Charged Atronach for this one.
https://eso-skillbook.com/skill/summon-charged-atronach
Back bar is (for fights I don't need shields, and trash):
Haunting Curse
https://eso-skillbook.com/skill/haunting-curse
Critical Surge
https://eso-skillbook.com/skill/critical-surge
Dark Conversion
https://eso-skillbook.com/skill/dark-conversion
Inevitable Detonation
https://eso-skillbook.com/skill/inevitable-detonation (I remove this for something else on nearly every boss fight unless it's a boss fight with lots of adds like the orb boss in Depths of Malatar vet)
Pulsar (storm, AE spammable)
https://eso-skillbook.com/skill/pulsar
Shooting Star
https://eso-skillbook.com/skill/shooting-star
Back bar for difficult boss fights where shields are advisable:
Haunting Curse
https://eso-skillbook.com/skill/haunting-curse
Critical Surge
https://eso-skillbook.com/skill/critical-surge
Dark Conversion
https://eso-skillbook.com/skill/dark-conversion
Harness Magicka
https://eso-skillbook.com/skill/harness-magicka
Hardened Ward
https://eso-skillbook.com/skill/hardened-ward
Shooting Star
https://eso-skillbook.com/skill/shooting-star
I should note that I also like to PVP so I'm not *super* into changing to morphs that offer a slight gain in PVE but are otherwise bad (IMO) in PVP - an example is I don't wanna trade unstable wall for elemental blockade because the nuke at the end of unstable is (IMO) better than a bigger range and longer duration.
I want to keep the lightning theme as much as possible overall (which is one of the reasons for the sets I chose) but I'm keeping an open mind. I don't mind using pets because they do lightning stuff, but it bothers me that I have to maintain them on both bars. I also did a test on a dummy (replacing #4 and #5 on both bars) with pets and found that my DPS actually didn't go up - it was identical.
I have 603 CP. My damage-related CP is as follows:
Arcanist 100 (15% magicka recovery)
Tenacity 3 (adds to heavy stamina/magicka restore, WIP)
Elfborn 56 (20.15% critical damage/healing)
Elemental Expert (12.2% elemental damage)
Spell erosion 7 (713 spell penetration, WIP)
Staff Expert 25 (15.38% light/heavy damage, WIP)
Master-at-Arms 56 (20.15% damage with direct damage attacks)
I don't *THINK* I missed anything...I post this because I was kicked from Depths of Malatar vet on the King fight. I should note that I have cleared this dungeon on veteran - including hard mode on the final boss - at least a dozen times. It's how I got my Auroran set.
I generally parse 25-30k on a trial dummy. When I was kicked from aforementioned group, I was running shields on my back bar (the second back bar listed above), so I parsed on a dummy to see what my output was and I hit 26.8k. A second parse using my non-shield back bar got me to 28k, which is likely due to RNG given the rotation doesn't actually change since a target dummy is single target. I should note the King fight is semi-AE (there are 4 spread out on spawn but can be stacked, it was hit and miss).
The other DPS (I think a stamina DK, but not positive. I seem to recall green fire. Could have been a warden.), per the group leader (I don't run parsers most of the time) was doing 65% of the group's damage and I was doing 30%. I should note that the healer and DPS were dying a lot and I was rezzing them. But even with that in mind, I still feel like given the other DPS was dying, and that I hear of people parsing 100k (?!?!) on trial dummies, I feel like I am doing something wrong.
The big things others have told me asking in game are that my crit is low, I need a third set (Mother's Sorrow was recommended, for crit), and my gear isn't gold, it's purple, including my weapons. I'm also thinking my staff being decisive instead of precise is a significant hold back too.
Any advice I can get?
For what it's worth, I don't lack experience. I have cleared most DLC dungeons on vet - and most with the final boss on hard mode, to boot. To name a few:
Depths of Malatar on vet HM
March of Sacrifices on vet HM
Fang Lair on Vet H M
Scalecaller Peak on Vet (not HM)
Bloodrot Forge on Vet
Cradle of Shadows Vet HM
White-Gold Tower Vet HM
***EDIT***: I should also note someone mentioned potions to me. I don't generally keep potions active constantly. I use a tri-stat potion if I am low on magicka or health - and only for health if I don't think I have time to get off a shield or heal before I am about to die. I did not use potions for the above mentioned parses.