Give solo pvpers some love, so people can actually drop healing ball groups. Also block-casting needs a rework. I have been a solo player in pvp for 4 years, a solo player can do 1vX, can destroy zergs alone but you have no chance againts a healing ball group. Zos needs to find a way of dealing with ball groups instead of adding cooldown to aoe abilities.
As a stamsorc main I don't use any aoe skill other than streak so this change won't hurt my playstyle yet it's a meaningless lazy change. Group of unskilled players running around spamming heals is badly affecting server. This playstyle is not only damaging server performance but also it's a cheap playstyle with 0 skill required, as soon as you attack a member of a ball group he will either spam roll dodges or perma block-cast while others are spamming heal running around, you can't fight with such thing.
Well blocking got nerfed a while back - no stam regen whilst blocking.
Roll dodging could use a similar nerf like this too (no regen after roll...regen cooldown)
Streaking could also use a cooldown too (unblockable stun) which is over used.
Roll doge has an cool down already.Well blocking got nerfed a while back - no stam regen whilst blocking.
Roll dodging could use a similar nerf like this too (no regen after roll...regen cooldown)
Streaking could also use a cooldown too (unblockable stun) which is over used.
Give solo pvpers some love, so people can actually drop healing ball groups. Also block-casting needs a rework. I have been a solo player in pvp for 4 years, a solo player can do 1vX, can destroy zergs alone but you have no chance againts a healing ball group. Zos needs to find a way of dealing with ball groups instead of adding cooldown to aoe abilities.
As a stamsorc main I don't use any aoe skill other than streak so this change won't hurt my playstyle yet it's a meaningless lazy change. Group of unskilled players running around spamming heals is badly affecting server. This playstyle is not only damaging server performance but also it's a cheap playstyle with 0 skill required, as soon as you attack a member of a ball group he will either spam roll dodges or perma block-cast while others are spamming heal running around, you can't fight with such thing.
Give solo pvpers some love, so people can actually drop healing ball groups. Also block-casting needs a rework. I have been a solo player in pvp for 4 years, a solo player can do 1vX, can destroy zergs alone but you have no chance againts a healing ball group. Zos needs to find a way of dealing with ball groups instead of adding cooldown to aoe abilities.
As a stamsorc main I don't use any aoe skill other than streak so this change won't hurt my playstyle yet it's a meaningless lazy change. Group of unskilled players running around spamming heals is badly affecting server. This playstyle is not only damaging server performance but also it's a cheap playstyle with 0 skill required, as soon as you attack a member of a ball group he will either spam roll dodges or perma block-cast while others are spamming heal running around, you can't fight with such thing.
Not using hurricane or dawnbreaker?
visionality wrote: »
TequilaFire wrote: »A single player should not be able to drop a group.
That crap is just as discouraging to the new PvP players you are taking advantage of as a "ball" group is.
Where is all that talk about cooldowns coming from?
TequilaFire wrote: »Where I first noticed an increase in lag was when they added costumes and personalities.
The server has to update each client with custom appearances and mount/set visual effect for every client.
Why don't we start with all the extra cosmetic visuals before gutting combat?
Give solo pvpers some love, so people can actually drop healing ball groups. Also block-casting needs a rework. I have been a solo player in pvp for 4 years, a solo player can do 1vX, can destroy zergs alone but you have no chance againts a healing ball group. Zos needs to find a way of dealing with ball groups instead of adding cooldown to aoe abilities.
As a stamsorc main I don't use any aoe skill other than streak so this change won't hurt my playstyle yet it's a meaningless lazy change. Group of unskilled players running around spamming heals is badly affecting server. This playstyle is not only damaging server performance but also it's a cheap playstyle with 0 skill required, as soon as you attack a member of a ball group he will either spam roll dodges or perma block-cast while others are spamming heal running around, you can't fight with such thing.
Not using hurricane or dawnbreaker?
Are you spamming hurricane (15 sec duration), are you spamming dawnbreaker?