Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Nerf GROUPS not everyone and everything
Every patch I read "Nerfed X because of groups". Why are you nerfing everything then? You nerf 80 damage off of New Moon, essentially retiring the set for everyone already, so that it isn't OP in a group? You nerfed everyone's heals so they're not OP in a group? The fact that you made a game wide nerf essentially means that you didn't address the group problem at all. Just add ramping penalties for being in a group or something. You could have easily made it so NMA has 80 less damage WHILE GROUPED. Or reduced healing done to other players. Stop nerfing solo players and small-scale players just because everyone wants to run around PvP 24 deep spamming Breath of Life, or that the game is to easy in a trial. This game has seriously been taking some hits on terms of playability. So many good players have quit over changes that make zero sense.
Edited by ZarkingFrued on July 21, 2020 2:52PM