collin.desotoub17_ESO wrote: »It seems like, in Cyrodil, I can walk up and slam multiple attacks into people but not scratch them.
I am currently a Stam necro with Ancient Dragonguard/New Moon. There are so many occasions where I simply can't hurt people who are letting me freely swing into them with dizzying/blastbones. My unbuffed weapon damage is 3600 and about 4500 buffed.
Is there something wrong with my setup? Is 4500 not enough?
This is No-CP by the way.
Unified_Gaming wrote: »collin.desotoub17_ESO wrote: »It seems like, in Cyrodil, I can walk up and slam multiple attacks into people but not scratch them.
I am currently a Stam necro with Ancient Dragonguard/New Moon. There are so many occasions where I simply can't hurt people who are letting me freely swing into them with dizzying/blastbones. My unbuffed weapon damage is 3600 and about 4500 buffed.
Is there something wrong with my setup? Is 4500 not enough?
This is No-CP by the way.
no - avoid CP builds for no cp and even with that damage you should do more damage so it's likely timing and combos. Most good builds should be 5k+ w/d as a minnum now days.
collin.desotoub17_ESO wrote: »Unified_Gaming wrote: »collin.desotoub17_ESO wrote: »It seems like, in Cyrodil, I can walk up and slam multiple attacks into people but not scratch them.
I am currently a Stam necro with Ancient Dragonguard/New Moon. There are so many occasions where I simply can't hurt people who are letting me freely swing into them with dizzying/blastbones. My unbuffed weapon damage is 3600 and about 4500 buffed.
Is there something wrong with my setup? Is 4500 not enough?
This is No-CP by the way.
no - avoid CP builds for no cp and even with that damage you should do more damage so it's likely timing and combos. Most good builds should be 5k+ w/d as a minnum now days.
What should I be running then for No-CP? Pure damage sets? I didn't know this setup was not good in No cp.
Crixus8000 wrote: »I think ancient dragonguard is a terrible set imo, compared to other choices at least.
Your major defile alone should carry you in no cp, focus on more sustain and survivability if you can. But I honestly don't think you should ever struggle killing anyone if you have major defile.
Unified_Gaming wrote: »collin.desotoub17_ESO wrote: »Unified_Gaming wrote: »collin.desotoub17_ESO wrote: »It seems like, in Cyrodil, I can walk up and slam multiple attacks into people but not scratch them.
I am currently a Stam necro with Ancient Dragonguard/New Moon. There are so many occasions where I simply can't hurt people who are letting me freely swing into them with dizzying/blastbones. My unbuffed weapon damage is 3600 and about 4500 buffed.
Is there something wrong with my setup? Is 4500 not enough?
This is No-CP by the way.
no - avoid CP builds for no cp and even with that damage you should do more damage so it's likely timing and combos. Most good builds should be 5k+ w/d as a minnum now days.
What should I be running then for No-CP? Pure damage sets? I didn't know this setup was not good in No cp.
Use infused jewellery and you'll see a big damahe boost - I would suggest just learning your combo as with major defile you should be slaughtering people with ease
collin.desotoub17_ESO wrote: »Unified_Gaming wrote: »collin.desotoub17_ESO wrote: »Unified_Gaming wrote: »collin.desotoub17_ESO wrote: »It seems like, in Cyrodil, I can walk up and slam multiple attacks into people but not scratch them.
I am currently a Stam necro with Ancient Dragonguard/New Moon. There are so many occasions where I simply can't hurt people who are letting me freely swing into them with dizzying/blastbones. My unbuffed weapon damage is 3600 and about 4500 buffed.
Is there something wrong with my setup? Is 4500 not enough?
This is No-CP by the way.
no - avoid CP builds for no cp and even with that damage you should do more damage so it's likely timing and combos. Most good builds should be 5k+ w/d as a minnum now days.
What should I be running then for No-CP? Pure damage sets? I didn't know this setup was not good in No cp.
Use infused jewellery and you'll see a big damahe boost - I would suggest just learning your combo as with major defile you should be slaughtering people with ease
I promise I generally blastbones > dizzying < if dizzying is not dodged Onslaught. Sometimes this literally does nothing but 99% of the time this combo is dodged.
