Set infoMighty GlacierTaken info from https://eso-sets.com/
LEVEL 50 - CP 160
Type Dungeon
Set bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
(5 items) When you activate a snare or immobilize ability or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical Resistance and Spell Resistances by 5280. This effect can occur once every 10 seconds.
Amber Plasm
LEVEL 50 - CP 160
Type Dungeon
Set bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) Adds 276 Magicka Recovery, Adds 276 Stamina Recovery, Adds 276 Health Recovery
Armor of the Trainee
LEVEL 50 - CP 160
Type Overland
Set bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Stamina
(5 items) Increases your Maximum Health, Magicka, and Stamina by 1250.
Soulshine
LEVEL 50 - CP 160
Type Overland
Set bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) Adds 450 Spell Damage to your cast time and channeled abilities.
Sentinel of Rkugamz
LEVEL 50 - CP 160
Type Monster Set
Set bonus
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or an ally you summon a dwemer spider that heals for 1000 Health and restores 125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
Nerien'eth
LEVEL 50 - CP 160
Type Monster Set
Set bonus
(1 item) Adds 129 Spell Damage
(2 items) When you deal direct damage, you have a 15% chance to summon a Lich crystal that explodes after 2 seconds, dealing 9393 Magic Damage to all enemies within 4 meters. This effect can occur once every 3 seconds.
Be safe and have fun
Thank you Bowd
Soulshine is looking pretty tasty for MagPlars with the next patch set changes assuming they remain the same on live - using channel and cast abilities spamming Puncturing Sweeps, Radiant Oppression, Dark Flare, Inevitable detonation, Soul Assault ulti. Uptime should be high giving 498 spell damage from 4th and 5th bonus
(Set as currently on PTS)
(2 items) Adds 1096 Max Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) Adds 369 Spell Damage for 5 seconds after activating a channel or cast time ability.
EtTuBrutus wrote: »Thank you Bowd
Soulshine is looking pretty tasty for MagPlars with the next patch set changes assuming they remain the same on live - using channel and cast abilities spamming Puncturing Sweeps, Radiant Oppression, Dark Flare, Inevitable detonation, Soul Assault ulti. Uptime should be high giving 498 spell damage from 4th and 5th bonus
(Set as currently on PTS)
(2 items) Adds 1096 Max Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) Adds 369 Spell Damage for 5 seconds after activating a channel or cast time ability.
Just use war maiden
Narvuntien wrote: »Ooh I needed a heavy Rkugamz's Helm for my healer, currently using a heavy shoulder and medium head.
Mister_DMC wrote: »Narvuntien wrote: »Ooh I needed a heavy Rkugamz's Helm for my healer, currently using a heavy shoulder and medium head.
You realize there's no armor difference between head and shoulders right?
ShawnLaRock wrote: »Mister_DMC wrote: »Narvuntien wrote: »Ooh I needed a heavy Rkugamz's Helm for my healer, currently using a heavy shoulder and medium head.
You realize there's no armor difference between head and shoulders right?
There is Enchant difference, though.
S.
yes especially if you add in the mythic items taking up a slot.
trainee will be pretty decent.
I just wish they added a mechanic/or another set, where the mag and med piece bonuses were swapped. its kinda unfair.
you can easy do 2 monster, 2 arena, a 5piece set, 1 mythic, 2 trainee. but stam chars kinda miss out on the 2p bonus there