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My First Tank And ESO balance

Tornaad
Tornaad
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After 4 years I have rolled up my first tank for ESO ... really I have rolled up my first non DPS character. My new character is only level 35, and I have not done any team dungeons yet (trials and 4 player dungeons) but I just went through the Karnwasten public dungeon in Summerset. Prior to that, I fought The Queen's Hatchery World boss solo for about 30 minutes slowly pinging it down to about 80% health before several other people showed up to help and we took it down.

Right now I am focusing on leveling my Draconic Power skill tree, trying to get it maxed out, and will then focus on the next skill tree from there. During both of those fights I almost exclusively used the bar I have my Draconic Power skills on (none of them morphed ... yet) and the only time I died in either set of fights was when I accidentally switched bars without realizing it.

At first my experience was to think that I have a maxed out Bow/Bow Warden, that I could not pull what I just did there with a character I am still learning how to play and started to wonder about how imbalanced the game is. Then I realized something, because of what I am learning finally playing a tank for the first time, I am learning the intricacies of resource management. I spent an once entire world boss just using a healing skill, a damage skill, and light and heavy attacks, simply so I could try to practice animation canceling. I spent the whole time in the Karnwasten dungeon and The Queen's Hatchery consciously trying to figure out when I need to do heavy attacks to keep my magic/stamina up, and am deliberately trying to learn how to manage crowd control.

I have played Elder Scrolls since Morrowind came out and have basically played the same character type until now. And after my experience today, I am left wondering, are my problems with being a terrible ESO player related to my lack of actually trying to learn the mechanics of the game, or from me playing the wrong character type, or perhaps a little of both.

I think that after I finish leveling my tank and play around with them for a bit, I will likely be rethinking how I play my DPS characters.

Just a few thoughts I wanted to share.
  • VaranisArano
    VaranisArano
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    My experience is that tanking made me more aware of combat cues, which does make fighting certain overland enemies a lot easier. Its just a whole extra level of situational awareness. (Similarly, PVP made me a lot better at dealing with CCs, stuns, and getting out of ground AOEs.)

    For example, tanking made me a lot quicker on the draw when it comes to interrupting enemies with the flashing red lines. Well, it turns out that makes harvesters, storm atronachs, and most of the xivilai daedra much easier to fight!

    It does depend on character, though. My Silencer is enough of a murderous Damage Dealer that its more convenient for her to just kill things as fast as possible short of world boss level. My characters who deal less damage do better when they respect the mechanics so they aren't wasting time with enemy stuns or special attacks.

    Hope you have fun tanking!
  • Tornaad
    Tornaad
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    My experience is that tanking made me more aware of combat cues, which does make fighting certain overland enemies a lot easier. Its just a whole extra level of situational awareness. (Similarly, PVP made me a lot better at dealing with CCs, stuns, and getting out of ground AOEs.)

    For example, tanking made me a lot quicker on the draw when it comes to interrupting enemies with the flashing red lines. Well, it turns out that makes harvesters, storm atronachs, and most of the xivilai daedra much easier to fight!

    It does depend on character, though. My Silencer is enough of a murderous Damage Dealer that its more convenient for her to just kill things as fast as possible short of world boss level. My characters who deal less damage do better when they respect the mechanics so they aren't wasting time with enemy stuns or special attacks.

    Hope you have fun tanking!

    Thank you, and I am having fun.
    It will still be a long time before I do PVP on a serious level.
  • newtinmpls
    newtinmpls
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    About a year ago I started playing with tanking - I admit it was partly "see if I can level as tank or healer" to get a bit faster into the daily random undaunteds.

    But Tanking is it's own thing, and it's very interesting.

    My big toy has been using the various "pulls" (once you get silver shards morphed - and fighters guild is not hard to level) you have a good pull to play with.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Tornaad
    Tornaad
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    newtinmpls wrote: »
    About a year ago I started playing with tanking - I admit it was partly "see if I can level as tank or healer" to get a bit faster into the daily random undaunteds.

    But Tanking is it's own thing, and it's very interesting.

    My big toy has been using the various "pulls" (once you get silver shards morphed - and fighters guild is not hard to level) you have a good pull to play with.

