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Why do changes equate to a "dead" class (aka Magplar) PVE

Joxer61
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Ok, i get that to many the changes to B4B and Stranglers is gonna hurt their builds...but... you did fine without them and I reckon people will do "fine" with the changes, that arent even final yet.
So why do we see all these vids about the death of Magplars (and most Mag dps)? Is not the class still strong in respect to pre Mythic days? I really doubt ZOS would do anything to actually kill a class/build so yea, I reckon we wait and see what happens in a few weeks. I mean is not the changes, if they stick, for jabby Mcjabness a good thing? More fluid with the skill and all that? I could be way off but thats how I read the changes and Im not a fan of channels or cast times in the first place but it doesnt feel like they got slower? Again, could just be me.... ;)
Either way I doubt its the death of anything, or if it is could someone explain in what context are they referring?
Edited by Joxer61 on July 26, 2020 6:51AM
  • Athyrium93
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    People are being over dramatic, no class is "dead" it just isn't going to pull top dps. The only time top dps matters is for the top couple percent of end game players that are already pulling 80k plus dps.
    Some changes will make certain classes harder, whether thats sustain or just less dps, but that is the risk you take playing an MMO, there are always changes.
    No class is dead though, and I doubt any ever will be, it just won't be meta. That doesn't mean it can't work though. For example DKs are notoriously "bad" healers, but the best healer I've ever met was a DK.
  • yodased
    yodased
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    Just dont go making videos of your magic Templars IRL funeral and we should all be fine
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Joxer61
    Joxer61
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    yodased wrote: »
    Just dont go making videos of your magic Templars IRL funeral and we should all be fine

    LOL, so true!!! ;)
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    Every class goes through the "this class is dead" rotation. A little while ago it was nightblades, before that sorcs. My magpler (vampire no less), is doing fine. I had to make a few adjustments to skill rotation, armor set, etc. The changes that came with the update mainly forced me out of some bad habits I was falling into.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • StarOfElyon
    StarOfElyon
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    Imagine having to wait three seconds between solar barrage, crescent sweep, and puncturing sweeps. Like the guy spamming Dizzy Swing is going to wait for you to complete your rotation.
  • Kadoin
    Kadoin
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    Imagine having to wait three seconds between solar barrage, crescent sweep, and puncturing sweeps. Like the guy spamming Dizzy Swing is going to wait for you to complete your rotation.

    Don't forget when NBs unstealth you have no way to actually defend yourself now :D

    Proc NBs gonna rule Cyro during the testing phase -- oh wait, they already do on live in CP and noCP...
  • Onefrkncrzypope
    Onefrkncrzypope
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    I think dead or nerfed is used way to easily on the forums but it will be far harder to be considered a passable DPS for these "Dead" classes.

    PVE
    I sDK main and have every other DPS since I been playing for so long. Now why I have a sDK main matters.

    Back when I was a DD in PVE I would always try and get any class ready to be run in trials. Matching the DPS requirements at the time was what I did in my spare time. Every meta change up there where classes that took 30 mins to hit the reasonable requirements for the guild I was in. I would then be like check next class. I would move through the i guess " Most Alive" to "deader? Most dead? Decomposing?" classes. It would get significantly harder just to hit a reasonable number. Some classes for a long time could only get to scratching that thresh hold. These were classes I had maybe intermediate experience on.

    Let's talk about my sDK:

    There were times where this class was decent sometimes kinda the best. lets move back to a time recent to understand peoples frustration.

    Summerset, ZoS deciding spamimng claw and rending was not ok as a spammable. I was in DK class chat and they were discussing how ridiculous that nerf was. It wasn't, those were dots, but really stamsorc and sDK had nothing else. Crushing was always terrible and never enough damage. The chat went dead for 3 months then they wanted to try a breath spammable rotation, was nerfed. Well then flurry got buffed and started hitting really hard. Boom dot meta, Yay sDKs rejoice, who cares about stamcros I can run a DK and feel like a good part of the team..... DOT nerf and it hit DK hard as hell.. The class I guess died. Now the poopfist(the most regretful skill on my bar) was the sDK "CPR". It is just so difficult to hit a requirement with the sDK that it feels actually obfuscated and purposely stressful.

    Classes are dead because they become sandbags that not only makes a person struggle to make the requirement but also hurts the group and makes the player feel guilty to run that class. This is supposed to be their favorite class. The toon that has way too many hours in. The Class that you can time skills without addition help but now its just too hard to play.

    I think everyone understands that there will always be a class on top but the divide between the classes are at an all time distance. I remember when mag complained about 5-10k gap between them and stam. The top and bottom classes on live can be upwards of 30k dps, especially when looking into the current group setups. Its just too much to say things are balanced.

    Yes, just change classes. That is reasonable for gamers chasing a meta to hit world record times or first clears or scores but the DPS gaps currently just make Classes unwanted and by association make the players unwanted. They just want to play templar or no pet sorc or sDK or stamblade and feel good about it. That's what game balance is for. Meta chasers don't need balance, they need the burn. They won't care about the color of pixels. Balance is for everyone else(end gamers too) I got some decent achievements but as a tank. Not everyone can even compromise and just switch roles. I honestly only DD mained for six months since like morrowind(ew the HA meta, worst meta ever).

    B4B was the answer for alot of people like the dot meta was for my sDK. It sucks to feel unwanted again.

