Where I can keep my eye on him please? I know he isn't exactly available at the moment, but I doubt we've seen the last of him, right? May I, perhaps, have him as quest reward at some point? I have put up with so much **** from that boy, I think I've earned his en*lavement. Also, while I'm making people collection requests, can we also be put on an epic quest that ends with an ancestrial Lydia housecarl ...relation?Awesome, thanks!
Taleof2Cities wrote: »Similar to attunable 5-piece set crafting tables, it would be cool to "attune" your favorite NPC to a generic NPC figurine ... and then place in your home.
ZOS would rake in a lot of money for that sort of feature ...
Taleof2Cities wrote: »Similar to attunable 5-piece set crafting tables, it would be cool to "attune" your favorite NPC to a generic NPC figurine ... and then place in your home.
ZOS would rake in a lot of money for that sort of feature ...
That's actually an abso-hecking-lutely epic idea!
Kalik_Gold wrote: »They should just make a blank attunable NPC, that you can select NPCs in game that you meet or have met. Then you can place that NPC in home, would be cool if you could assign it a job also (merchant, banker, fence, or spar for target practice)
Kalik_Gold wrote: »They should just make a blank attunable NPC, that you can select NPCs in game that you meet or have met. Then you can place that NPC in home, would be cool if you could assign it a job also (merchant, banker, fence, or spar for target practice)
As decoration - maybe. But if they also get a job, you would need voiced dialogue for it. Imagine the effort.
Kalik_Gold wrote: »True... but ran into a couple NPCs with just text lately. Would be awesome if we could select a prescripted voices then. Not sure they need excessive lines of text.
Kalik_Gold wrote: »True... but ran into a couple NPCs with just text lately. Would be awesome if we could select a prescripted voices then. Not sure they need excessive lines of text.
That thing with voiceless NPCs is a bug that started with Greymoor (and it's even affecting older quest dialogues which were fine back then, like some parts in the Morrowind main quest). I hope they will fix it sooner or later.
I think NPCs in your home would have to have their usual voices. I don't know if I'm unusually sensitive to it, but I can't stand voice change in characters, especially recurrent ones. For example, in the German version which I play, the voice of Raynor Vanos has changed in Greymoor. Don't know if it's a recording mistake (since he sounds just like Neramo who has the other Dwemer quest in Blackreach - maybe they accidentially mixed them?), but it's really irritating for me. Especially since I had a quest with him in a different region the same day, voiced by the old/normal voice actor.
DarcyMardin wrote: »Can I have pathing for Darien that directs him to lie down on my bed?
DarcyMardin wrote: »Can I have pathing for Darien that directs him to lie down on my bed?
Darien mount ftw. He would live in my stable and be properly fed and well groomed, and [snip]
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