So I really like the idea of Expert Hunter for many of my builds, but being primarily PvE I have one major issue with the ability. Once you morph the skill ALL Undead, Daedra, and Werewolves glow intensely with a white light. In my opinion with a very large amount of enemies in the game being Undead, Daedra, and Werewolves this effect becomes undesirable quickly. Not only does this mess with the look of many enemies, its even intense enough to glow onto walls and other surfaces making the lighting in some environments less appealing as well.
I have three suggestions for dealing with this. My personal preference is that the glow on Undead, Daedra, and Werewolves only occurs when you activate the ability. Second possible solution is that the glow's intensity is turned WAAAY down so its very subtle. Third suggestion is that you just remove it entirely in PvE.
Something important I want to make clear is that I am not suggesting this effect be altered in any way for PvP. I think (could be wrong) in PvP it allows players to identify Vampires, so I can see this being something useful. However in PvE the glowing effect has minimal use (in my opinion) and ultimately creates some undesirable visuals quite often.
[Edited to remove Petition reference]
Edited by ZOS_ConnorG on July 17, 2020 1:40PM