UGotBenched91 wrote: »For me it’s disappointing to do trials ( considered the hardest PVE content) to be awarded armor that is ultimately lack luster looking and that I could put on my level 4 character if I have the style unlocked.
MaleAmazon wrote: »There are some things you can do to progress;
-PvP.
-Soloing World Bosses.
-Housing.
-Fishing.
-Jumping up to the top of places and throwing mudballs on all high elves, then screaming 'you look more like a dunmer to me'.
I agree about world progression though. I play Pillars of Eternity sometimes, and one concept I like with it is that beneath your castle, there is a giant labyrinth filled with deadlier and deadlier monsters as you descend. Diablo 1 was kind of like this, also. It works well because it is advertised - you´re not going to stumble into it.
I´d like it if there was one piece of 'solo RP hard experience' like this in ESO. We have vMA but that´s a trial. Well, here´s hoping. (And arguably, the antiquities system is a step in that direction).
I guess at the moment they are focused on other things like standardizing skills and performance improvements. I really hope we will see added difficulty down the line, might make me resub.
And the OP made me think... I really miss the days of exploring new areas after having worked hard to gain access to them. It was something I loved as a child playing Nintendo 8-bit and 16-bit... games like Zelda, Kid Icarus, Willow...
Oh the memories...
UGotBenched91 wrote: »So, after logging in today I made the secession to take a break from ESO. Lately, I haven’t been enjoying the game as much and the original feeling of excitement and awe is gone.
For me the game lacks certain progression.
One Tamriel introduced a world where anyone can go and explore with friends no matter what level or CP. Now that’s a cool concept and I can appreciate it’s the positives but for my play style it also adds negatives. The game lacks any progressive feel of exploring the world. I never feel like I need to get stronger to explore new areas because I don’t. I’m cp 360+ with good gear and can go anywhere and things die all the same.
Also, gear lacks progression. In games I like leveling to work towards the goal of unlocking that next gear piece. Usually the higher the level gear, the more detailed and stronger it looks. But, not here. The outfit system lets you have any look at any level and CP 160 makes any gear wearable. I understand a lot of people like that aspect but I’m just not one of them. For me it’s disappointing to do trials ( considered the hardest PVE content) to be awarded armor that is ultimately lack luster looking and that I could put on my level 4 character if I have the style unlocked.
Anyway, just need a break and thoughts I’d share some perspectives from a player who has enjoyed the game but is seeking something more.