I thought magwarden was BiS now?
SidraWillowsky wrote: »I thought magwarden was BiS now?
On a stationary trial dummy using Blood for Blood as a spammable, yes, but in those cases a healer usually stands nearby, so it's way too cheesy to be viable.It's definitely much stronger overall now, though, and it finally stopped being a meme class. I don't actually think it's bottom of the barrel, personally, especially as far as mag DDs are concerned.
Stamwarden is in a slightly worse spot- someone mentioned letting Impaling Shards scale off max stam OR mag, and I think that would seriously improve the class.
The class absolutely shines when it comes to solo play and group play where things may be less organized and you can't always count on getting certain buffs. IMO (granted, I am a warden fanatic, so....) no other class has access to the mobility, damage, tankiness, and healing that Wardens have, at least not all at the same time. On a self-buffed 6 mil parse, my stam and magwardens can easily clear 50+k, and that's without having to double-bar camo hunter and parse behind the dummy like I have to do with some classes. It provides the best self-buffs in the game, but it fails when it comes to group utility where those are often rendered redundant by other skills/players and/or class buffs can just as easily be applied by a warden tank or healer.
uarjj9664nub18_ESO wrote: »I was having a discussion with my friend the other day and We discussed how wardens are bottom DPS currently for PvE content. Two changes ZoS could make is simple:
Make damage increase by 3% per animal companion ability, up from 2% for the Advanvced Species Passive (a change previously made but reverted a patch or 2 later) This will bring both specs closer to Par with other classes.
The other change is specifically for Stamina Warden and that is Make Winter's Revenge scale off of Highest stat. This will make the crit damage increase to chilled enemies given with the Winter's Embrace tree's passive recently changed in update 26 more incentive to run on stamina warden. This will bring Stam warden back to Par with its magicka counterpart which is currently outperforming stam.
Both these changes should minimally effect PvP and bring warden back to a playable class for DPS in High end Trials.
Anyone have thoughts about this they would like to mention? Please, feedback would be appreciated!
Everest_Lionheart wrote: »SidraWillowsky wrote: »I thought magwarden was BiS now?
On a stationary trial dummy using Blood for Blood as a spammable, yes, but in those cases a healer usually stands nearby, so it's way too cheesy to be viable.It's definitely much stronger overall now, though, and it finally stopped being a meme class. I don't actually think it's bottom of the barrel, personally, especially as far as mag DDs are concerned.
Stamwarden is in a slightly worse spot- someone mentioned letting Impaling Shards scale off max stam OR mag, and I think that would seriously improve the class.
The class absolutely shines when it comes to solo play and group play where things may be less organized and you can't always count on getting certain buffs. IMO (granted, I am a warden fanatic, so....) no other class has access to the mobility, damage, tankiness, and healing that Wardens have, at least not all at the same time. On a self-buffed 6 mil parse, my stam and magwardens can easily clear 50+k, and that's without having to double-bar camo hunter and parse behind the dummy like I have to do with some classes. It provides the best self-buffs in the game, but it fails when it comes to group utility where those are often rendered redundant by other skills/players and/or class buffs can just as easily be applied by a warden tank or healer.
Greetings fellow warden fanatic. I posted above you almost the same thing! I’m in a similar boat but under your DPS output sitting at 40K at last parse when I was CP400. I’m still in Hundings and Briarheart with a random 2pc that gives extra stam. Working on my BiS gear now. Normal trial groups are OK with my numbers but my bear is particularly over aggressive in trials often tanking before the tanks tank. They laugh every time because my group is easy going, but for the more serious fights in trials I have to drop the bear and summon him as the tanks approach the boss. Apparently my bear thinks it can solo Dragons in Sunspire.
Got any recommendations on other ultimates I can slot that won’t drop the overall damage output?
SidraWillowsky wrote: »uarjj9664nub18_ESO wrote: »I was having a discussion with my friend the other day and We discussed how wardens are bottom DPS currently for PvE content. Two changes ZoS could make is simple:
Make damage increase by 3% per animal companion ability, up from 2% for the Advanvced Species Passive (a change previously made but reverted a patch or 2 later) This will bring both specs closer to Par with other classes.
The other change is specifically for Stamina Warden and that is Make Winter's Revenge scale off of Highest stat. This will make the crit damage increase to chilled enemies given with the Winter's Embrace tree's passive recently changed in update 26 more incentive to run on stamina warden. This will bring Stam warden back to Par with its magicka counterpart which is currently outperforming stam.
Both these changes should minimally effect PvP and bring warden back to a playable class for DPS in High end Trials.
Anyone have thoughts about this they would like to mention? Please, feedback would be appreciated!
Oh, and to OP- these changes are great for solo players, but it won't change the biggest issue that people have with the class- lack of group utility in PvE.Everest_Lionheart wrote: »SidraWillowsky wrote: »I thought magwarden was BiS now?
