LightningWitch wrote: »It's definitely not a hardware issue. Amazon Web Services are used for the servers in ESO, and I can attest the issue cannot be hardware related.
AWS will scale based on need, meaning if an instance is at capacity, the server size will automatically grow to accommodate.
PVP is a different beast and I wouldn't be surprised if a completely different configuration is used due to the volume of players in PVP vs PVE.
Given this situation, it's only logical to deduce the issue is software related, incapable to updating fast enough to compensate for the action going on screen. Lag is the result, followed by disconnects.
I will set aside one common complaint: animations. This isn't the issue. Most of those are already in their own memory space, and since they're reused (which is why everything looks identical), calls to render are reduced.
If I were to make an educated guess at the issue, it's the skills. With so many having such high levels of calculations and timed effects, trying to calculate so many in a single instance is pushing the server to the point trying to render them instantly is difficult to do.
One thing I believe may be helpful, though it probably won't be well-liked: limit skills to a single bar.
Tommy_The_Gun wrote: »I am actually surprised that in their official statement, they did not stated that...
https://forums.elderscrollsonline.com/en/discussion/539136/update-on-cyrodiil-performance-upcoming-aoe-tests/p1
It is obvious they should. They could say like "anything". Like for example that they already use best hardware available money can buy etc. But they did not, and people think that they simply... don't want to invest money...
Four_Fingers wrote: »Does someone have a source actually proving who owns the data centers in Texas and Germany?
I see the Amazon claim but no source.
Four_Fingers wrote: »Does someone have a source actually proving who owns the data centers in Texas and Germany?
I see the Amazon claim but no source.
We don't know. Unless something has changed, I think they are using leased on-prem HPE Blade System servers in Level 3 (now CenturyLink) data centers in Dallas and Frankfurt. They use Akamai as the CDN to install the game client and patches. Amazon Web Services hardware is not used.
(I am not privy to any special information or knowledge that is not public, so that is all guesses based on statements, forum postings, network trace routes, pictures that ZOS has posted, etc)
MurderMostFoul wrote: »LightningWitch wrote: »It's definitely not a hardware issue. Amazon Web Services are used for the servers in ESO, and I can attest the issue cannot be hardware related.
AWS will scale based on need, meaning if an instance is at capacity, the server size will automatically grow to accommodate.
PVP is a different beast and I wouldn't be surprised if a completely different configuration is used due to the volume of players in PVP vs PVE.
Given this situation, it's only logical to deduce the issue is software related, incapable to updating fast enough to compensate for the action going on screen. Lag is the result, followed by disconnects.
I will set aside one common complaint: animations. This isn't the issue. Most of those are already in their own memory space, and since they're reused (which is why everything looks identical), calls to render are reduced.
If I were to make an educated guess at the issue, it's the skills. With so many having such high levels of calculations and timed effects, trying to calculate so many in a single instance is pushing the server to the point trying to render them instantly is difficult to do.
One thing I believe may be helpful, though it probably won't be well-liked: limit skills to a single bar.
I appreciate your explanation, and acknowledge that many community members may have expertise in these matters, in contrast to my dearth of networking/server infrastructure knowledge. However, it should not be left to community members to explain to others their hypotheses regarding the viability of hardware solutions. It should come from ZOS, and end all speculation.
Four_Fingers wrote: »Does someone have a source actually proving who owns the data centers in Texas and Germany?
I see the Amazon claim but no source.
If upgrading the servers was such an amazing solution Zos would have done so long ago since that is not a very expensive project as they are leased, to begin with.
MurderMostFoul wrote: »I appreciate your explanation, and acknowledge that many community members may have expertise in these matters, in contrast to my dearth of networking/server infrastructure knowledge. However, it should not be left to community members to explain to others their hypotheses regarding the viability of hardware solutions. It should come from ZOS, and end all speculation.
Cyrodiil should probably have its own server tbh like NA/EU have their own.
There should just be a joint EU/NA Cyrodiil server that is genuinely onlt the Cyrodiil map and nothing else from Tamriel