    Games in general are for feels. Frustrating you because you rolled a class(even if it was meta at the time) that now is unwanted in the content you wanted to play sucks really hard.
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • Athyrium93
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    Athyrium93 wrote: »
    People are being over dramatic, no class is "dead" it just isn't going to pull top dps. The only time top dps matters is for the top couple percent of end game players that are already pulling 80k plus dps.
    Some changes will make certain classes harder, whether thats sustain or just less dps, but that is the risk you take playing an MMO, there are always changes.
    No class is dead though, and I doubt any ever will be, it just won't be meta. That doesn't mean it can't work though. For example DKs are notoriously "bad" healers, but the best healer I've ever met was a DK.

    I would like to revoke my previous comment after reading the planned tests for Cyrodiil Changes.... Yeah Templars are dead, or at least we will be everytime we step into any content that can't be soloed with nothing but light attacks.... Either going to have to change classes or accept that my main is a nothing but a potato....
  • Everest_Lionheart
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    Athyrium93 wrote: »
    Athyrium93 wrote: »
    People are being over dramatic, no class is "dead" it just isn't going to pull top dps. The only time top dps matters is for the top couple percent of end game players that are already pulling 80k plus dps.
    Some changes will make certain classes harder, whether thats sustain or just less dps, but that is the risk you take playing an MMO, there are always changes.
    No class is dead though, and I doubt any ever will be, it just won't be meta. That doesn't mean it can't work though. For example DKs are notoriously "bad" healers, but the best healer I've ever met was a DK.

    I would like to revoke my previous comment after reading the planned tests for Cyrodiil Changes.... Yeah Templars are dead, or at least we will be everytime we step into any content that can't be soloed with nothing but light attacks.... Either going to have to change classes or accept that my main is a nothing but a potato....

    I hope that AOE thing doesn’t come anywhere near PvE or all my characters are dead. I mostly play solo and without the ability to lay down 3-4 quick AOE’s I will die to most mobs in 4 man dungeons.
  • Joxer61
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    Athyrium93 wrote: »
    Athyrium93 wrote: »
    People are being over dramatic, no class is "dead" it just isn't going to pull top dps. The only time top dps matters is for the top couple percent of end game players that are already pulling 80k plus dps.
    Some changes will make certain classes harder, whether thats sustain or just less dps, but that is the risk you take playing an MMO, there are always changes.
    No class is dead though, and I doubt any ever will be, it just won't be meta. That doesn't mean it can't work though. For example DKs are notoriously "bad" healers, but the best healer I've ever met was a DK.

    I would like to revoke my previous comment after reading the planned tests for Cyrodiil Changes.... Yeah Templars are dead, or at least we will be everytime we step into any content that can't be soloed with nothing but light attacks.... Either going to have to change classes or accept that my main is a nothing but a potato....

    I hope that AOE thing doesn’t come anywhere near PvE or all my characters are dead. I mostly play solo and without the ability to lay down 3-4 quick AOE’s I will die to most mobs in 4 man dungeons.

    Yea, PVE guys...PVE! I dont do pvp so not my concern but will say that it does suck if its affecting those that do it. But yea, post is looking at PVE Magplars, thats all. ;)
  • carlos424
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    Imagine having to wait three seconds between solar barrage, crescent sweep, and puncturing sweeps. Like the guy spamming Dizzy Swing is going to wait for you to complete your rotation.

    Lol. Exactly. Funny how the examples were “for example if a templar does ... they won’t be able to cast puncturing sweeps” “if a templar casts puncturing sweeps they will not be able to cast puncturing sweeps again for 3 seconds”. Templar templar templar templar. Maybe I’m reading too much into things but it sure seems like they are going after the templar, specifically the sweeps skill. Nerfed duration (longer cast), nerfed the heal, now going to “test” 3 second cooldown? Granted it’s a 3 second cooldown to all aoe skills but come on, who is this really going to effect the most?
    Oh, and how about a stamplar that can’t jab? [Snip]

    [Edited for minor bashing]
    Edited by ZOS_Volpe on July 28, 2020 6:30PM
  • Onefrkncrzypope
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    carlos424 wrote: »
    Imagine having to wait three seconds between solar barrage, crescent sweep, and puncturing sweeps. Like the guy spamming Dizzy Swing is going to wait for you to complete your rotation.

    Lol. Exactly. Funny how the examples were “for example if a templar does ... they won’t be able to cast puncturing sweeps” “if a templar casts puncturing sweeps they will not be able to cast puncturing sweeps again for 3 seconds”. Templar templar templar templar. Maybe I’m reading too much into things but it sure seems like they are going after the templar, specifically the sweeps skill. Nerfed duration (longer cast), nerfed the heal, now going to “test” 3 second cooldown? Granted it’s a 3 second cooldown to all aoe skills but come on, who is this really going to effect the most?
    Oh, and how about a stamplar that can’t jab? [Snip]

    [Edited for minor bashing]

    The light attack from 2h is an aoe. He gonna have to wait to weave LMAO
    Edited by ZOS_Volpe on July 28, 2020 6:31PM
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • drakthir
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    Its a test phase not a balance patch. The 3 seconds cooldown is not the new cooldown of all aoes its just a parameter of the test, it can change, for all we know they might find out something else is the cause of the problem (its sorcs)
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