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the economy of this game is a bit, of a problem

  • Tyrobag
    Tyrobag
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    The real problem here is that comma..
  • vestahls
    vestahls
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    Lots of things sell, beyond just 2 overland sets and mats. Purple motifs sell very well, blue and purple furnishing recipes, nirnhoned items for people to research - once you research them, you can craft them yourself to sell, but this takes farming in Craglorn.

    Essence of Spellpower also sells like hot cakes, as do some flowers - corn flowers sell for 400 each.
    Also the bits to make up various collectibles, like the Big-Eared Ginger Kitten or the Sixth House costume. These can go from 2k to 8k each.

    Not everything sells in a day though, some stuff requires multiple postings. And yeah, your guild having a merchant helps.
    “He is even worse than a n'wah. He is - may Vivec forgive me for uttering this word - a Hlaalu.”
    luv Abnur
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    'ate Ayrenn
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    simple as
  • DaveMoeDee
    DaveMoeDee
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    Tyrobag wrote: »
    The real problem here is that comma..

    Yeah, I find that a bit disturbing. Is punctuation really that random for people?
  • Kingslayer513
    Kingslayer513
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    I've made well over 1 million this week so far selling jewelry platings, tempers, wax, and motifs farmed from dungeons/trials. I think you just don't understand what players want and/or how to estimate what they are willing to pay for what they want.
  • amm7sb14_ESO
    amm7sb14_ESO
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    This game has an economy?
  • DaveMoeDee
    DaveMoeDee
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    Tandor wrote: »
    You don't really have an economy in a game where the trading system is restricted to a certain number of players and largely dependent on third party tracking systems. The high level players, especially the elite ones, use the guild stores to buy and sell between each other and most other players decon, sell to NPCs, or gift surplus items to friends and guildies, or just switch the items between their own characters.

    How are some of us making millions if we just buy and sell between each other? That claim seems questionable. Seems like you just want to say things against people who make money under current system because you don't like the system.

    There is only a single barrier to making money. Time. Guilds are not a problem because anyone can join a top trade guild. I pop in and out of them when I feel like I am going to spend some effort selling for a month or two. I don't like putting effort into finding things to flip or figuring out pricing. I don't like moving things around in inventory to store for when price will rebound. But I do it now and then to make sure I have gold. And it is less of a time sink than crafting writs.
  • Asardes
    Asardes
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    DaveMoeDee wrote: »
    Tandor wrote: »
    You don't really have an economy in a game where the trading system is restricted to a certain number of players and largely dependent on third party tracking systems. The high level players, especially the elite ones, use the guild stores to buy and sell between each other and most other players decon, sell to NPCs, or gift surplus items to friends and guildies, or just switch the items between their own characters.

    How are some of us making millions if we just buy and sell between each other? That claim seems questionable. Seems like you just want to say things against people who make money under current system because you don't like the system.

    There is only a single barrier to making money. Time. Guilds are not a problem because anyone can join a top trade guild. I pop in and out of them when I feel like I am going to spend some effort selling for a month or two. I don't like putting effort into finding things to flip or figuring out pricing. I don't like moving things around in inventory to store for when price will rebound. But I do it now and then to make sure I have gold. And it is less of a time sink than crafting writs.

    I couldn't agree more. Not making money is either down to personal choice of L2P issues. I've started playing on NA about 4 months ago, really from from scratch as I had no characters there and I already have bank & bag maxed out on the one character I've made, 5m in cash. 6.5m worth of materials in the craft bag (had I not had subscription I would have sold those outright) and 1.5-2m worth of various items (motifs, blueprints, various pieces of gear). Research is almost done for woodworking and jewelry, 7 out of 9 for the others.
    Edited by Asardes on July 29, 2020 7:02PM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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