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GusTheWizard wrote: »Healing Seed: The synergy from this ability and its morphs no longer count as a Green Balance skill, as synergies are not meant to be enhanced by their respective skill line’s passives; they are activated by allies and not the caster themselves.
The synergy wasn’t removed, it just can’t proc minor toughness or nature’s gift.
amm7sb14_ESO wrote: »Somebody tell my Warden tank that the class is mediocre, cuz he apparently didn't get the memo.
Sylvermynx wrote: »I don't have any problem with my wardens (and I have a LOT of them). That synergy isn't anything I've ever needed to use. My wardens manage to keep themselves alive just fine while killing however many of whatever mobs are on offer.
Nope. I do NOT do group content, so no point in pointing out that I haven't a clue there.
Everest_Lionheart wrote: »Sylvermynx wrote: »I don't have any problem with my wardens (and I have a LOT of them). That synergy isn't anything I've ever needed to use. My wardens manage to keep themselves alive just fine while killing however many of whatever mobs are on offer.
Nope. I do NOT do group content, so no point in pointing out that I haven't a clue there.
Warden is the solo champ, except it’s not because I can solo easier on my Templar and DK, but warden is the most fun to play.
It holds up in groups, not a superstar, middle of the road mostly but built for survivability and mobility. Stamwarden anyway.
Apparently magden is a superstar now after years of being a meme. Anyway nerf or no it doesn’t change anything for me because I don’t run that skill.
Well Wardens are:
... the best Healers.
... good Tanks.
... Good Mag DPS.
And they’re good for solo stuff.
There is one thing that Warden is “missing” atm which is PvE viability as an ice mage, and arguably the Vvardenfell theme ought to be ditched.
Warden is a strong class in Greymoor.
Yet it's still strong, what exactly does that tell you?
XiokroDarc wrote: »
Strong in what sense, what I'm talking about is max performance. Yes Warden CAN do great, but requires more skill than the other class counterparts, and only nerfing it will only increase the skill gap to the point in which your making the game harder than it needs to be. And like said Warden is mainly solo based, and doesn't work the best in group
Sylvermynx wrote: »I don't have any problem with my wardens (and I have a LOT of them). That synergy isn't anything I've ever needed to use. My wardens manage to keep themselves alive just fine while killing however many of whatever mobs are on offer.
Nope. I do NOT do group content, so no point in pointing out that I haven't a clue there.
They always seem to do this to Warden/Hunter/Ranger type classes, in every MMO I have ever played.
Seems to be because they:
a) Never play the class themselves.
b) Favour more magicky kinds of classes (or, alternatively, heavy armour melee). I know you can be a Magden here, but the class is still widely thought of as a lesser class by these magick-obsessed people. There were whole dialogues about how Hunters were stupid, in WoW, for example and other players, routinely, called us "Huntards".
c) Like having a prey class.
Please note: This is a general observation about this type of class in various MMOs.
It is not intended to be a specific comment about Warden, in ESO; especially as I don't PVP here.
Sylvermynx wrote: »I don't have any problem with my wardens (and I have a LOT of them). That synergy isn't anything I've ever needed to use. My wardens manage to keep themselves alive just fine while killing however many of whatever mobs are on offer.
Nope. I do NOT do group content, so no point in pointing out that I haven't a clue there.
As you are playing solo as well, I just wonder if you make use of the green balance skill line at all. I found that I have no real use for this skill line being on my own, especially not with magden, because I'm using annulment from the light armor skill line to protect my magden and this works well enough for solo content. I have not yet a min/max warden though, it is well balanced to use either staff or weapons (well, mainly because I'm still learning all the weapon types).
Otherwise my wardens do well, with or without the bear - I'm not always summoning him.
Well Wardens are:
... the best Healers.
... good Tanks.
... Good Mag DPS.
And they’re good for solo stuff.
There is one thing that Warden is “missing” atm which is PvE viability as an ice mage, and arguably the Vvardenfell theme ought to be ditched.
