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Does salvation set deserve a buff?

Argonianwerecroc212
At this point compared to other sets I would suggest buffing the weapon damage on the set.

Does salvation set deserve a buff? 29 votes

No, it’s fine
17%
kypranb14_ESORadianceEirikirTheJTOONTwinLamps 5 votes
Yes, buff it
82%
santhoranb16_ESOTX12001rwb17_ESOChrlynschCP5TankHealz2015GlaiceanaKr3doQbikenEctheliontnacilChickenSuckerSickleCiderHamish999IkiArgonianwerecroc212AlgoraxnsmurferYandereGirlfriendDragonreduxScarkiidinokstrunz 24 votes
  • Argonianwerecroc212
    Yes, buff it
    Kinda surprised the set was ignored in the recent set changes.
  • Ruder
    Ruder
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    Yes, buff it
    It should be providing some unique effect like:
    Removing the Poison damage penalty
    or
    Reduce heal cost by 25%
    Edited by Ruder on July 29, 2020 1:44PM
  • TwinLamps
    TwinLamps
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    No, it’s fine
    it would be broken is sub 50 BGs so please no
    Awake, but at what cost
  • Qbiken
    Qbiken
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    Yes, buff it
    Deserves a rework if anything. Once you transform you lose half of your 5 piece bonus (the cost reductio), and the extra weapon damage from the 5 piece is pointless.

    Rather see it reducing the cost of your ww transformation and ww abilities by 10-15% and remove the extra weapon damage from the 5 piece bonus.

    But in it's current set it's a really really bad set for werewolf.
    Edited by Qbiken on July 29, 2020 1:58PM
  • YandereGirlfriend
    YandereGirlfriend
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    Yes, buff it
    TwinLamps wrote: »
    it would be broken is sub 50 BGs so please no

    This is beyond niche application and no sets should be balanced around this.

    That said, I think that this set needs a total redesign.
  • Raudgrani
    Raudgrani
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    It should change, entirely. WW doesn't need any damage buffs. It should be made to increase duration of werewolf transformation, and reduce the transformation cost even further. Or something with a little more finesse than just more weapon damage. I fear ww is gonna be nerfed shortly again, and giving this set more damage would just more of an incentive to do so.
  • Eirikir
    Eirikir
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    No, it’s fine
    Raudgrani wrote: »
    It should change, entirely. WW doesn't need any damage buffs. It should be made to increase duration of werewolf transformation, and reduce the transformation cost even further. Or something with a little more finesse than just more weapon damage. I fear ww is gonna be nerfed shortly again, and giving this set more damage would just more of an incentive to do so.

    I live in fear of the nerf. I'm having to much fun with it.
    Server: PS4-NA
    PSN: Eirikir
    Name: Eirikir "Erik" Kololf
    Alliance: Ebonheart Pact
    Race: Nord (Lycanthrope)
    Class: Dragonknight (Range DPS)
    Playstyle: Crafter, PVE, PVP, Roleplayer
  • CP5
    CP5
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    Yes, buff it
    Back when ww cost 1000 ultimate to cast (down to 900 at max rank) this set had a lot of value, but each time zos lowered the ultimates cost it became less useful, and now with the ultimate being a reasonable cost it should be reworked into something werewolves want on at all times, not something to drop once you transform.
  • Kadoin
    Kadoin
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    Sure after Arch-mage...
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Yes, buff it
    How about change the weapon damage buff to say "Werewolf abilities cost 10% less to use"
  • Raudgrani
    Raudgrani
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    How about change the weapon damage buff to say "Werewolf abilities cost 10% less to use"

    Probably among the more logical and good suggestions.

    I'm a bit baffled they didn't add any kind of mythic items for vampires and werewolves yet. I mean, with the Skyrim'ophilia and all this current chapter - why not? We had like what, one necklace and two rings in Skyrim? And a werewolf ring as well. It could be a good idea, as long as they don't make them über OP so that they über nerf them next update, like with the Thrassian Stranglers, which will be total junk next update...
  • Algorax
    Algorax
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    Yes, buff it
    TwinLamps wrote: »
    it would be broken is sub 50 BGs so please no

    I am sure EVERYONE in this game would roll a new char, even DELETING an existing one just to make place to a new character, farm a SUB 160 CP SET and que for BGs for a limited span of levels, that entirely makes sense!
    Edited by Algorax on July 30, 2020 7:59AM
  • TwinLamps
    TwinLamps
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    No, it’s fine
    TwinLamps wrote: »
    it would be broken is sub 50 BGs so please no

    This is beyond niche application and no sets should be balanced around this.

    That said, I think that this set needs a total redesign.

    If you played these you would have another opinion
    Awake, but at what cost
  • Radiance
    Radiance
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    No, it’s fine
    I say no bc you have to choose between burst power and up-time, you can't have both...
  • Casul
    Casul
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    Make it so when you use the roar you gain snare and immobilization immunity for 4 seconds.
    PvP needs more love.
  • dinokstrunz
    dinokstrunz
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    Yes, buff it
    It's a terrible set that only hinders Werewolf rather than boosts them. Rework is required. Stat wise the set is pretty bad, 5 piece is wasted while in Werewolf, offers nothing that werewolf really need and the Weapon damage is a joke. Completely worthless set.
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