No reason to run Ancient Dragonguard on a stamina build.
collin.desotoub17_ESO wrote: »It seems like, in Cyrodil, I can walk up and slam multiple attacks into people but not scratch them.
I am currently a Stam necro with Ancient Dragonguard/New Moon. There are so many occasions where I simply can't hurt people who are letting me freely swing into them with dizzying/blastbones. My unbuffed weapon damage is 3600 and about 4500 buffed.
Is there something wrong with my setup? Is 4500 not enough?
This is No-CP by the way.
collin.desotoub17_ESO wrote: »It seems like, in Cyrodil, I can walk up and slam multiple attacks into people but not scratch them.
I am currently a Stam necro with Ancient Dragonguard/New Moon. There are so many occasions where I simply can't hurt people who are letting me freely swing into them with dizzying/blastbones. My unbuffed weapon damage is 3600 and about 4500 buffed.
Is there something wrong with my setup? Is 4500 not enough?
This is No-CP by the way.
That's because by doing that you are giving your opponent free CC immunity. Once a player determines that you won't be able to kill them with a combination, the combination becomes worthless. This is especially true when it comes to ones that people commonly do that are entirely predictable.
MurderMostFoul wrote: »No reason to run Ancient Dragonguard on a stamina build.
I honestly don't understand the hate people throw on Ancient Dragonguard. It's not good as a primary damage set, and it can't be relied upon for all of your defense, but it is a very good supplement to both.
I wouldn't run it on a tanky build that stays in the fight for extended periods, or any other kind of attrition build. But on high-damage, high-mobility builds in noCP, I've had great success with it.
MurderMostFoul wrote: »No reason to run Ancient Dragonguard on a stamina build.
I honestly don't understand the hate people throw on Ancient Dragonguard. It's not good as a primary damage set, and it can't be relied upon for all of your defense, but it is a very good supplement to both.
I wouldn't run it on a tanky build that stays in the fight for extended periods, or any other kind of attrition build. But on high-damage, high-mobility builds in noCP, I've had great success with it.
Akaviri Dragonguard
(2 items) Adds 129 Magicka Recovery -> pretty useless on Stam Necro since you're not spamming magicka abilities
(3 items) Adds 4% Healing Taken -> can be useful
(4 items) Adds 1206 Maximum Health -> you get lots of HP from class passives, easy enough to hit 25K+ w/o any points
(5 items) Reduces the cost of your Ultimate abilities by 15%. -> that's basically the most important bonus of the set.
I mean the set can be good on some magicka classes, for example it's excellent on Magicka DK if you build tanky.
But for stamina there are better alternatives, namely:
Blessing of the Potentates
(2 items) Reduces your damage taken from Players by 5%. -> getting nerfed to 3% next patch but still pretty good
(3 items) Reduces the cost of your Ultimate abilities by 15%. -> the same ultimate cost reduction
Also opens 2 more slots that can be filled with some other set, for example arena weapons: For example (perfected) Stinging Slashes work really well on Necromancer due to the Rapid Rot passive.
Hide of the Werewolf
(2 items) Adds 1206 Maximum Health -> you won't be lacking HP on Necromancer, but still not wasted
(3 items) Adds 1096 Maximum Stamina -> gives you more damage
(4 items) Adds 129 Weapon Damage -> gives you more damage
(5 items) When you take damage, you generate 5 Ultimate. This effect can occur once every 5 seconds -> getting buffed to 6 next patch
Champion of the Hist
2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds -> not as good as WW hide, and also a minor bonus meaning it won't stack with other sources such as Heroic Slash
MurderMostFoul wrote: »
On high mobility builds in BGs, I do very well wearing ancient dragonguard + a damage set.
Crixus8000 wrote: »MurderMostFoul wrote: »
On high mobility builds in BGs, I do very well wearing ancient dragonguard + a damage set.
You can do good wearing almost anything tbh, but the point is that the set is just bad. 300 wep dmg isn't much at all and losing the wep dmg under half hp means your just losing heals when you need them most.
Dr_Ganknstein wrote: »How much penetration you running?