A program that is not well-written continues to run poorly on a better PC. Considering Cyrodiil used to perform better than it does today it is clear the servers are not the issue but how Zos has managed the game.
In many ways, Zos seems to have bitten off more than they can handle, and pushing mega-servers as they have is just one of those areas.
SimplyRuben wrote: »As the title says, will they?
I'm so sick and tired of playing Cyrodiil the only type of PvP that actually remains to be somewhat playable is BGs during non-prime time and Imperial City all day but that's because it's abandoned. I get into combat with a single EP player and coincidentally my ping spikes from 40 to 585 the moment we start trading some skills... how slow are the eso servers? will zos ever adress these issues? or are they just going to focus on ''hey if the framerate is fine then cyrodill must be fine''?
Mancombe_Nosehair wrote: »They say they have already upgraded the servers. Twice. It looks more like a coding issue.
SimplyRuben wrote: »As the title says, will they?
I'm so sick and tired of playing Cyrodiil the only type of PvP that actually remains to be somewhat playable is BGs during non-prime time and Imperial City all day but that's because it's abandoned. I get into combat with a single EP player and coincidentally my ping spikes from 40 to 585 the moment we start trading some skills... how slow are the eso servers? will zos ever adress these issues? or are they just going to focus on ''hey if the framerate is fine then cyrodill must be fine''?
A program that is not well-written continues to run poorly on a better PC. Considering Cyrodiil used to perform better than it does today it is clear the servers are not the issue but how Zos has managed the game.
In many ways, Zos seems to have bitten off more than they can handle, and pushing mega-servers as they have is just one of those areas.
The megaserver is a failure. There needs to be regional servers.
TineaCruris wrote: »It's clear they could improve performance by managing the servers the way they did during the MYM event.
A program that is not well-written continues to run poorly on a better PC. Considering Cyrodiil used to perform better than it does today it is clear the servers are not the issue but how Zos has managed the game.
In many ways, Zos seems to have bitten off more than they can handle, and pushing mega-servers as they have is just one of those areas.
A program that is not well-written continues to run poorly on a better PC. Considering Cyrodiil used to perform better than it does today it is clear the servers are not the issue but how Zos has managed the game.
In many ways, Zos seems to have bitten off more than they can handle, and pushing mega-servers as they have is just one of those areas.
This is why zos is cleaning up their code first before buying better servers.
gatekeeper13 wrote: »Whatever the truth is, I dont see them spending money to upgrade their servers. They will milk their game till it's dead and then shut them down.
Unless someone has decided that ZOS just lies about stuff, it is easily observable that they are spending money to improve performance. There are some performance improvements on PTS that I want today. I don't want to wait.
Unless someone has decided that ZOS just lies about stuff, it is easily observable that they are spending money to improve performance. There are some performance improvements on PTS that I want today. I don't want to wait.
Honestly in some parts of PvP it isn't about "improving performance" it is about making the game actually playable.
In Cyrodill you can be riding across low populated areas of the map, at offpeak times of the day, with no one within a long distance of you and yet you still hit 3 to 5 second load screens every 5 to 15 seconds.
It did not used to be that bad, I'd only get the occasional load screen during massive fights or keep transfers once upon a time.