    It really is its own thing. And yes, part of my reason for deciding to try a tank was also to see if I could queue easier into the group finder.
  • Spartabunny08
    Spartabunny08
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    Zuboko wrote: »
    After 4 years I have rolled up my first tank for ESO ... really I have rolled up my first non DPS character. My new character is only level 35, and I have not done any team dungeons yet (trials and 4 player dungeons) but I just went through the Karnwasten public dungeon in Summerset. Prior to that, I fought The Queen's Hatchery World boss solo for about 30 minutes slowly pinging it down to about 80% health before several other people showed up to help and we took it down.

    Right now I am focusing on leveling my Draconic Power skill tree, trying to get it maxed out, and will then focus on the next skill tree from there. During both of those fights I almost exclusively used the bar I have my Draconic Power skills on (none of them morphed ... yet) and the only time I died in either set of fights was when I accidentally switched bars without realizing it.

    At first my experience was to think that I have a maxed out Bow/Bow Warden, that I could not pull what I just did there with a character I am still learning how to play and started to wonder about how imbalanced the game is. Then I realized something, because of what I am learning finally playing a tank for the first time, I am learning the intricacies of resource management. I spent an once entire world boss just using a healing skill, a damage skill, and light and heavy attacks, simply so I could try to practice animation canceling. I spent the whole time in the Karnwasten dungeon and The Queen's Hatchery consciously trying to figure out when I need to do heavy attacks to keep my magic/stamina up, and am deliberately trying to learn how to manage crowd control.

    I have played Elder Scrolls since Morrowind came out and have basically played the same character type until now. And after my experience today, I am left wondering, are my problems with being a terrible ESO player related to my lack of actually trying to learn the mechanics of the game, or from me playing the wrong character type, or perhaps a little of both.

    I think that after I finish leveling my tank and play around with them for a bit, I will likely be rethinking how I play my DPS characters.

    Just a few thoughts I wanted to share.

    It is good to grow, this will make you better on your other character.
  • Grandchamp1989
    Grandchamp1989
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    Awesome, we need more tanks!

    I got all 3 classes, but playing tank have made me less scared of having aggro on me. Even if tank drop his taunt I'm confident now in my blocks, interrupts and roll dodges.
  • Tornaad
    Tornaad
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    Zuboko wrote: »
    After 4 years I have rolled up my first tank for ESO ... really I have rolled up my first non DPS character. My new character is only level 35, and I have not done any team dungeons yet (trials and 4 player dungeons) but I just went through the Karnwasten public dungeon in Summerset. Prior to that, I fought The Queen's Hatchery World boss solo for about 30 minutes slowly pinging it down to about 80% health before several other people showed up to help and we took it down.

    Right now I am focusing on leveling my Draconic Power skill tree, trying to get it maxed out, and will then focus on the next skill tree from there. During both of those fights I almost exclusively used the bar I have my Draconic Power skills on (none of them morphed ... yet) and the only time I died in either set of fights was when I accidentally switched bars without realizing it.

    At first my experience was to think that I have a maxed out Bow/Bow Warden, that I could not pull what I just did there with a character I am still learning how to play and started to wonder about how imbalanced the game is. Then I realized something, because of what I am learning finally playing a tank for the first time, I am learning the intricacies of resource management. I spent an once entire world boss just using a healing skill, a damage skill, and light and heavy attacks, simply so I could try to practice animation canceling. I spent the whole time in the Karnwasten dungeon and The Queen's Hatchery consciously trying to figure out when I need to do heavy attacks to keep my magic/stamina up, and am deliberately trying to learn how to manage crowd control.

    I have played Elder Scrolls since Morrowind came out and have basically played the same character type until now. And after my experience today, I am left wondering, are my problems with being a terrible ESO player related to my lack of actually trying to learn the mechanics of the game, or from me playing the wrong character type, or perhaps a little of both.

    I think that after I finish leveling my tank and play around with them for a bit, I will likely be rethinking how I play my DPS characters.

    Just a few thoughts I wanted to share.

    It is good to grow, this will make you better on your other character.

    I can believe it.
  • Tornaad
    Tornaad
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    Awesome, we need more tanks!

    I got all 3 classes, but playing tank have made me less scared of having aggro on me. Even if tank drop his taunt I'm confident now in my blocks, interrupts and roll dodges.

    I have plans on doing a healer soon, but I will likely want to redo some of my other builds soon. And it will likely be a bit before I start doing group dungeons, and even longer before I do Veteran Dungeons. I want to do all of the Group dungeons on Normal before I start doing any on Veteran. And I think the first thing I will do on Veteran is the Maelstrom Arena.
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