On a stationary trial dummy using Blood for Blood as a spammable, yes, but in those cases a healer usually stands nearby, so it's way too cheesy to be viable.It's definitely much stronger overall now, though, and it finally stopped being a meme class. I don't actually think it's bottom of the barrel, personally, especially as far as mag DDs are concerned.
Stamwarden is in a slightly worse spot- someone mentioned letting Impaling Shards scale off max stam OR mag, and I think that would seriously improve the class.
The class absolutely shines when it comes to solo play and group play where things may be less organized and you can't always count on getting certain buffs. IMO (granted, I am a warden fanatic, so....) no other class has access to the mobility, damage, tankiness, and healing that Wardens have, at least not all at the same time. On a self-buffed 6 mil parse, my stam and magwardens can easily clear 50+k, and that's without having to double-bar camo hunter and parse behind the dummy like I have to do with some classes. It provides the best self-buffs in the game, but it fails when it comes to group utility where those are often rendered redundant by other skills/players and/or class buffs can just as easily be applied by a warden tank or healer.
Greetings fellow warden fanatic. I posted above you almost the same thing! I’m in a similar boat but under your DPS output sitting at 40K at last parse when I was CP400. I’m still in Hundings and Briarheart with a random 2pc that gives extra stam. Working on my BiS gear now. Normal trial groups are OK with my numbers but my bear is particularly over aggressive in trials often tanking before the tanks tank. They laugh every time because my group is easy going, but for the more serious fights in trials I have to drop the bear and summon him as the tanks approach the boss. Apparently my bear thinks it can solo Dragons in Sunspire.
Got any recommendations on other ultimates I can slot that won’t drop the overall damage output?
40k using Hunding's and Briarheart and no monster set is fantastic; you'll have no problem whatsoever clearing 50k in BiS gear.
Unfortunately, we are entirely dependent on the bear in order to maximize DPS output, especially now that it inherits the Bloodthirsty jewelry trait if you're wearing it. You'll probably just need to keep unsummoning it til the tank starts in trials. Oh, and just a random fyi- you NEED to unsummon and resummon the stupid thing in the room where you fight the first boss in MoL. You don't have to do the unsummoning in the room itself, but the bear needs to be resummoned in that room or else it won't hit the boss at all.
This is a bit of a tangent, but my DPS absolutely tanks on the bosses in Sunspire on my warden- like, close to halved. There is something wrong with how our skills interact with the dragons, so I've just stopped taking wardens in there, which sucks. It might be a "me" issue, but the dragons' hit boxes are so wonky that I think a lot of our skills ave trouble hitting them...
The bear gets more hate threads than any single other thing in the game minus performance. The bear is an easy fix. Please fix it, PLEASE?!?
MaleAmazon wrote: »The bear gets more hate threads than any single other thing in the game minus performance. The bear is an easy fix. Please fix it, PLEASE?!?
What´s to fix?
You summon a bear, the warden was portrayed with a bear pre-release, the bear is an important part of the class, they are obviously not going to remove it.
Make it smaller and it isn´t really a bear anymore, just a bear cub.
I don´t know what you mean by 'doesn´t match the style of the other animals'. It´s a bear, it looks like a bear.
Pets being in the way is one thing, that applies to all pets.
Don´t use it if you don´t like it.
As for being smaller, have you seen it next to a shorter character? It's literally as tall as a short bosmer, as in you literally can't see over it. It's annoying....
uarjj9664nub18_ESO wrote: »I was having a discussion with my friend the other day and We discussed how wardens are bottom DPS currently for PvE content. Two changes ZoS could make is simple:
Make damage increase by 3% per animal companion ability, up from 2% for the Advanvced Species Passive (a change previously made but reverted a patch or 2 later) This will bring both specs closer to Par with other classes.
The other change is specifically for Stamina Warden and that is Make Winter's Revenge scale off of Highest stat. This will make the crit damage increase to chilled enemies given with the Winter's Embrace tree's passive recently changed in update 26 more incentive to run on stamina warden. This will bring Stam warden back to Par with its magicka counterpart which is currently outperforming stam.
Both these changes should minimally effect PvP and bring warden back to a playable class for DPS in High end Trials.
Anyone have thoughts about this they would like to mention? Please, feedback would be appreciated!
barney2525 wrote: »These threads are so funny. Somebodys favorite class gets passed up in "ratings" vs the other classes and suddenly there Has to be some changes made.
And IF there are changes made, somebody else's favorite class drops and They whine about it. Not to mention all of the bashing of the class that got adjusted as now being over powered.
This is the game where people MUST change their race if the passives change because the character is 'no longer playable'.
I needed a good laugh. Thanks
IMHO