Just remove the self synergy from graveyard. its insane how this is just the best build in the game for every size of play, CP, non CP, battlegrounds solo, small scale and large scale this is the one build that prevalent across absolutely every PvP play type and why wouldn’t it be its got the killing potential of a magblade ultra glass cannon bomber but with nearly 30k health and a sword and board, a borderline bombing tank. Like come on You’ve sold enough copies of elsweyr already, now time to get rid of this obscene pay to win exemption to to what a synergy actually is.
SshadowSscale wrote: »Its prevalant in all forms of pvp because thats about the only thing magnecros can really do.... And it really is not that hard to avoid
Moonsorrow wrote: »Just remove the self synergy from graveyard. its insane how this is just the best build in the game for every size of play, CP, non CP, battlegrounds solo, small scale and large scale this is the one build that prevalent across absolutely every PvP play type and why wouldn’t it be its got the killing potential of a magblade ultra glass cannon bomber but with nearly 30k health and a sword and board, a borderline bombing tank. Like come on You’ve sold enough copies of elsweyr already, now time to get rid of this obscene pay to win exemption to to what a synergy actually is.
No.
Magcro self synergy is fine and needed for Magcro or then has to pretty much buff other Magcro skills to a level that can secure kills without going so hybrid that you are more Stamcro than Magcro. Vampire Magcro is decent, but even that (for me) is more hybrid.. and gimmicky.
So instead of nerfing something.. how about you avoid that Synergy area or Block? Easier than changing things on the game just because of you.
Think only 1 (one) time during whole year that Synergy has been on my death recap or reason for me dying. So.. i guess it is not a problem for people who move out of nasty danger zones when see a burst combo incoming. *shrugs*
@Fawn4287 in one thread you want block nerfed in the other one you want to destroy magcros only viable option in pvp, do you expect people to take you seriously?
try playing solo and see the long list of issue you can come up with
Moonsorrow wrote: »Just remove the self synergy from graveyard. its insane how this is just the best build in the game for every size of play, CP, non CP, battlegrounds solo, small scale and large scale this is the one build that prevalent across absolutely every PvP play type and why wouldn’t it be its got the killing potential of a magblade ultra glass cannon bomber but with nearly 30k health and a sword and board, a borderline bombing tank. Like come on You’ve sold enough copies of elsweyr already, now time to get rid of this obscene pay to win exemption to to what a synergy actually is.
No.
Magcro self synergy is fine and needed for Magcro or then has to pretty much buff other Magcro skills to a level that can secure kills without going so hybrid that you are more Stamcro than Magcro. Vampire Magcro is decent, but even that (for me) is more hybrid.. and gimmicky.
So instead of nerfing something.. how about you avoid that Synergy area or Block? Easier than changing things on the game just because of you.
Think only 1 (one) time during whole year that Synergy has been on my death recap or reason for me dying. So.. i guess it is not a problem for people who move out of nasty danger zones when see a burst combo incoming. *shrugs*
You must be playing minimal to no PvP because there are just too many in PvP it is just impossible for it to not be in your recap[snip]
[edited for baiting]
Moonsorrow wrote: »Just remove the self synergy from graveyard. its insane how this is just the best build in the game for every size of play, CP, non CP, battlegrounds solo, small scale and large scale this is the one build that prevalent across absolutely every PvP play type and why wouldn’t it be its got the killing potential of a magblade ultra glass cannon bomber but with nearly 30k health and a sword and board, a borderline bombing tank. Like come on You’ve sold enough copies of elsweyr already, now time to get rid of this obscene pay to win exemption to to what a synergy actually is.
No.
Magcro self synergy is fine and needed for Magcro or then has to pretty much buff other Magcro skills to a level that can secure kills without going so hybrid that you are more Stamcro than Magcro. Vampire Magcro is decent, but even that (for me) is more hybrid.. and gimmicky.
So instead of nerfing something.. how about you avoid that Synergy area or Block? Easier than changing things on the game just because of you.
Think only 1 (one) time during whole year that Synergy has been on my death recap or reason for me dying. So.. i guess it is not a problem for people who move out of nasty danger zones when see a burst combo incoming. *shrugs*
They have literally created something a synergy Damage ability, that you can synergise yourself, which is entirely unique and introduced alongside harmony as a jewellery trait in the same update, a painfully obvious cashgrab to get ballgroup PvP players to buy a DLC you otherwise didn’t need to purchase.
[edited for baiting]
FangOfTheTwoMoons wrote: »If removing it makes Magcro useless, why not just petition for buffs tonother aspects of their kit?
I agree that the synergy harmony combo is cheap as *** but unless Magcro gets other buffs they can just keep their niche.
What ZoS shouldn't do is buff them and let them keep it.
Moonsorrow wrote: »Just remove the self synergy from graveyard. its insane how this is just the best build in the game for every size of play, CP, non CP, battlegrounds solo, small scale and large scale this is the one build that prevalent across absolutely every PvP play type and why wouldn’t it be its got the killing potential of a magblade ultra glass cannon bomber but with nearly 30k health and a sword and board, a borderline bombing tank. Like come on You’ve sold enough copies of elsweyr already, now time to get rid of this obscene pay to win exemption to to what a synergy actually is.
No.
Magcro self synergy is fine and needed for Magcro or then has to pretty much buff other Magcro skills to a level that can secure kills without going so hybrid that you are more Stamcro than Magcro. Vampire Magcro is decent, but even that (for me) is more hybrid.. and gimmicky.
So instead of nerfing something.. how about you avoid that Synergy area or Block? Easier than changing things on the game just because of you.
Think only 1 (one) time during whole year that Synergy has been on my death recap or reason for me dying. So.. i guess it is not a problem for people who move out of nasty danger zones when see a burst combo incoming. *shrugs*
They have literally created something a synergy Damage ability, that you can synergise yourself, which is entirely unique and introduced alongside harmony as a jewellery trait in the same update, a painfully obvious cashgrab to get ballgroup PvP players to buy a DLC you otherwise didn’t need to purchase.
[edited for baiting]
Ahh yes I remember magcros being introduced a year early with summerset... Your timelines are a bit off
Waffennacht wrote: »Its not nearly good enough to warrant a nerf
WreckfulAbandon wrote: »Harmony trait is the culprit here, it should be a mechanic that rewards fighting outnumbered but is instead a flat bonus that works just as well when zerging someone down.
Curcubicolor wrote: »They haven't adjusted the magicka morph for blastbones (at time if writing) and you would want them to remove the only special playstyle magcro has that uses class abilities. Maybe tweak the harmony trait itself (if this is even a problem to begin with) but the self synergy morph is so unique in the way it works with the undaunted passive and without all of that what would players even do with the class in its current state, switch to stamina or switch most class abilities to others.