Warden is a strong class in Greymoor.
Everest_Lionheart wrote: »Sylvermynx wrote: »I don't have any problem with my wardens (and I have a LOT of them). That synergy isn't anything I've ever needed to use. My wardens manage to keep themselves alive just fine while killing however many of whatever mobs are on offer.
Nope. I do NOT do group content, so no point in pointing out that I haven't a clue there.
As you are playing solo as well, I just wonder if you make use of the green balance skill line at all. I found that I have no real use for this skill line being on my own, especially not with magden, because I'm using annulment from the light armor skill line to protect my magden and this works well enough for solo content. I have not yet a min/max warden though, it is well balanced to use either staff or weapons (well, mainly because I'm still learning all the weapon types).
Otherwise my wardens do well, with or without the bear - I'm not always summoning him.
I use two skills from it when I play solo on my Stamwarden. Green lotus for the heal over time plus the major savagery. And also enchanted growth for the burst heal when I need it. I chose the magicka morph for the burst heal because it gives my stamina pool a rest when I need to heal and during long drawn out fights I will always have enough magicka in the pool to cast it 3 times in a row, which some mechanics you need that ability. This helps massively on things like dragon fights as a melee player because you have to stand in range of the dragon dots that can kill you in 2-3 ticks. That magicka burst heal allows you to heal right through it.
That’s one of the parts people miss about warden when they see it as the inferior class. You can also grab your shields from the winters embrace line from your magicka pool as well. That’s the secret to survival as a Stamwarden. You have to know which skills to pick and it’s always a trade between survivability and DPS.
The harder part is getting a solid execute in there, but that going to come more from your weapon line. The class has some skills that are pretty much required if you want to reach decent DPS in this game. I don’t play magicka but for stamina everyone should have bull netch, green lotus, sub assault and growing swarm in their bars. Trap beast is also highly recommended. The bear ultimate is pretty much necessary as well, so that takes care of half your requisite skills plus both alts. You’ll need a spamable that’s either birds or weapon skill taking you down to 4 spots left. If you are running bow backbar than endless hail is also needed. 3 skills left. Solo play you want that burst heal and maybe a shield of your choice which leaves you with 1 real flex spot. And I usually choose bird of prey for the 8% damage bonus though sometimes having a ranged spamable is preferred in that slot like cutting dive.
Now as I have played more I have relied on shields less and less to survive which allows me a nice single target dot from soul consuming trap in the shield spot. That’s a massive boost to damage and also a “free” skill for stamina in that it uses magicka to cast. As a result I run a lot more tri stat food for the larger magicka pool.
Now I run DW also and have experimented with a few different morphs to drop my burst heal like bloodthirst and blood craze on the DW skill lines, which are fantastic by the way in PvP especially for those players with shields that steal your own health. Combine this with Spriggans with dual life steal enchants and you’ll essentially trade health for health is quite funny actually. Those gimmicks work for the most part in PvE as well but I still prefer raw damage from Briarheart which also returns health with my burst heals for dungeons, WBs and maelstrom arena.
That’s the Stamwarden package though, it will never be top tier DPS, but movement is superior plus mitigation and self heals are above average. It’s not for everyone though because it requires a lot of movement and fast reflexes and decision making at times just to survive certain encounters. It’s built for survival even when min/maxing. Overall the most fun I’ve had on a class so far.
XiokroDarc wrote: »Wardens nowadays are basically outmatch is all fields because they have better alternatives, magden is sad excuse for dps, and now youre removing a green balance synergy from the green balance skill tree. Like come on give warden a break every update I see all these cool changes for the other classes, and then warden is like "Removed Green Balance Synergy Proc from green balance skill line" cause ya know wardens were basically only good at tanking and healing so removing stuff that provides nice buffs is too much now.
TL;DR Please stop nerfing warden, it's already a mediocre class, youre gonna turn it into the worst.